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Off-Topic Discussion => Arts & Talents => Topic started by: DarthWang on June 01, 2011, 09:58:37 am

Title: SF Kraken
Post by: DarthWang on June 01, 2011, 09:58:37 am
Overview:

The SF Kraken is the most powerful and deadly Shivan fightercraft ever encountered. These were elite ships flown only by the best pilots the Shivans had to offer. They were first encountered by the GTVAA during the fourth Shivan Incursion.

Physical Characteristics:

The Kraken is very large for a fighter, it is wider but slightly shorter than the old Ursa bomber. It is a symmetrical design, with two split wings on the top and bottom, branching out into four aft spires at an angle. Several large and powerful engines dominate the rear of the craft, while the front is covered with weapon emplacements. It is a very sleek and aesthetic design, but GTVAA pilots tend not to notice this as they are usually too busy trying not to get killed by these ships.

Name:

Continuing the tradition of naming Shivan fighters after mythological beasts, the Kraken is named after a monster from Terran myths, described as a gigantic cephalopod that would attack and sink ships. The name is appropriate, as destroying ships is what this craft is best at.

Propulsion:

The Kraken is equipped with a set of incredibly powerful engines, producing more output than any other engines ever seen on a fighter up to that point. The engines are so powerful that they can cause minor engine wash damage to even shielded craft, which was previously unheard of for a ship of that size. The Kraken's base speed is 80 m/s, although with extra power shifted to the engines it can reach 110 m/s, and with afterburners, an incredible 250 m/s. For such a large fighter, it is also extraordinarily maneuverable, capable of stopping on a dime and running circles around even the GTVAA's best interceptors. It is also capable of reverse thrust, reverse afterburners, and maneuvers on all 3 axes, similar to the SF Scorpion.

Defenses:

The Kraken's shields are among the strongest ever seen on a fighter, rated at 8000 units. Its hull is also heavily armored, rated at 2000 units. Combined, this makes the Kraken almost as durable as a light cruiser. In addition, the Kraken is equipped with two automatic turrets, one on the bottom and one on the top of the craft. These turrets are typically armed with anti-fighter beams, but other armaments have been observed. The Kraken also comes equipped with 100 anti-warhead countermeasures.

Weapons:

In addition to the aforementioned turrets, the Kraken has no less than 20 primary gunpoints, capable of wielding 2 different primary weapon systems at once. The first system uses 8 gunpoints and the second uses 12. The Kraken is compatible with all Shivan primary weapons. The most typical armament is the weapon colloquially known as the "Shivan Uber Laser", combined with a Shivan equivalent to the Terran Maxim Cannon, although the Shivan version does slightly more damage and uses slightly less energy. The Kraken is capable of carrying up to 4 different types of warheads simultaneously, and it is compatible with all Shivan secondary weapons, save bombs and torpedoes used by bombers. Each of its 4 secondary bays is capable of storing an equivalent of 100 of the old Terran Tornado missiles.

Other Capabilities:

The power plant aboard the SF Kraken is more powerful for its size than any power source used by the GTVAA. It is capable of firing all 20 gunpoints continuously without needing to recharge, as well as regenerating the craft's shields at an unbelievable rate, and maintaining almost constant afterburner thrust.

Purpose:

It is clear that the Kraken is an elite fighter, only piloted by the best the Shivans have to offer, and its appearance is very rare in battle. Kraken fighters are rarely seen out of a Megido fleet or the Shivan home systems.

Contingencies:

The Kraken's greatest weakness is its rarity. During the fourth Shivan Incursion, of all of the Shivan fighters observed, less than 0.1% were Krakens. Despite this, these ships were a terror to any GTVAA pilot, and were even capable of threatening capital ships as large as destroyers. Another potential weakness was the fighter's large target profile, however its speed and maneuverability offset this somewhat. The GTVAA recommended avoiding fighter engagements with Krakens if possible, unless having at least a 10-1 numerical superiority as well as capital ship support. Even with this condition met, however, victory was far from certain.

