Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 03, 2011, 10:20:36 am
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Here is the nightly for Windows on 03 Jun 2011 - Revision 7228
Group: Inferno
fso-WIN-Inferno-20110603_r7228.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110603_r7228.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110603_r7228.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20110603_r7228.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110603_r7228.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110603_r7228.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20110603_r7228.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110603_r7228.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110603_r7228.md5)
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r7227 | Sushi | 2011-06-02 22:02:48 -0500 (Thu, 02 Jun 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
Fix nasty pointer bug
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r7228 | Zacam | 2011-06-03 00:18:10 -0500 (Fri, 03 Jun 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/model/modelread.cpp
In crawling through XT Branch, noticed this.
"%sÀÄ%s" should be "%s:%s"
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