Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: Kosh on July 02, 2011, 10:17:37 am
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Party down to graphics corruption of some kind!
(http://i56.tinypic.com/20zz9yf.jpg)
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wow.
inb4log
If I were you, I'd start to seriously worry about the fact that your GPU might be in the process of failing.
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Looks like video memory corruption to me. Have you overclocked your GPU? Have you checked if its temperature is within limits?
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Interesting..that's the third time I've seen that happen, all in the same scene (just after the Toutatis jumps in).
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Looks like video memory corruption to me. Have you overclocked your GPU? Have you checked if its temperature is within limits?
It only happens with War in Heaven and almost always when there is a UED Solaris.
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It's almost certainly a hardware fault of some kind. I haven't seen it, ever.
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Then why is it only that scene? If it was hardware it would be more often.
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i had that same kind of thing a while ago. mine looked a little different though, just like the solaris texture was pulled off the ship and pasted in as a skybox. same deal with always occuring with a solaris. i can't recall what fixed it. might have been increasing gpu fan speed to pull temps down.
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This is an interesting problem. Anybody have theories as to why GPU overheating would occur only in WiH? Let alone almost always when a Solaris is present?
Because I'm drawing blanks.
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Maybe the Solaris model is overloading it, my video card is not really high end. The only other time anything romotely like this ever happened was in Delenda Est after the Impereous jumps in, but even then the disco effect is limited strictly to the Karuna's blinking lights and a couple of other small effects. One thing WiH was notorious for was its unoptimised models, maybe that's the problem.
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I have actually seen similar, though not identical, corruption in Homeworld 2 when I had drivers released before the game was. While that's not likely the issue here, it could be something other than a hardware fault.
Could it be that that particular ship asks so much of your card's memory that it gets to a bad spot, whereas nothing else you've done thus far has taxed it in the same way?
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It may be. WiH uses a lot of texture memory if using the advanced vps.
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Maybe the Solaris model is overloading it, my video card is not really high end. The only other time anything romotely like this ever happened was in Delenda Est after the Impereous jumps in, but even then the disco effect is limited strictly to the Karuna's blinking lights and a couple of other small effects. One thing WiH was notorious for was its unoptimised models, maybe that's the problem.
Did you try to put a Solaris into some dummy mission, or look at it in the tech room?
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Maybe the Solaris model is overloading it, my video card is not really high end. The only other time anything romotely like this ever happened was in Delenda Est after the Impereous jumps in, but even then the disco effect is limited strictly to the Karuna's blinking lights and a couple of other small effects. One thing WiH was notorious for was its unoptimised models, maybe that's the problem.
Did you try to put a Solaris into some dummy mission, or look at it in the tech room?
I can look at it in the techroom without the disco effect, but it slows the game down to a slide show. In that point in the mission there's the Toutatis plus an HTL Hecate, two Karunas and a couple wings of UEF fighters.
I really hope the next release will have optimised models........
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The Solaris is optimized.
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Seriously? That's the most frame rate killing craft in any mod I've ever played.........
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Perhaps there's a particular shader or map used on the Solaris that your GPU doesn't support/the GPU has been damaged on?
Probably a good idea to run some heavy GPU tests and check for any artifacts, or if you have any warranty left on it, see if you can return it for another.
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Or you know, do the debugging steps of posting a log.
Or telling us what kind of hardware you have.
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Seriously? That's the most frame rate killing craft in any mod I've ever played.........
I'm toying with a mod idea that I'd probably use the Vexor in.
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Or you know, do the debugging steps of posting a log.
Or telling us what kind of hardware you have.
ATI Mobility Radeon 4500 series, 512 MB video memory
Celeron dual core 1.8 GHz
1 GB system RAM
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You're running on a laptop... and the only experience I have with that series of laptop gpu was in a dell with an i5. However, I've had some minor issues with the latest ATI drivers on a 6200 series laptop chip, might be a trouble point.
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The drivers on it are factory standard, a couple of years old. I never got around to updating.
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Then you definitely should consider updating them. Factory drivers are notorious for being buggy at best.
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Ok, so if the newest drivers are buggard which catalyst release do you suggest I update to?
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Well the majority of the issues I have been having relate more to DXVA than anything, but the second or third most recent catalyst is running flawlessly on my 4870 on my desktop, which would be either 11.4 or 11.5. And I was more curious to see if you were using 11.6 (as I hadn't tested much openGL on it yet due to lack of time) than to imply that they were totally buggered, YMMV, you most likely will find they work fine as you have a much more mature driver support with a 4000 series than I do with the 6000 series in my cheap C-50 based laptop.
(Texting POSTING from a cell while distracted before = disjointed sounding messages)
Either way, I highly doubt you will make anything worse by updating to 11.6. 2 year old drivers for a then-new 4000 series are definitely going to have more issues than any newer release.
Give it a shot and let us know how it goes. ATI was always worse at openGL support. Especially in their older drivers.
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It's a 4500 so I don't know what 11.6 would do, but on 5800 Series 11.6 makes glass.dds on FSPort and goldglass.dds on MediaVPs opaque.
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On 5700 series (at least in my case) no problemo.
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I haven't forgotten about this but my ISP recently has been cutting off large files before they are finished downloading (so I only get 4 or 5 MB of a 50 MB file and it says it is done), I'm still trying to get ahold of them.