Title: Re: SF Kraken
Post by: Lucika on June 01, 2011, 10:13:18 am
That is kinda over the top, would fit well in SGWP2.
Title: Re: SF Kraken
Post by: Snail on June 01, 2011, 10:19:17 am
Wang, are you compensating?
Title: Re: SF Kraken
Post by: DarthWang on June 01, 2011, 10:19:58 am
It's over the top because it's the rarest, best Shivan fighter ever. Also the allied ships fighting it were much stronger and more powerful than FS2 - era ships.
Title: Re: SF Kraken
Post by: Commander Zane on June 01, 2011, 10:21:07 am
Inferno. :P
Title: Re: SF Kraken
Post by: DarthWang on June 01, 2011, 10:24:51 am
This takes place after Inferno or maybe some other Inferno-like campaign
Title: Re: SF Kraken
Post by: Lucika on June 01, 2011, 10:28:33 am
It's over the top because it's the rarest, best Shivan fighter ever. Also the allied ships fighting it were much stronger and more powerful than FS2 - era ships.

With that logic today's guns would have 327365193764 barrels. It's the weapons' destructive capability that improves, not the amount of gunpoints, definitely not to this extent :P
Title: Re: SF Kraken
Post by: DarthWang on June 01, 2011, 11:35:42 am
Well the Keres had 16 and there's a ship in the wiki that has 32 gunpoints
Title: Re: SF Kraken
Post by: Commander Zane on June 01, 2011, 11:37:24 am
That ship is for a defunt mod and supposedly those firepoints would be for ripple-fire weapons.
Title: Re: SF Kraken
Post by: Shivan Hunter on June 01, 2011, 07:21:18 pm
before I read this post I didn't think it was possible for a ship to be a typical badly-written Mary Sue

thank you DarthWang you have enlightened me
Title: Re: SF Kraken
Post by: DarthWang on June 01, 2011, 07:41:41 pm
It's the ultimate and rarest Shivan fighter. I don't see the problem.
Title: Re: SF Kraken
Post by: Cobra on June 01, 2011, 09:43:12 pm
Okay, I give you props for imagination.

But 20 gunpoints on a fighter that's as large as the Ursa yet more maneuverable than a Dragon and can pretty much zap enemy fighters with AA beams from anywhere? A 250 m/s afterburner with near-limitless fuel? Dude, if you're gonna come up with an 'elite' fighter come up with something a little less ridiculous. I get that it's rare but your description tells me that just one of these things can win an entire battle by itself.
Title: Re: SF Kraken
Post by: Commander Zane on June 01, 2011, 10:20:03 pm
I get that it's rare but your description tells me that just one of these things can win an entire battle by itself.
Well there's no excuse for it not being able to if I'm able to take on fighters and a Cain with a Lilith in an Athena alone and win. :P
Title: Re: SF Kraken
Post by: Enigmatic Entity on June 02, 2011, 12:48:11 am
Time to see if we can get another one of those Prometheus Frames going... ;)
Title: Re: SF Kraken
Post by: DarthWang on June 02, 2011, 05:10:44 am
Okay, I give you props for imagination.

But 20 gunpoints on a fighter that's as large as the Ursa yet more maneuverable than a Dragon and can pretty much zap enemy fighters with AA beams from anywhere? A 250 m/s afterburner with near-limitless fuel? Dude, if you're gonna come up with an 'elite' fighter come up with something a little less ridiculous. I get that it's rare but your description tells me that just one of these things can win an entire battle by itself.

Like I said it fought against much stronger ships than those in FS2
Title: Re: SF Kraken
Post by: Colonol Dekker on June 02, 2011, 08:19:01 am
I miss the Auto-Historian. :nod:
Title: Re: SF Kraken
Post by: Nohiki on June 02, 2011, 02:38:47 pm
Dude, what you describe is classified as cruiser, not a fighter. This is even over-OTT. This isn't elite fighter, this is the fighter flown by God, impossible to make by anyone of the material plane of existence.
Title: Re: SF Kraken
Post by: JCDNWarrior on June 02, 2011, 02:57:07 pm
I guess it's what happens when you become a Sith, you start constructing huge over the top ships and try to dominate the entire galaxy and all ;)
Title: Re: SF Kraken
Post by: Angelus on June 02, 2011, 03:05:49 pm
way to overpowered.
Title: Re: SF Kraken
Post by: DarthWang on June 02, 2011, 05:29:05 pm
Hey, I was considering giving it self-regenerating hull armor, self-repairing turrets, and the ability to hack into other fighters and take control of them, but I dropped those features
Title: Re: SF Kraken
Post by: Luis Dias on June 02, 2011, 05:48:06 pm
Hey, I was considering giving it self-regenerating hull armor, self-repairing turrets, and the ability to hack into other fighters and take control of them, but I dropped those features
Because that would be too overkill, right?

