Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: rhraziel on May 25, 2011, 06:26:01 am

Title: HUD Issue with 3.6.13
Post by: rhraziel on May 25, 2011, 06:26:01 am
So ever since I started using 3.6.13, I've noticed that I don't see any HUD  when running "fsport-mediavps" and "fsport-str" mods. I've just installed everything with Turey's installer within the past 2 weeks. All other mods seem to show the HUD just fine. I went here to download this HUD table.

http://www.hard-light.net/forums/index.php?topic=76268.msg1513681#new

I saved that to my C:\Games\FreeSpace2\fsport-mediavps\data\tables as mv_core-hdg.tbm. But when I run that mod (fsport-mediavps) I still see no HUD. I've tried to Shift+O just make sure it wasn't hidden. The HUD shows up just fine if I switch back to 3.6.12. Here's my log.

Any ideas?

[attachment deleted by ninja]
Title: Re: HUD Issue with 3.6.13
Post by: KyadCK on May 25, 2011, 09:22:28 am
Don't know if anyone told you to try this yet, but have you tried options -> hud -> reset? sometimes the hud is buggy after multi games
Title: Re: HUD Issue with 3.6.13
Post by: rhraziel on May 25, 2011, 09:56:42 am
Thanks for the advice. I just tried it.

Still no go.
Title: Re: HUD Issue with 3.6.13
Post by: Zacam on May 25, 2011, 10:14:16 am
Code: [Select]
Found root pack 'C:\Games\FreeSpace2\fsport\fsport-missions.vp' with a checksum of 0xfa6606cf

Probably means nothing but, Mine:
Code: [Select]
Found root pack 'C:\Games\FreeSpace2\fsport\fsport-missions.vp' with a checksum of 0x2d27b494

No idea what this is:
Code: [Select]
Found root pack 'C:\Games\FreeSpace2\fsport\fsport3_2-fix.vp' with a checksum of 0xb8bacea2
Code: [Select]
Searching root 'C:\Games\FreeSpace2\fsport-mediavps\' ... 24 files
...
...
Searching root 'C:\Games\FreeSpace2\mediavps_3612\' ... 22 files
...
Searching root 'C:\Games\FreeSpace2\' ... 30 files

Means it found parseable items in the directories. Try cleaning them out (arhciving what ever is in them) so that you just have the newer hud_gauges.tbl is FSPort-MediaVPs

Also, re-check that post linked earlier, as I have revised it now.
http://www.hard-light.net/forums/index.php?topic=76268.msg1513574#msg1513574
Title: Re: HUD Issue with 3.6.13
Post by: mjn.mixael on May 25, 2011, 11:01:31 am
Let's start with the basics.

Delete 'fsport3_2.vp' and 'fsport3_2-fix.vp'

The go here (http://www.hard-light.net/forums/index.php?topic=70941.0) and scroll to 'Mirrored Individual Doanloads' under 'CORE PACKAGE'.
Download Core.7z. It's a 240 MB file and the quickest way to get what we need. Finally, when you finish, open the 7z and it will have a new fsport3_2.vp in it, extact that to you FSPort folder (not FSPort-MediaVPs).

Then get the revised table that Zacam posted here (http://www.hard-light.net/forums/index.php?topic=76268.msg1513574#msg1513574) and save it in a file called 'Hud_Gauges.tbl' in Freespace2/FSPort/data/tables.

After all of that, try to run the game again and generate us a new debug log.
Title: Re: HUD Issue with 3.6.13
Post by: rhraziel on May 25, 2011, 01:38:54 pm
Thanks mjn.mixael, I followed your steps. Still doesn't show the HUD. Here's my log.

Also, Zacam, I replaced that fsport-missions file, it matches your checksum now. Other than that, no change.

[attachment deleted by ninja]
Title: Re: HUD Issue with 3.6.13
Post by: mjn.mixael on May 25, 2011, 01:48:18 pm
 :banghead:

I. Don't. Get. It.

Just because I'm curious can I get a screenshot of what it looks like in a mission?
Title: Re: HUD Issue with 3.6.13
Post by: Zacam on May 25, 2011, 03:31:54 pm
Code: [Select]
TBM  =>  Starting parse of 'mv_core-hdg.tbm' ...

So, make the excerpt from my linked post a HUD_GAUGES.TBL (if you haven't already) then find that file above there and kill it.
Title: Re: HUD Issue with 3.6.13
Post by: rhraziel on May 25, 2011, 04:38:03 pm
I feel so smart.

Zacam, I did still have that mv_core-hdg.tbm in there somewhere. I deleted it and it still didn't show the HUD.

I noticed in your code that your max res was 1920x1080. I run at 1920x1200. So I dropped my res. in the launcher to 1680x1050 and whala there was the HUD. So I change your code to "$Max: (1920, 1200)" and now it works at my res.  :yes:

So if I drop that Hud_Gauges.tbl in any /<mod folder>/data/tables, I'll get the pretty, high res HUD?

Thanks for helping me with this.
Title: Re: HUD Issue with 3.6.13
Post by: mjn.mixael on May 25, 2011, 04:53:42 pm
 :lol:

Why's it gotta be the little things?

 :yes:

Glad you got it working.