Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: ZeroCooL on June 13, 2011, 01:13:06 pm
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Yesterday I finished the first part of the campaign war in heaven
and it is great, the only thing that bothers me a bit is the subject of the influence of those things that speak to Naomi on her head
but detailed, tactical level of war is well drawn and has felt the number of characters you have just created a masterpiece
Now, after 18 months of war, the UEF has a serious resource problem, and I think the scientists of this faction, can not sit still, and new designs of ships and weapons would have appeared, at least prototypes ,
thinking about how to counter the forces of GTVA occurred to me a couple of ideas, and as I read a lot and are debating a very active forum, it is interesting to share thoughts and ideas, =)
First idea: multi tube Gauss Cannon
The idea is to build a huge tower with 6 tubes giratorea gauss, the tubes rotate and take turns to shoot, this would give them a higher rate of fire, at the same time, this kind of weapon could not be mounted on a Karuna-class frigate, but if I think I would travel well in a Narayana, this design would be able to point and ring TEVs many turrets and achieve a greater penetration capability for torpedoes
Second Idea: Improving the Gauss ammo
gauss ammo is somewhat useful because it is not influenced by the barrage anti-torpedo, if the tip is placed munition anti-matter warhead ant think that would make matters much more lethal and would increase the damage significantly, imagine , the penetration of the shot and the subsequent internal explosion, killing many of the crew and damaging a number of internal subsystems
Third Idea: New designs for fighters and bombers
seems that the only ship that is inexpensive to build is the UEF Uhlan, a ship acceptable, but can not play the role of a Kentauroi, or have the firepower of Uriel, and counting of these vessels are increasingly more scarce and I have understood that they are expensive to build up all your Uhlan novice drivers (which are much more than driving experts Kentauroi) FSU will need an interceptor designs for cheap flights, cheap heavy fighter, and a medium bomber , also cheap and easy to handle, I think this would increase the capacity to provide novice pilot, to bring to the lines and play specific roles effectively as interception, or bombardment, giving them experience to handle much more advanced classes and costly, as the durga, or Kentauroi,
assumed that the ships of this design is based on cost savings, thus would have a reduced ability to carry weapons, thereby offsetting is to have a low profile design and focus on their tasks
I imagine an interceptor with a speed of 85 and a afterburner 155, 1 point for weapons with 3 shots, 1 medium-high bench, very small agile, and a shield means and a light armor, it would be very useful for escort missions, would work in synergy with excellent anti-fighter defenses of the Karuna
I know this can destroy the balance between the UEF campaign and GTVA,
but if that would be interesting to see it?
use google translator to translate because my English is not very good
thanks!
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First idea: multi tube Gauss Cannon
The idea is to build a huge tower with 6 tubes giratorea gauss, the tubes rotate and take turns to shoot, this would give them a higher rate of fire, at the same time, this kind of weapon could not be mounted on a Karuna-class frigate, but if I think I would travel well in a Narayana, this design would be able to point and ring TEVs many turrets and achieve a greater penetration capability for torpedoes
Problem is, the "Gatling" concept which you're referring to isn't very useful for large-caliber guns. Remember, the Narayanas' main guns fire projectiles that are about the size of a Kentauroi-class fighter, on the idea that high weight + high speed = high penetration. Increasing the ROF would come at the cost of higher energy use and penetrating power, because the projectiles would be smaller and lighter.
That being said however, take a look at the fighter-mounted Gattler gun.
Second Idea: Improving the Gauss ammo
gauss ammo is somewhat useful because it is not influenced by the barrage anti-torpedo, if the tip is placed munition anti-matter warhead ant think that would make matters much more lethal and would increase the damage significantly, imagine , the penetration of the shot and the subsequent internal explosion, killing many of the crew and damaging a number of internal subsystems
This is something we'll keep in mind, but we're only going to use it if it makes sense in terms of storytelling.
