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Age of Aquarius or War in Heaven R1.
The Blue Planet series has a lot of large and small moments that are epic, emotional and exciting. There's plenty of obvious great moments throughout the two mods but there's also some little things that might go under the rader.
I'm in love with the moment near the end of Delenda Est, after the front wave is going for their suicidal attack to buy the Indus more time, how the music kicks when the three or four wings of fighters/bombers jump in. It just works so well because at that moment, you're kind of consumed with the massive ****-up that just happened and the amount of people dying behind you. You're so far away you're not even really thinking you're in danger, and then BAM! Same soundtrack but a lot more intensity as you realise, 'Holy ****...this isn't over yet?!' It really gives me goosebumps every time.
The intro of War in Heaven is one of the most epic moments in Freespace, even though you don't really see too much of the actual battle. I just remember when WiH released I was really in right mood for it and was dying to see the UEF-GTVA war. When the camera panned slowly over to Jupiter and you could see the beams streaking through the sky from miles away, I knew, I just knew, that **** was on.
There are loads of moments I could rant about but no one wants to hear that ****. What are your most emotional, most badass, most, dare I say it, intellectually stimulating parts of Blue Planet?
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AoA, when you're in the Nebula heading for the Sanctuary, and that Vishnan fighter passes off your prow. Then your dead wife and mother start talking to you. Gets me every time, and does a wonderful job at forcing you to examine everything that happens to Samuel after that.
EDIT: DAMMIT SPOON STOP TAUNTING US :(
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Mission 23
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Sunglare
Wait... I guess that's not really a 'moment,' I guess the part I liked most was where the music builds and the Fedayeen jump in right where it climaxes. I also really liked the beginning of that dream mission in AoA where you fight the Lucifer. I like how you're just dropped into the middle of it.
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One Perfect Moment.
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- I really loved AoA's return to Earth. When you first see it, scarred and glowing, lifeless... it just gets to me. And Taylor's voice acting and dialogue there really helped to bring the moment across.
- Flying honour guard for the Admiral's shuttle was also great. The dialogue there was definitely top-notch.
- Right after you stop the Lucifer in AoA and the Vishnans yell at you to leave and they say in that echoing voice "She... is coming." and the Sathanas warps in. When I saw that, I said out loud "Oh, I ****ing knew it!". Great moment, very immersive. Actually, come to think of it, I loved the Vishnans in general. Their voices, their ships, their role in the story. Really good.
-The exchange between the Shivans and Vishnans was also really well done. It gave voice to our most voiceless enemy yet heightened the mystery surrounding them. Really got me thinking.
I know I haven't mentioned anything of WiH, but that's because I'm waiting for the voice acted release to judge it properly.
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The fiction viewer part with the Wardogs on leave on Mars.
The end of Delenda Est and the entirety of Sunglare. Haven't been emotionally engaged in a FS campaign like that before.
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One great moment is "Lucifer", especially if you replace the music with the planetkiller theme.
Also when you go up against the SOC wing and Laporte, who started out as a bit unsure of herself suddenly goes "I can take them, just try to keep up".
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Aristia
I have played this mission multiple times and perhaps more than any other in the mod. The mission starts with a cutscene and slowly builds up to an intense first encounter. The moment where the bloodletters make their attack is timed so well, the music picks up right when they clash with your wing. Balors blazing, flack speweing, Kentaurois looping, a crazy furball faught with one goal in mind... get through. Given the context of the mission and the despiration of the UEF at this point, it is quite a thrilling moment.
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The two entire campaigns are full CMoA's.
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If I said
Imperieuse entry
would people hate me?
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If I said
Imperieuse entry
would people hate me?
Uhm no. I like the Imperieuse (and the Temeraire) despite gutting the Wargods.
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The part where Steele makes his entry and NONE of the UEF ships begin to immediately fire on it.
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Uhm no. I like the Imperieuse (and the Temeraire) despite gutting the Wargods.
Despite ? I like that ship because of this :)
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Uhm no. I like the Imperieuse (and the Temeraire) despite gutting the Wargods.