 :lol:

Well, now that you have the specs, go ahead and build it. When you do, then you'll see what other people are talking about. It may make for a superb ship, but it won't be fun to play at all...
Title: Re: SF Kraken
Post by: Commander Zane on June 02, 2011, 05:49:18 pm
It's not truly dangerous unless it has a coffee maker subsystem. ;7
Title: Re: SF Kraken
Post by: DarthWang on June 02, 2011, 06:07:50 pm
I'm no good at modding apart from simple stuff like backgrounds and anis.

Also Shivans don't drink coffee. They drink the blood of their enemies!  :mad2:
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 12:09:47 am
Time to see if we can get another one of those Prometheus Frames going... ;)

The SF Kraken performs an Epic Pwneuver™ and pwns it.  :D

(Disclaimer: I have absolutely no idea what a Prometheus frame is :nervous:)
Title: Re: SF Kraken
Post by: Enigmatic Entity on June 03, 2011, 12:36:43 am
lrn2WoD... ;) Wings of Dawn mod, I thought everyone had played it...it's an "overkill" "fighter".

Description:
Spoiler:
Has 4xbeams at front as primary cannons bank 1, about 10? laser pulse weapons, and a large load of sparkly secondary weapons. Quite a lot of hit points. Handles like a heavy assualt fighter, but is about twice as long as an Ursa, I think. Not really a fighter, but it is called a "light fighter". Could take down FS2 destroyers quite easily I would think...

Actually this Kraken thing probably could do "an Epic Pwneuver™" given its supposed "turn on a dime." Don't forget whoever is flying the Kraken may get stunned and fall in love with what they see inside the Prometheus frame... :drevil:

(Note the battle needs to take place at a certain time to be valid, but wth ;))
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 03, 2011, 11:05:26 am
Time to see if we can get another one of those Prometheus Frames going... ;)

The SF Kraken performs an Epic Pwneuver™ and pwns it.  :D

(Disclaimer: I have absolutely no idea what a Prometheus frame is :nervous:)

Dear god man, you don't know who's "Infi"? Shame on youuuuu.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 11:47:01 am
The only thing Shivans love is carnage  :mad2:
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 03, 2011, 12:04:59 pm
Trust me, Infi is far more superior than every shivan craft or vessel. Even superior than the Gargant.
Title: Re: SF Kraken
Post by: Snail on June 03, 2011, 12:06:56 pm
Trust me, Infi is far more superior than every shivan craft or vessel. Even superior to the Gargant.
Especially when you most PRESS SPACEBAR TO SURVIVE
Title: Re: SF Kraken
Post by: PsychoLandlord on June 03, 2011, 12:09:38 pm
Infi wins. How many other ships do you see that have "plot powers are GO" mapped to a key?
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 01:37:14 pm
I saw a trailer for that mod. Looks like a bunch of weaboo bull**** to me  :doubt:
Title: Re: SF Kraken
Post by: Snail on June 03, 2011, 01:41:07 pm
I saw a trailer for that mod. Looks like a bunch of weaboo bull**** to me  :doubt:
lol
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 01:44:25 pm
I saw a trailer for that mod. Looks like a bunch of weaboo bull**** to me  :doubt:
What. So the most original mod ever made for FreeSpace is bull****. Got it.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 01:52:01 pm
LOL, anime-style drawings, how original  :rolleyes: :no:
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 01:55:01 pm
Because the .anis are the only content featured in Wings of Dawn, the models, textures, effects, music, plot all mean nothing, I'm sure.
Title: Re: SF Kraken
Post by: Snail on June 03, 2011, 01:58:17 pm
lololololol


this thread is legendary.
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 01:59:25 pm
lololololol


this thread is legendary.
Indeed.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 02:17:58 pm
Because the .anis are the only content featured in Wings of Dawn, the models, textures, effects, music, plot all mean nothing, I'm sure.