Third Idea: New designs for fighters and bombers
seems that the only ship that is inexpensive to build is the UEF Uhlan, a ship acceptable, but can not play the role of a Kentauroi, or have the firepower of Uriel, and counting of these vessels are increasingly more scarce and I have understood that they are expensive to build up all your Uhlan novice drivers (which are much more than driving experts Kentauroi) FSU will need an interceptor designs for cheap flights, cheap heavy fighter, and a medium bomber , also cheap and easy to handle, I think this would increase the capacity to provide novice pilot, to bring to the lines and play specific roles effectively as interception, or bombardment, giving them experience to handle much more advanced classes and costly, as the durga, or Kentauroi,
assumed that the ships of this design is based on cost savings, thus would have a reduced ability to carry weapons, thereby offsetting is to have a low profile design and focus on their tasks
I imagine an interceptor with a speed of 85 and a afterburner 155, 1 point for weapons with 3 shots, 1 medium-high bench, very small agile, and a shield means and a light armor, it would be very useful for escort missions, would work in synergy with excellent anti-fighter defenses of the Karuna
There probably won't be any new UEF fighter designs. The problem is, designing a fighter and then getting it into series production takes a long time. The UEF probably doesn't have any new fighter designs in the pipeline. Also, keep in mind that during WiH, there are several UEF fighters that you never got to fly or even see in missions.
I know this can destroy the balance between the UEF campaign and GTVA,
but if that would be interesting to see it?
use google translator to translate because my English is not very good
thanks!
We have worked very hard on the balance between the UEF and GTVA forces. We will only add fighters if they can be made to work in the existing framework.
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Second Idea: Improving the Gauss ammo
gauss ammo is somewhat useful because it is not influenced by the barrage anti-torpedo, if the tip is placed munition anti-matter warhead ant think that would make matters much more lethal and would increase the damage significantly, imagine , the penetration of the shot and the subsequent internal explosion, killing many of the crew and damaging a number of internal subsystems
Don't they already do this?
Third Idea: New designs for fighters and bombers
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That sounds a lot like adopting the GTVA's doctrine regarding fighter design.
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are things that occur to me
and well that the priority is the Balance, (which is well done)
Thanks for answering! in section 3 I agree, and point 1 is not much energy left over to the main reactor will be very well that the weapon reload time is long, so I thought "while recharging one shoots the other tube" but it is true, perhaps require an enormous amount of energy that could only afford a really big reactor, may be allowed for the future of the UEF
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Second Idea: Improving the Gauss ammo
gauss ammo is somewhat useful because it is not influenced by the barrage anti-torpedo, if the tip is placed munition anti-matter warhead ant think that would make matters much more lethal and would increase the damage significantly, imagine , the penetration of the shot and the subsequent internal explosion, killing many of the crew and damaging a number of internal subsystems
Don't they already do this?
Third Idea: New designs for fighters and bombers
...
That sounds a lot like adopting the GTVA's doctrine regarding fighter design.
Point 2
yes but, but the improvement is based on placing munition an antimatter warhead instead of the current ammunition
Point 3
yeap,
I thought that too, but the quality of these ships would be lower, the idea is to use huge amounts of cheap ships and patterns of use specific, very specific, building on their GTVA can perform various roles for more than the GTF Perseus is designed to be originally an interceptor or Artemis GTF can be used as hunting also, however these designs are specifically for use in a function, if they get that, would be ineffective, but in synergy with other squads in the same style, and focused on other specific tasks ..
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To point 2: So you mean to replace the current anti-matter tipped railgun ammunition with what practically is a smaller, unguided version of the apocalypse torpedoes?
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As far as fighter design, remember that the GTVA is better at replacing PILOTS than the UEF as well.
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To point 2: So you mean to replace the current anti-matter tipped railgun ammunition with what practically is a smaller, unguided version of the apocalypse torpedoes?
