Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 19, 2011, 10:08:22 am
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Here is the nightly for Windows on 19 Jul 2011 - Revision 7355
Group: Inferno
fso-WIN-Inferno-20110719_r7355.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110719_r7355.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20110719_r7355.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20110719_r7355.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110719_r7355.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20110719_r7355.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20110719_r7355.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110719_r7355.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20110719_r7355.md5)
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r7353 | Sushi | 2011-07-18 09:54:41 -0500 (Mon, 18 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/ai_profiles.cpp
Revert 7340 and 7344, since they derped hard. (Kept 7341)
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r7354 | The_E | 2011-07-18 12:58:49 -0500 (Mon, 18 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
From m!m: Gives scripting access to debris chunk size data
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r7355 | Echelon9 | 2011-07-19 08:25:42 -0500 (Tue, 19 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/beam.cpp
For Valathil: Fix distance check in beam.cpp
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