I have it on good authority that a large part of the plot, background, and races are ripoffs of Star Control 2.
Title: Re: SF Kraken
Post by: SpardaSon21 on June 03, 2011, 02:45:34 pm
That's a good thing, you know.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 03:44:58 pm
Plagiarism is good now?
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 03:50:43 pm
There's a difference between shout-outs and ripoffs, and last I checked these races and their backgrounds weren't ripped by the letter off of StarCon, they were inspired.
Many things are used due to inspiration. Learn the differences.
Title: Re: SF Kraken
Post by: FelixJim on June 03, 2011, 04:02:06 pm
I have it on good authority that a large part of the plot, background, and races are ripoffs of Star Control 2.
I have it on good authority that it's good, clean fun.
Title: Re: SF Kraken
Post by: LordPomposity on June 03, 2011, 04:18:06 pm
Because the .anis are the only content featured in Wings of Dawn, the models, textures, effects, music, plot all mean nothing, I'm sure.

I have it on good authority that a large part of the plot, background, and races are ripoffs of Star Control 2.
And I have it on good authority that a large part of the plot, background, and races of Derelict, Blue Planet, Inferno, Blackwater Operations, and numerous others are ripoffs of FreeSpace 2. WTF is your point?
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 04:22:07 pm
You claimed it was original, that was the point
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 04:36:10 pm
Compare it to any other mod which does one of the following:

A. Is a TC mod that places the entirety of another game into FreeSpace.
To name several, The Babylon Project, Wing Commander Saga, Diaspora (Battlestar Galactica), Shadows of Lylat (Starfox), Stellar Assault, Fate of the Galaxy (Star Wars), Journey to Hiigara (Homeworld), The Apocalypse Project (Homeworld 2), FringeSpace (Tachyon: The Fringe).

B. Adds to the FreeSpace universe either as a Prologue to FreeSpace 1 or an Epilogue of FreeSpace 2, or in between timelines.
Do I really need to go there with listing them? Inferno and Inferno Alliance, Blue Planet, Ancient-Shivan War, Terran-Vasudan War, The Unification Wars, Alcibiades' Gamble, Derelict, Homesick, really there's too many.

And then there's Wings of Dawn which did neither and made a universe from the ground up. That alone gives it a higher degree of originality than anything I just listed.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 04:41:05 pm
Not if it's filled with weeaboo bull**** :nono:
Title: Re: SF Kraken
Post by: LordPomposity on June 03, 2011, 05:00:28 pm
Did someone just say "weeaboo?" 'Cause I think I just heard someone say "weeaboo."  ;7
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 05:02:45 pm
Did someone just say "weeaboo?" 'Cause I think I just heard someone say "weeaboo."  ;7
WEE-A-BOO! WEE-A-BOO!
Title: Re: SF Kraken
Post by: Luis Dias on June 03, 2011, 05:22:03 pm
PEEK-A                ----- BOOOOO!!!
Title: Re: SF Kraken
Post by: Snail on June 03, 2011, 05:32:27 pm
Oh my god, PBF reference, this thread could not get any better I SWEAR.

Wait a second... There is no Spoon!
Title: Re: SF Kraken
Post by: SypheDMar on June 03, 2011, 05:34:03 pm
I know that we have a Zero-Tolerance Flame policy that isn't really zero-tolerance, but I think a Not-Zero-Tolerance Troll policy would sound good right now. spoonmentioned;
Title: Re: SF Kraken
Post by: Snail on June 03, 2011, 05:39:16 pm
Okay, but seriously, I think Spoon would have something to say about having his campaign (which happens to be one of the best campaigns released) being dismissed as being full of weaboo bull****.
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 05:48:36 pm
Probably, what it sounds like is a case of judging the book by its cover, not putting forth any effort into actually looking at what's inside.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 06:08:08 pm
Okay, but seriously, I think Spoon would have something to say about having his campaign (which happens to be one of the best campaigns released) being dismissed as being full of weaboo bull****.

Well excuse me for having an opinion and not liking something. I wasn't aware we were all supposed to be mindless drones here

Quote
Probably, what it sounds like is a case of judging the book by its cover, not putting forth any effort into actually looking at what's inside.

I looked at the tech room and vp files. How else would I know about the SC2 ripoffs?
Title: Re: SF Kraken
Post by: Shivan Hunter on June 03, 2011, 06:14:38 pm
having an opinion is one thing. Mouthing off about a campaign you haven't played is another. Sure, you can think whatever you like but uninformed opinions are just about worthless.

