Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grunt on June 03, 2001, 01:48:00 pm

Title: SJ Sathanas docking
Post by: Grunt on June 03, 2001, 01:48:00 pm
Hi everybody,

Perhaps you already noticed that the original SJ Sathanas model crashed FS2 when transport ships were ordered to dock with it.
It's because of incorrect path data for the docking bays.
I have corrected this and uploaded the MOD to FSCult (//"http://www.kiwwi.hu/fws/pgrunt"). The second docking bay is now moved to the back of the ship. A test mission is also included.
Try, and let me know how it works!
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)


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Hello Modders, I'm here !
Title: SJ Sathanas docking
Post by: Max Sterling on June 03, 2001, 04:05:00 pm
good job man.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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-Max

 (http://robotechlan.com/freespace2/direpenguin.gif)  PH33R the Dire Penguin! ("http://aow.heavengames.com")
Title: SJ Sathanas docking
Post by: Grunt on June 07, 2001, 11:26:00 am
The Docking Path Project is going on!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

I've modified the docking path data in the GTCv Deimos model. Large transport ships like the GTT Argo will not fly through the hull of the Deimos when docking anymore.
Get the MOD and use it as you wish.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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The One who killed the docking bug.
Visit FSCult ("http://www.kiwwi.hu/fws/pgrunt"), home of the Centaur Project