Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: JaredFrost95 on July 24, 2011, 07:54:55 pm

Title: The King's Gambit problem please help
Post by: JaredFrost95 on July 24, 2011, 07:54:55 pm
I have a problem. the breifing in the kings gambit says to destroy the warships with cyclops missiles but there isnt any cyclops missiles to select!!! whats wrong!?!?
Title: Re: The King's Gambit problem please help
Post by: MatthTheGeek on July 24, 2011, 11:09:15 pm
Sounds like a pilot corruption issue. Unfortunately, until the new pilot code gets stable, the only solutions are either to play from the tech room, or to create a new pilot and restart the campaign from scratch.
Title: Re: The King's Gambit problem please help
Post by: Rodo on July 24, 2011, 11:10:45 pm
let me guess, you have only subach + tempest + rockeyes to select.
that's a pilot corrupted file, if so you'll have to start the campaign all over again  :sigh:


Sounds like a pilot corruption issue. Unfortunately, until the new pilot code gets stable, the only solutions are either to play from the tech room, or to create a new pilot and restart the campaign from scratch.

what he said.
Title: Re: The King's Gambit problem please help
Post by: Jeff Vader on July 25, 2011, 02:28:23 am
http://www.hard-light.net/forums/index.php?topic=56279.msg1180357#msg1180357