From Freespace Wiki:
Blue Planet Tech Room Description
The long-range Gauss Cannon variant of the Varunastra gun is one of the few tactical advantages Federation warships have in the current conflict. Excellent range and precision compensate for laughably small damage from a depleted uranium penetrator, allowing Federation captains to disable enemy beam weapons, turrets, and subsystems from a safe distance before closing to attack. This tactical flexibility is a major deterrent to simple assault by the GTVA. Hecate destroyers in particular are critically vulnerable to this form of long-range salvo attack. Karuna frigates routinely use their Gauss Cannons to harass targets, forcing GTVA ships to break their formations and charge or be rendered ineffective. Stormrider Systems fabricated the electromagnetic and electronic components of the weapon, while Consolidated Material Dynamics worked on the materials science elements of the design.
the current uranium ammunition, the idea is to penetrate and break,
if placed in the ammunition, the tip of depleted uranium, and behind the tip a lot of antimatter to trigger list
I think something like that happen
penetrate the hull munition staying at the subsystem, 1 second after impact and detonate antimatter adjacent subsystems goodbye, I believe that internal detonation of such magnitude would leave the ship to the misery, drifting,
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The problem is, containing antimatter requires internal systems which are difficult to place on a railgun/coilgun shell (which is subjected to strong magnetic forces).
Such shells would most likely be prohibitively expensive, though they may exist and be used only in special circumstances on SpecOps Narayanas.
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Given the number of Narayanas produced, they're more or less all deployed only for special operations...
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They all are, but I thought about ones like Maysaf, which are used for most important, top secret assignments.
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The problem is, containing antimatter requires internal systems which are difficult to place on a railgun/coilgun shell (which is subjected to strong magnetic forces).
Such shells would most likely be prohibitively expensive, though they may exist and be used only in special circumstances on SpecOps Narayanas.
maybe,
or some kind of defensive platform, but yes, it would be expensive, but the damage they can do this ammo I think his strength is its effectiveness, how many apocalypses need to destroy a corvette, or a Destroyer? , not to mention the risk you have to spend the capital ship that launches the attack, to be cut by beams
but yeah, could be used such ammunition by Narayanan (which are precious vessels) I think of a single shot a disabled Deimos class corvette with a 30% structural integrity of many subsystems burned by the blast inside, and also it would destroy many arms, (remember mine is just speculation), also I think to take the shot, but antimatter would be placed in a class torpedo apocalypse, much more
a shot of this weapon, which achieves full impact in the back of a GTD Raynor as Atreus = sunken ship, available to be destroyed later, or use of tallow,
wow, would make the narayana in a kind of German sniper xD
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The narayana is a sniper...
They don't need any special ammunition, 'cause they are deadly enough...
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a sniper, yea.. but with an a 22 caliber rifle, with the other ammunition would be like a .50 Barret xD
I Do the test
in 1 minutes 3 Narayanas destroy a GTCv Deimos Class, Only Use their railguns, with a modified Shell, maybe the corvette going down with only two shots, maybe need a long recharge time in the first and the two shots, with the modified shell (some disadventage to make more balanced)
i am going to test with a GTD Raynor
..... Ok.. that was incredible... in 01:50 the raynor blow away .... with 3 narayanas, is a incredible quantity of resources (the 3 narayanas), correction, isn´t a .22 Caliber rifle, that uranium depleted shell (the yellow), is like a 7.62 from a Dragunov, Great xD
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Do mass drivers ever use antimatter-tipped rounds?
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The mass driver variant of the Varunastra gun is the short-range, brute-force element of the UEF's direct-fire warship weapons systems. Firing explosive-tipped ceramic rounds, the Varunastra-A can inflict punishing damage to corvettes and destroyers alike
from Freespace wiki..
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The problem is, containing antimatter requires internal systems which are difficult to place on a railgun/coilgun shell (which is subjected to strong magnetic forces).
Such shells would most likely be prohibitively expensive, though they may exist and be used only in special circumstances on SpecOps Narayanas.
I think this pretty much explains why you don't put antimatter onto railgun slugs. It'd be pretty hard to apply massive force to without having it annihilate inside your gun barrel.