Saying "I [probably] wouldn't like it" is one thing. Saying "I don't like it" is another and saying "it's crap"- which you basically did- is pretty much unforgivable if you haven't even played it.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 06:18:14 pm
So, going by your logic, I can't say that a sandwich full of rotten meat, worms, and human feces is bad until I eat one?
Title: Re: SF Kraken
Post by: Snail on June 03, 2011, 07:08:49 pm
Forget it. It's your loss if you don't want to eat a world-class bacon sandwich with lots and lots of subway sauce.
Title: Re: SF Kraken
Post by: Shivan Hunter on June 03, 2011, 07:10:50 pm
reductio ad absurdum fail. There is consensus that such a sandwich is bad; there is no consensus that WoD is a "ripoff" or "weeaboo bull****".
Title: Re: SF Kraken
Post by: Snail on June 03, 2011, 07:12:00 pm
He's the only one who's missing out here. The rest of us can just point and laugh and enjoy the schadenfreude.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 07:42:21 pm
Don't get so bent out of shape over an analogy, dude
Title: Re: SF Kraken
Post by: Spoon on June 03, 2011, 08:01:11 pm
 :lol: :lol: :lol:
Never change DarthWang. HLP wouldn't be nearly as entertaining without people like you.


As for the rest of you, you make me feel all warm and fuzzy inside
Title: Re: SF Kraken
Post by: Commander Zane on June 03, 2011, 08:02:19 pm
DIVINE BUSTER!
Title: Re: SF Kraken
Post by: Spoon on June 03, 2011, 08:17:55 pm
Also:

Quote from: Wang
weeaboo
Quote from: Wang
Plagiarism
 
Quote from: Wang
ripoffs 
(http://img143.imageshack.us/img143/6250/youkeepusingthatword.jpg)
Title: Re: SF Kraken
Post by: PsychoLandlord on June 03, 2011, 08:26:36 pm
First, this thread hurt my brain. Then this thread made me laugh.  Then there was Inigo Montoya and the circle was complete.

Also, voicing opinion that WoD kicks ass and DarthWang should partake before insulting it.
Title: Re: SF Kraken
Post by: Shivan Hunter on June 03, 2011, 08:43:48 pm
:lol:

hey DarthWang

GARGANTS
Title: Re: SF Kraken
Post by: LordPomposity on June 03, 2011, 09:55:01 pm
Look, Darth Wang, if you want my honest feedback here? You're a decent troll, but Wouter has resurfaced in Missions and Campaigns and brought his A game. So your work here is somewhat diminished by comparison.
Title: Re: SF Kraken
Post by: DarthWang on June 03, 2011, 11:45:26 pm
I'm not trolling. If I was trolling I would link to this (http://animeisforfaggots.ytmnd.com)
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 04, 2011, 01:40:09 am
Plagiarism is good now?
That is no plagiarism. These are sidenotes to races from star control. There are sidenotes to Gundam etc. too. It is....a goddamn Freespace-Anime. The first ever created anime mod for the space shooter genre. C'mon! That's marvelous!

Despite the "anime ****" (back to topic), Infi would destroy more than 100 of those Krakens if not more.

Seriously, you were trolling WoD.
Title: Re: SF Kraken
Post by: DarthWang on June 04, 2011, 01:42:00 am
Adding anime to Freespace is like adding urine to fine wine
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 04, 2011, 01:44:49 am
Adding anime to Freespace is like adding urine to fine wine
Adding Gargants and Krakens to Freespace is just ludicrous maaaan.
Title: Re: SF Kraken
Post by: AtomicClucker on June 04, 2011, 02:16:26 am
Quote from: DarthWang
I have it on good authority that a large part of the plot, background, and races are ripoffs of Star Control 2.

It's also been rumored by Joseph Campbell that the "Heroes Journey" is the greatest ripoff and repeat evermade.

How many bellies of the whale have we seen from Gawain and the Green Knight to Star Wars?

Preposterous I tell you!
Title: Re: SF Kraken
Post by: Enigmatic Entity on June 04, 2011, 08:38:54 am
What's SC2? Is that some sort of Shivan cargo container? It seems as though D&I need to do some beam sweeping around here.... ;)

Actually when I read WoD was a TC, I had no idea where it all came from, and didn't bother to find out. Made all the more "original" for me, at least. :)