Despite ? I like that ship because of this :)
;)
I liked those desperate-fighting-situations, because of those awesome battle cries.
Especially the Renjian battle cry and Manuel Brie roaring: DESPERTA FERRO! We die as we live! On our bloody feet!.
In this case, the entire Darkest Hour mission. The defense, the treb strike, I felt a bit desperate when those Diomedes corvette tried to gut the station and i was excited when the Indus arrived. I said "holy ****" when the damn Atreus appears and at last, I laughed when the Vikrant and Toureador arrived at the theatre of battle and shot the crap out of it while Steele calmly answers that he compliments the ambition of Calder and the jovians and that they will end the dance, but not today.
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Not so much a favourite moment, but certainly one that rather shocked me was the "recommendation text" after Darkest Hour.
There's a layer of soot on my ship, vaporized effluvia from the death of the Valerie. Some significant fraction of it is made of dead GTVA crewmen. When I climbed out of the cockpit I got it on my hands and my face and all over my flightsuit.
I haven't washed.
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I haven't completed WiH yet, but this is one mission from AoA that really does it for me:
I don't recall the mission name, but its the second-last full combat mission, where you have to take out the Sathanas. By the mission description, one would expect it to be a hopeless engagement... one sub-Colossus class destroyer facing off against a Sathanas that hasn't been debeamed yet. But thanks to the empowering dialogue provided by Samuel Bei and the way that more and more allied ships join in the engagement it turns a hopeless situation into a slam dunk. Despite all the tension when it all starts, you can just feel the positive energy building until you feel nothing but invincible.
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Seeing the GTD Imperieuse appear out of subspace while thinking "daaaamn, should have saved up some paveways".
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Aristia
I have played this mission multiple times and perhaps more than any other in the mod. The mission starts with a cutscene and slowly builds up to an intense first encounter. The moment where the bloodletters make their attack is timed so well, the music picks up right when they clash with your wing. Balors blazing, flack speweing, Kentaurois looping, a crazy furball faught with one goal in mind... get through. Given the context of the mission and the despiration of the UEF at this point, it is quite a thrilling moment.
Yes, this is total genius. "Here they come, Wargods!"
I haven't completed WiH yet, but this is one mission from AoA that really does it for me:
I don't recall the mission name, but its the second-last full combat mission, where you have to take out the Sathanas. By the mission description, one would expect it to be a hopeless engagement... one sub-Colossus class destroyer facing off against a Sathanas that hasn't been debeamed yet. But thanks to the empowering dialogue provided by Samuel Bei and the way that more and more allied ships join in the engagement it turns a hopeless situation into a slam dunk. Despite all the tension when it all starts, you can just feel the positive energy building until you feel nothing but invincible.
That's cool, I never thought about it but yeah, I think you got the atmosphere right on. IIRC the music is also pumping away at that point.
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AoA: The Orestes vs. Lucifer. 1st time you lose the Orestes, and when you finally manage to save it -
THE NIGHTMARE IS COMING, LEAVE, LEAVE! *blaaam*
You are dead :)
WiH: Testing blast doors by jamming an interceptor in them and firing up AB made my day :D I also loved how Admiral Lopez was the only human with a bit of humanity left in the whole GTVA armada
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I wouldn't say that. Just because the people follow orders doesn't mean they don't feel bad about them. And they think they are doing it for the greater good of mankind (wether that's really true or not has been discussed in several other threads already).
For example in the first of second mission of WiH, there is a wing leader offering the civies under your care another chance to surrender, even though he wouldn't be required to do so by GTVA law and rules of engagement.
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When I preemptively assassinated the elder (before SOC did it!)
Felt so smart until the mission broke.
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When I preemptively assassinated the elder (before SOC did it!)
Felt so smart until the mission broke.
So I wasn't the only one who did it! Too bad the mission broke indeed. :(
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HI FIVE HADES! \o.
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Assassinating elders, huh. That shouldn't be permitted.
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Mission doesn't break any more.