Something that would be far-out there in practicality but would get around containment would be an on-board antimatter generator that runs on phlebotinum. It spits out blobs of antimatter that are trapped and shot by the same coil apparatus.
(btw, what happens if raw antimatter touches shields?)
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There are actually a few UEF weapons that use antimatter munitions in a mass driver system, IIRC.
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What´s means " IIRC " ???
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If I remember correctly.
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Thanks!.. that is Useful! :)
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Thanks!.. that is Useful! :)
AFAIK (http://www.google.com/search?&q=define%3A+AFAIK), you are right. ;) FYI (http://www.google.com/search?&q=define%3A+FYI) you can type define: term
into Google and it will search definitions of different words for you.
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Another funny idea:
The UEF has the Sanctuary.
Although they won't have the resources to do it...
what would be meaner than a squadron of Narayanas?
Build railguns and massdrivers in the prow mounted barrel and Narayana launchers into the side barrels...if I know how to change the Sanctuary-tables...I would've tried it already^^
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The Sanctuary is a 50-year-old ship that was hastily converted to be, in essence, an armed transport for a load of cryogenic sleeping units, and that has spent a large part of those 50 years being hunted by Shivans.
Refurbishing it to combat readiness is a job that would take much, much longer than 18 Months, even if they had started it right after the Sanctuary appeared at the node.
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Or maybe not! Who knows!
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Or maybe not! Who knows!
Maybe those cannons are beam weapons now!
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beam clusters like on the original lololol
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A Thing that bothers myself: Is it possible to change the reactor of a ship...like it has to be done with nuclear fuel rods on aircraft carriers?
Is there a hatch or do they have to cut away the armour?
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A Thing that bothers myself: Is it possible to change the reactor of a ship...like it has to be done with nuclear fuel rods on aircraft carriers?
Is there a hatch or do they have to cut away the armour?
if the ship design is made for the reactor to be easily removable, I think there would be no problem in replacing
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On that matter: Do we know what kind reactors the UEF uses? Are they still running on fusion, or do they have some kind of anti-matter/matter reaction reactor or somesuch?
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I'd bet on nuclear fusion, remember the Yangtze's saying her tokamak containment failure and stuff?
Antimatter is possible, though...
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On that matter: Do we know what kind reactors the UEF uses? Are they still running on fusion, or do they have some kind of anti-matter/matter reaction reactor or somesuch?
We know that the GTVA uses a combination of Meson and Fusion reactors (and we don't know if meson reactors are an improvement off of existing technology, or wholly new tech) Tev ships seem to have a higher overall energy output. We know that UEF ships run off of deuterium, so I'd say the chances are high that they are fusion driven, unless the future has found another use for deuterium.
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Tevs ships have a higher energy output because they need it. UEF ships only have point defenses, railguns and torpedo launchers to power, not to mention their lack of inter-system jump drives, compared to the energy-hungry beam cannons of the Tevs. I wouldn't be surprised if the UEF had the technology to at least compare with Capella-era ships in term of energy output if they needed to.
Meson sounds like a wholly new tech, and it's been theorized on IRC that they are the very reason Tevs had to design new ships to carry the blue beams instead of plugging them on older designs.
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We know that UEF ships run off of deuterium, so I'd say the chances are high that they are fusion driven, unless the future has found another use for deuterium.
And from were do we know this? While I do remember that the GTVA needing deuterium in the main FS2 campaign, I don't remember deuterium being mentioned in WiH2.
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I may be totally wrong. . . but I think the tech description for the UEF cargo container
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Pawns has cargo containers full of deuterium.
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And it's supposed to power a Karuna for a month
I really don't think I'm making this up, but I suppose I may be.
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I'm not saying you are, I just want to know the source.
The presence of the containers alone is no conclusive proofe for me. It could be used in the production of weapons (canonically the prometheus S needs deuterium to be build, so the same might be true for some UEF primaries), as fuel for civilian ships or to build those jump gates to give just a few possible examples.