Now you see this SF Kraken thing does in fact have some control over us, see what happens after it has been discovered  :nod:
Title: Re: SF Kraken
Post by: Commander Zane on June 04, 2011, 08:46:06 am
What's SC2? Is that some sort of Shivan cargo container?
Star Control 2.
Though the current and upcoming Generations of gamers will more likely know the abbriviation as Starcraft 2.
Title: Re: SF Kraken
Post by: Enigmatic Entity on June 04, 2011, 08:50:53 am
Oh that game. I didn't know it had anime'...
Title: Re: SF Kraken
Post by: SypheDMar on June 04, 2011, 08:52:38 am
Uber enemy fighter. A rip-off of Gundam, Macross, and all sorts of super villains. Unoriginal and lame.
Title: Re: SF Kraken
Post by: DarthWang on June 04, 2011, 02:58:35 pm
http://screwyouhlpnazis.ytmnd.com
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 04, 2011, 02:59:56 pm
http://screwyouhlpnazis.ytmnd.com
Let the anti-troll campaign begin.:D
Title: Re: SF Kraken
Post by: DarthWang on June 04, 2011, 03:30:41 pm
Yes, I freely admit that was trolling
Title: Re: SF Kraken
Post by: Hades on June 05, 2011, 12:17:14 am
http://screwyouhlpnazis.ytmnd.com
I thoroughly lol'd
Title: Re: SF Kraken
Post by: DarthWang on June 05, 2011, 12:28:28 am
Oh, and as for a serious answer to the Kraken vs Prometheus Frame question, I extracted the relevant files from the vp and played around with it for a bit.

Conclusion: It's too slow. With the disparity in speed and maneuverability, it would never land a hit with its primary or secondary weapons. The only threat are the turret weapons, but they are not strong enough to make enough of a difference. With those strong shields and armor it's a tough nut to crack, but the Kraken would eventually wear it down, especially considering its huge target profile. The PF pilot would either have to be very lucky or the Kraken pilot would have to be very careless for the latter to lose.

Of course, this is using purely game mechanics. If I wanted to be cruel I would point out that the tech room says the PF's reactor produces 280 MW, then compare this to the Harbinger which canonically has 5 GT of yield and does 3200 damage. Scaling this to the Subach, which fires 5 times per second and does 13.5 damage per shot, we can calculate that an Erinyes firing dual Subachs is using ~3.53e18 watts, and that's just for the  primary weapon systems, not counting shields, engines, etc. If you're not fluent in scientific notation, that's more than 12,600,000,000 times the PF's total reactor output. And the Kraken's reactor is obviously  >>>>>>>>>>>>>>> the Erinyes reactor.

Pwned - by SCIENCE!

(http://www.astromax.org/images/Bill-nye.jpg)                               
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 05, 2011, 02:30:00 am

Bull****, I want an evidence. No one can beat "Infi".
Title: Re: SF Kraken
Post by: DarthWang on June 05, 2011, 02:33:06 am
You can't argue with SCIENCE™

(http://www.deviantart.com/download/165751851/Dr__Insano_Fan_Art_by_ImagineNationAG.jpg)

Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 05, 2011, 02:39:33 am
Oh yes I can. With logic.
Title: Re: SF Kraken
Post by: Hades on June 05, 2011, 02:40:50 am

Bull****, I want an evidence. No one can beat "Infi".
In terms of looks, a lot beats Infi

Also if that's your 'logic' for dismissing Darthwang then it's some ****ty logic
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 05, 2011, 02:54:05 am

Bull****, I want an evidence. No one can beat "Infi".
In terms of looks, a lot beats Infi

Also if that's your 'logic' for dismissing Darthwang then it's some ****ty logic
Maybe, i'm just to obsessed with"Infi". And I know it was a dumb logic. It was a lack of facts.
In this case, I'm sorry for the troll-battle.
Title: Re: SF Kraken
Post by: DarthWang on June 05, 2011, 02:56:27 am
SCIENCE!™ (http://www.youtube.com/watch?v=ixzRl33MALY)
Title: Re: SF Kraken
Post by: Snail on June 05, 2011, 05:28:09 am
The SB Younameit could kill the SF Kraken in 3 seconds, it's just that powerful. In fact the SB Younameit could destroy an entire GTVA fleet in 15 minutes if it wanted to
Title: Re: SF Kraken
Post by: DarthWang on June 05, 2011, 05:37:12 am
I did it in 10 minutes, flying a shieldless Anubis :pimp:
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 05, 2011, 05:42:45 am
I did it in 10 minutes, flying a shieldless Anubis :pimp:
Why not with a GTDR Amazon?
Title: Re: SF Kraken
Post by: Commander Zane on June 05, 2011, 06:51:29 am
Oh, and as for a serious answer to the Kraken vs Prometheus Frame question, I extracted the relevant files from the vp and played around with it for a bit.

