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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 22, 2011, 10:12:04 am

Title: Nightly (Windows): 22 Jun 2011 - Revision 7266
Post by: SirKnightly on June 22, 2011, 10:12:04 am
Here is the nightly for Windows on 22 Jun 2011 - Revision 7266

Group: Inferno
fso-WIN-Inferno-20110622_r7266.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110622_r7266.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110622_r7266.md5)

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20110622_r7266.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110622_r7266.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110622_r7266.md5)

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20110622_r7266.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110622_r7266.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110622_r7266.md5)

Code: [Select]
------------------------------------------------------------------------
r7265 | Zacam | 2011-06-21 14:23:56 -0500 (Tue, 21 Jun 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/osapi/outwnd.cpp

Standalone execution now creates it's own log file (fs2_standalone.log)
------------------------------------------------------------------------


Title: Re: Nightly (Windows): 22 Jun 2011 - Revision 7266
Post by: The E on June 26, 2011, 01:18:25 pm
It seems these builds were compiled with the SCORING_DEBUG define being, well, defined. Given that this causes irrelevant messages to appear on the HUD even in release builds, the question is "Why?"
Title: Re: Nightly (Windows): 22 Jun 2011 - Revision 7266
Post by: chief1983 on June 26, 2011, 01:51:16 pm
I may or may not have had a bomb scoring patch applied locally for a while...
Title: Re: Nightly (Windows): 22 Jun 2011 - Revision 7266
Post by: Kolgena on June 27, 2011, 07:53:23 pm
It seems these builds were compiled with the SCORING_DEBUG define being, well, defined. Given that this causes irrelevant messages to appear on the HUD even in release builds, the question is "Why?"

Just to clarify, is this:

"War in Heaven has killed a fighter worth 17 points and earned 9 points."
Title: Re: Nightly (Windows): 22 Jun 2011 - Revision 7266
Post by: chief1983 on June 27, 2011, 11:18:14 pm
Tomorrow's should be better, sorry it missed today because the internet was down (GFI got thrown during a lightning storm).