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canonically the prometheus S needs deuterium to be build
Canonically, you are wrong. Canonically, the PromS needs Argon.
Also canonically, the UEF doesn't use the PromS.
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While the thing with the Argon must have become mixed up in my memory, I never said the UEF uses the Prom, hence the "so the same might be true for some UEF primaries".
But they do use primaries based on the Prometheus. The Rapier is even stated to be a direct descentant of the original Prometheus.
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I'm not saying you are, I just want to know the source.
The presence of the containers alone is no conclusive proofe for me. It could be used in the production of weapons (canonically the prometheus S needs deuterium to be build, so the same might be true for some UEF primaries), as fuel for civilian ships or to build those jump gates to give just a few possible examples.
Nope, the containers explicitly say they're full of fuel for frigates (at least that's the metric used to judge how much fuel they contain).
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Well if theres pitching for ideas to improve UEF weaponry, the Tev in me wants me to see the GTVA develop something new as well xD.
If the GTVA were to develop a missile ship to level the playing field on UEF range, could they not do that rather quickly? They need not even design a brand new ship, they can just retrofit old Orions as the Raynors come into service to replace them. The Orion could pump out a fairly significant broadside if properly refitted and its lower marks for armor as compared to a Raynor would be less of an issue as it wouldn't be intended to tangle up in beam range. The 'Orion Mk II' would even serve well against Shivans if and when they return as it would be able to engage them outside effective beam range. Also, the Orion is my all time favorite cap ship - I keep trying to think of was to prevent it from being obsolete haha.
Beam warheads - I think they'd be cool, allthough as I've been told before, probably technically difficult to implement. :(
Generally broadened role of AWACS ships, footprint magnification and emission masking (stealth for larger ships) in particular. :)
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The GTVA will have an Aegis corvette variant that uses TAG beams and onboard Trebuchet launchers for area defense.
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The GTVA will have an Aegis corvette variant that uses TAG beams and onboard Trebuchet launchers for area defense.
That's friggen sweet.
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The GTVA will have an Aegis corvette variant that uses TAG beams and onboard Trebuchet launchers for area defense.
Why not tag-primaries? And mjolnir-RBC's with trebuchet swarm missiles?
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The GTVA will have an Aegis corvette variant that uses TAG beams and onboard Trebuchet launchers for area defense.
Why not tag-primaries? And mjolnir-RBC's with trebuchet swarm missiles?
Because a TAG beam is in every way better than a TAG primary and a Mjolnir can't move with a destroyer battle group?
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well, maybe a sanctus with the torpedoes replaced with slammers may be a good idea
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That would be pretty cool if they could VLS.
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Well, tabling one isn't THAT hard.
Did I ever tell you about the SuperSlammer idea I had? An Apocalypse missile body spawning 100 Slammer submunitions....
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Did I ever tell you about the SuperSlammer idea I had? An Apocalypse missile body spawning 100 Slammer submunitions....
And? Ever realized?
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Did I ever tell you about the SuperSlammer idea I had? An Apocalypse missile body spawning 100 Slammer submunitions....
(http://punditkitchen.files.wordpress.com/2010/09/4bccd144-16ad-4198-9fa7-3922186232d8.jpg)
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Did I ever tell you about the SuperSlammer idea I had? An Apocalypse missile body spawning 100 Slammer submunitions....
And? Ever realized?
Oh, sure.
But it's just too powerful, there's no way to balance it realistically.
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Sara made a Slammerish-shotgun missile that took out a Deimos in a hit :P
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Did I ever tell you about the SuperSlammer idea I had? An Apocalypse missile body spawning 100 Slammer submunitions....
And? Ever realized?
Oh, sure.
But it's just too powerful, there's no way to balance it realistically.
And what about decreasing the amount of slammer submunition? I just mean that an apocalypse loaded up with slammers sounds quite awesome.
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And how about the Hydra swarm torpedoes that we only see once in the campaign.