Conclusion: It's too slow. With the disparity in speed and maneuverability, it would never land a hit with its primary or secondary weapons. The only threat are the turret weapons, but they are not strong enough to make enough of a difference. With those strong shields and armor it's a tough nut to crack, but the Kraken would eventually wear it down, especially considering its huge target profile. The PF pilot would either have to be very lucky or the Kraken pilot would have to be very careless for the latter to lose.

Of course, this is using purely game mechanics. If I wanted to be cruel I would point out that the tech room says the PF's reactor produces 280 MW, then compare this to the Harbinger which canonically has 5 GT of yield and does 3200 damage. Scaling this to the Subach, which fires 5 times per second and does 13.5 damage per shot, we can calculate that an Erinyes firing dual Subachs is using ~3.53e18 watts, and that's just for the  primary weapon systems, not counting shields, engines, etc. If you're not fluent in scientific notation, that's more than 12,600,000,000 times the PF's total reactor output. And the Kraken's reactor is obviously  >>>>>>>>>>>>>>> the Erinyes reactor.

Pwned - by SCIENCE!
                         
While most of it is silly considering Tech Room fluff doesn't usually match with gameplay in most cases, this has a viable point, there are times when the Prometheus Frame becomes overwhelmed and it has very little chance to save itself unless its turrets can land hits every single time they are fired, and given the speed of the craft attacking it that's not really going to happen.
Title: Re: SF Kraken
Post by: Lester on June 05, 2011, 07:55:49 am
Oh, and as for a serious answer to the Kraken vs Prometheus Frame question, I extracted the relevant files from the vp and played around with it for a bit.

Conclusion: It's too slow. With the disparity in speed and maneuverability, it would never land a hit with its primary or secondary weapons. The only threat are the turret weapons, but they are not strong enough to make enough of a difference. With those strong shields and armor it's a tough nut to crack, but the Kraken would eventually wear it down, especially considering its huge target profile. The PF pilot would either have to be very lucky or the Kraken pilot would have to be very careless for the latter to lose.

Of course, this is using purely game mechanics. If I wanted to be cruel I would point out that the tech room says the PF's reactor produces 280 MW, then compare this to the Harbinger which canonically has 5 GT of yield and does 3200 damage. Scaling this to the Subach, which fires 5 times per second and does 13.5 damage per shot, we can calculate that an Erinyes firing dual Subachs is using ~3.53e18 watts, and that's just for the  primary weapon systems, not counting shields, engines, etc. If you're not fluent in scientific notation, that's more than 12,600,000,000 times the PF's total reactor output. And the Kraken's reactor is obviously  >>>>>>>>>>>>>>> the Erinyes reactor.

Pwned - by SCIENCE!                         
BUT

THE PROMETHEUS FRAME HAS

Spoiler:
BEAMS WHICH PIERCE SHIELDS
Title: Re: SF Kraken
Post by: Commander Zane on June 05, 2011, 07:59:36 am
But, they're not all that powerful really.
Title: Re: SF Kraken
Post by: PsychoLandlord on June 05, 2011, 12:26:35 pm
WHY IS EVERYONE IGNORING THAT FACT THAT THE PROMETHEUS FRAME HAS "PLOT" MAPPED TO THE GODDAMN SPACE BAR.

Seriously. That is THE most powerful weapon any ship could have. I don't care how mary-sue your mid-life crisis gunboat is, it can't beat plot. :p

Title: Re: SF Kraken
Post by: DarthWang on June 05, 2011, 03:50:41 pm
Crappy plots that ripoff better stuff don't count  :P
Title: Re: SF Kraken
Post by: Snail on June 05, 2011, 03:55:00 pm
Crappy plots that ripoff better stuff don't count  :P
...
Title: Re: SF Kraken
Post by: LordPomposity on June 05, 2011, 05:10:21 pm
Crappy plots that ripoff better stuff don't count  :P
...