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Why would a player choose to assassinate the Elder in that mission?
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I dunno, maybe they're jerks. :P
Or, they genuinely thought the Tevs are the good guys.
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The imp of the perverse!
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In WiH, two moments stand out - one- the "psych eval" where Laporte comes across the creepiest cargo depot in history. Something about that just freaked me the eff out. I've always liked psych horror kinds of things like that.
And of course everyone says this, but Delenda Est was one of the most emotionally moving moments I've experienced in gaming. Dodging flak and AA beams and ramming Paveways up the engine pipes of the ships so they couldn't escape and watching them crumble under artillery fire, eyes on the prize of the Carthage...and then the rug gets pulled out from under me so fast I barely have time to blink. Steele, you magnificent bastard.
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One that hasn't been mentioned yet that nearly made me piss myself was when
you discover what the vasudan ship transmited to Naomi. I have a horrible feeling that she'll cross the Moral Event Horizon in R2. Also, Universal Truth. All of it. Lastly, "first contact", I think it was, when you follow a few vishans that don't know you're there, and when you jump you're SMACK in the middle of enemy territory, with all your subsytems offline, and they start talking to you. That was pretty freaking scary on a blind run.
By the way, is there a specific topic for speculation on plot or should I just poston General discussion for that?
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One that hasn't been mentioned yet that nearly made me piss myself was when
you discover what the vasudan ship transmited to Naomi. I have a horrible feeling that she'll cross the Moral Event Horizon in R2. Also, Universal Truth. All of it. Lastly, "first contact", I think it was, when you follow a few vishans that don't know you're there, and when you jump you're SMACK in the middle of enemy territory, with all your subsytems offline, and they start talking to you. That was pretty freaking scary on a blind run.
By the way, is there a specific topic for speculation on plot or should I just poston General discussion for that?
You can use the War in Heaven discussion thread. There was a speculation thread but I'm too lazy to dig it up :nervous:
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AoA cliffhanger. i was like "Whhaaaa?!!"
i suppose delenda est was ok too
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Well actually, one of my first thought in AoA was "why are they bringing that many warships? ... Well, the guys on the other side are humans, maybe it's some horrible dictatorship, and that its what this mod is about, fighting for the "Blue Planet"?"
Two missions later "the Shivans destroyed Earth anyway ? I was wrong, but that's even more awesome !"
Later "On the other hand, I would feel bad if it happened canonically; if the last mission for fs1 was for nothing."
Last mission "or was I(wrong)?"
Which actually is brilliant story-telling, because players always wonder who they will fighting in the mod the campaign they're playing. In a "return to Sol" scenario, in my mind, it was either evil humies/many factions of humie at war, good reunion followed by shivans/other aliens, or shivans/other aliens already there.
By the end of the campaign, I had forgotten about my early therories (well, up until the line "do you come in peace?" popped up and wasn't instantly answered to), and then: boom! Surprise!
Its like saying "Sorry guys, Mr McAwesome couldn't come today, but I brought Cool Joe instead" and later "Hey you know what? Mc Awesome came anyway!"
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When Simms danced in the pole.
Oh wait that was a dream.
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The top of my head.
Flashback of wife death.
Slaying dragons/waking dragons??
Spacesuit to the Vishnan mummy ship.
She comes, she comes, whoa baby how she moves, she moves. . . . uh-oh my body died XC
In system jumps. (i acknowledge axems use in VD first)
Red out ^_^
Dating Simm
here's some buntu-scum credits, choose your reinforcements.
Being on the recieving end of a pegasus strike, ....on the second playthrough,..... as i killed the elder too \0/....we should start a club.
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In system jumps. (i acknowledge axems yuse in VD first)
They were done in parallel, neither came first. The VD one is (mostly) better, though.
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In system jumps. (i acknowledge axems yuse in VD first)
They were done in parallel, neither came first. The VD one is (mostly) better, though.
I LIKE the in-system jumps, the setup is superior in BP, jumping from orbit to, well, not in orbit is great. :applause: