Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 01, 2011, 10:34:07 am
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Here is the nightly for OS X on 01 Jul 2011 - Revision 7294
Group: Inferno
fso-OSX-Inferno-20110701_r7294.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110701_r7294.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110701_r7294.md5)
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r7291 | The_E | 2011-06-30 05:06:01 -0500 (Thu, 30 Jun 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/globalincs/def_files.cpp
Minor adjustment to the built-in shaders
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r7292 | The_E | 2011-07-01 05:00:55 -0500 (Fri, 01 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/graphics/gropengllight.cpp
From Valathiel: enables light sorting. Reduces light flickering in some cases.
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r7293 | The_E | 2011-07-01 06:33:09 -0500 (Fri, 01 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/globalincs/def_files.cpp
Another small change to the built-in shaders
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