(http://img851.imageshack.us/img851/8715/trollthreadsx.jpg)
Title: Re: SF Kraken
Post by: DarthWang on June 05, 2011, 08:38:13 pm
EPIC PWNEUVER™ (http://androsynth.ytmnd.com)
Title: Re: SF Kraken
Post by: Enigmatic Entity on June 05, 2011, 10:53:33 pm
Given just gameplay mechanics, surely 8000 hitpoints can get wasted pretty quick by those beams? Escpecially if these "fighters" are starting a few kilometres away, and beams don't need a lead indicator?
Title: Re: SF Kraken
Post by: DarthWang on June 06, 2011, 02:51:41 am
Kraken has BEAMZ too (assuming you're talking about turret weapons only)
Title: Re: SF Kraken
Post by: NGTM-1R on June 06, 2011, 02:58:11 pm
Conclusion: It's too slow. With the disparity in speed and maneuverability, it would never land a hit with its primary or secondary weapons.                     

Assumes a favorable initial setup, which may not always be the case. Also you have to remember the Prometheus Frame's missiles are off-boresight capable. I can and have scored kills simply by launching them at random.

Science without context is no science at all. :P
Title: Re: SF Kraken
Post by: Commander Zane on June 06, 2011, 03:05:58 pm
Really? Guess I'll have to start firing missiles with no intent on hitting a target from now on then. :P
I can't hit a single thing with the secondaries that ship uses.
Title: Re: SF Kraken
Post by: NGTM-1R on June 06, 2011, 03:07:41 pm
Really? Guess I'll have to start firing missiles with no intent on hitting a target from now on then. :P
I can't hit a single thing with the secondaries that ship uses.

It didn't work well, but it did work. :P I had to ripple pretty much my entire missile load for two or three kills.
Title: Re: SF Kraken
Post by: Deadly in a Shadow on June 06, 2011, 03:08:09 pm
Conclusion: It's too slow. With the disparity in speed and maneuverability, it would never land a hit with its primary or secondary weapons.                     

Assumes a favorable initial setup, which may not always be the case. Also you have to remember the Prometheus Frame's missiles are off-boresight capable. I can and have scored kills simply by launching them at random.

Science without context is no science at all. :P
And science without evidence.
The Prometheus Frame is an existing ship, kicking ass in WoD.
The SF Kraken is nothing more than mere text and speculations. I wonder if someone would create a such a ship.

Nothing!? Im.....impossible. Those Seeker missiles are shock'n'awe.
Title: Re: SF Kraken
Post by: DarthWang on June 06, 2011, 04:29:33 pm
Replacing "kicking" with "sucking" and you would be more accurate
Title: Re: SF Kraken
Post by: Marcov on June 06, 2011, 08:36:59 pm
What's "Infi"? What's "Prometheus Frame"?

Whatever this "Kraken" is it's underpowered. I made a true "elite" fighter it was an Erinyes with Kaysers in a 0.001 firing rate and as much damage as Helios and tempests which can instantly destroy a 600 kilometer Demon-class destroyer.

Pwned by

ships.tbl!!!
Title: Re: SF Kraken
Post by: Enigmatic Entity on June 06, 2011, 09:13:27 pm
A Demon that's 300 times bigger? Also, wouldn't you quickly get past the number of allowable objects before collision off occurs?

Quote
What's "Infi"? What's "Prometheus Frame"?

Well, actually, that's a good question...

Spoiler:
Infi died :(

Title: Re: SF Kraken
Post by: SpardaSon21 on June 06, 2011, 09:14:28 pm
To know who Infi is, you must play Wings of Dawn.  No, don't ask why or think twice.  Just do it.
Title: Re: SF Kraken
Post by: DarthWang on June 06, 2011, 10:37:20 pm
To know who Infi is, you must play Wings of Dawn.  No, don't ask why or think twice.  Just do it.

Yes, just do it. Unless you actually have good taste and a problem with crappy terrible anime bull****.
A Moderation Warning has been issued for this statement. While subjective opinions are nice and all, please refrain from phrasing in such a way as to be regarded as a personal attack or insult please. -- Zacam

Also I don't think you can change the size of ships with ships.tbl, although I could be wrong
Title: Re: SF Kraken
Post by: General Battuta on June 06, 2011, 10:38:24 pm
To know who Infi is, you must play Wings of Dawn.  No, don't ask why or think twice.  Just do it.

Yes, just do it. Unless you actually have good taste and a problem with crappy terrible anime bull****.

Also I don't think you can change the size of ships with ships.tbl, although I could be wrong

jesus christ ffs
Title: Re: SF Kraken
Post by: Black Wolf on June 06, 2011, 11:24:04 pm
And this thread has served its purpose.