Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: KillMeNow on May 28, 2001, 08:22:00 pm
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ok here the latest version - its not finished - still got turbo lasers to add then all the turrets - its also abit high poly count at the moment
(http://members.aol.com/syrinx2o/imperial.jpg)
(http://members.aol.com/syrinx2o/imperial1.jpg)
(http://members.aol.com/syrinx2o/imperial2.jpg)
(http://members.aol.com/syrinx2o/imperial3.jpg)
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How many polys/verts?
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(http://members.aol.com/syrinx2o/pic1.jpg)
(http://members.aol.com/syrinx2o/pic2.jpg)
(http://members.aol.com/syrinx2o/pic3.jpg)
(http://members.aol.com/syrinx2o/pic4.jpg)
(http://members.aol.com/syrinx2o/pic5.jpg)
(http://members.aol.com/syrinx2o/pic6.jpg)
as for the polys and verts - its not been reduced to get it to work in truespace i just hit trianglate so its very hihg at the moment - but should be able to bring it down alot - anyway it currently sitting at 660 verts and 1224 polys thats made up from afew subobjects - like i said thats far to high for what it is - but until i get 3ds3 installed i cant be bothered to acaully go work out where all the unflat faces are manually and fix it
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The cortex and brim textures still look a bit stretched, but much better!
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Looks fantastic. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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i have done the ISD textures to my own statisfaction now - there are people out there who can do it better than me but i thik this is good enough - so unless this meets with overwhelming resistance this is what the finshed modelw ill look like except with turrets and probally afe wminor changes to make it freespace happy.
(http://members.aol.com/syrinx2o/poster1.jpg)
(http://members.aol.com/syrinx2o/planetstar.jpg)
its lower poly count although i cant give an exact number yet as i haven't finished making it ready for freespace and it also is a more detailed mesh - mostly thats seen in the command tower and the new turbo laser battries
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one other thing - since i'm now happy with the main model i should have it released soon i'm only going to do 2 lods since i cant be bother doing more
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Incredible job. I can't wait to see this puppy in game...
Your two renders are great- they both could use some antialiasing though. (Sorry, had to get that Art Critic thing in there somehow. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif))
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Looks great - I just watched Star Wars yesterday and that is a damn good likeness (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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dont worry about the art critic bit - dragon claw was telling me off for putting the planet nearl in eclipse but i thought it looked better being able to see abit of its surface and since i dont pretend to be a "artist" or to be good at renders and stuff its no big deal
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I'm not sure if this is worth trying to fix, but something about the geometry of the models doesn't look quite right. In the movies the main hull of the ISD is a more pronounced diamond shape instead of being fairly flat across the top and bottom. Depending on how your mesh is put together this might not even be hard to change.
Which is not to dis on your model, its verra verra cool =)
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Yah, I was going to mention that too... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
If I had my way, I would have a sunrise/planet thing with just a crescent barely visible, but you're right, you wouldn't have been able to see the surface. And it's a nice surface. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
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i dont know - its not overly visable from those angles but the hull is diamond shaped - i will inestigate - should be to hard to correct tho - at the moment its still mae up of sub object and if i rmember correctly the main hull section isn't attached to the rest yet although it would put the angles out for the other bits (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif) but again no biggy - hmm
here
(http://members.aol.com/syrinx18/front.jpg)
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Next to come, the SSD? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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venom2506
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[This message has been edited by venom2506 (edited 06-01-2001).]
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Originally posted by venom2506:
Next to come, the SSD? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
10(+) times the size of a regular star destroyer (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) That would be quite scary.
Just watched Return of the Jedi on video as well... amazing how well the SFX stands out (the stuff not put in newly for the special edition).
and has anyone noticed that the medical frigate in the end battle is a hella lot like the Hippocrates without the bottom 'bar'?
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an ssd (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) hmmmmm would be cool but it would need at least 200 turrets and 100 is a pain in the *** for this thing - but would tryly kick *** to have the SSD
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Originally posted by KillMeNow:
an ssd (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) hmmmmm would be cool but it would need at least 200 turrets and 100 is a pain in the *** for this thing - but would tryly kick *** to have the SSD
Count yourself lucky, my model crashes FS after i add over 2 turrets (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
NB: Closer to 2000 turrets would be required methinks (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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no way - the colosus only has about 80 i think 100 is alot trust me even with forty top side flying vobe the mid line is asking for serious punishment lining shots is near impossible - only other cap ships should try and take it on - so 200 would be plenty
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How long is the ISD, again..?
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1.6 kilometers, or something similar. An SSD is 17.6 km, 11 times as long as an ISD.
Oh, and an ISD only has 60 turrets.
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Can't be right, the VSD has 140 turrets. the ISD has more (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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ok only 65 turrets but its enough i cant be bother to do the rest - rapidly losing interest - having to many problems lower the poly count and having ti still work in fs2
but anyway here some more pics
(http://members.aol.com/syrinx18/isd0.jpg)
(http://members.aol.com/syrinx18/isd1.jpg)
(http://members.aol.com/syrinx18/isd2.jpg)
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ok to give myself a break from the isd i did the tie interceptor - the windows need abit of work- i made the spars to dark so you can barely see and the panels shouldn't be striped like that - supposed to be all over like the bits with more grey - well nevermind
(http://members.aol.com/syrinx2o/tie1.jpg)
(http://members.aol.com/syrinx2o/tie2.jpg)
(http://members.aol.com/syrinx2o/tie3.jpg)
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Looks fine to me but you could you Tex the pod, and the stuts that hold the wings?
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The Ancients a old and proud reace, one that is not all alone, and I am not one of them, but I am Nouben.
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(http://members.aol.com/syrinx18/tie4.jpg)
way ahead of you - but not finsihed yet
[This message has been edited by KillMeNow (edited 06-04-2001).]
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Starwing, an SSD is 8 kilometers long. An ISD has around 120 turrets
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apparently people went and looked at the models at ILM and calculated the isd is 17km long or somthign around that
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Yes, exactly. This 8 km value is rubbish, maybe official, but rubbish. If you look at the scenes in The Empire Strike Back and Return of the Jedi where ISDs fly past the Executor you will see that the SSD is MUCH large then 4-5 times the size of an ISD. It's about 11 times as long, making a length of 1.6km *11= 17.6km.
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Originally posted by KillMeNow:
an ssd (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) hmmmmm would be cool but it would need at least 200 turrets and 100 is a pain in the *** for this thing - but would tryly kick *** to have the SSD
AutoTurret would make it a lot easier
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I heard that inly the Excecutor was 17.6km long. The others are 8km
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a SSD is a SSD whatever it's designated. when the luke's crew flies next to the executor in return of the jedi, Solo says that there's a lot of command ships like this one throughout the empire, so I guess this one is not bigger than the others, or lese he wouldn't say that...
[This message has been edited by venom2506 (edited 06-06-2001).]
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I'm not so sure about that 8km ISD... Remember when the Millenium falcon attaches itself to the back of the command tower of an ISD in Empire Strikes back? It takes up a fairly significant proportion of the back of the tower structure. If an ISD were 8km long then that tower would be at LEAST 500m high, and the falcon would be at least 250m long. From what I've seen of the falcon, its definately not THAT big.
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an ISD (Imperator- class Star Destroyer) is 1.6 km long, the SSD (Super Star Destroyer in 17.6km)
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I'm not a big Star Wars fan. Even so. These models are pretty damn gorgeous.
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Very detailed and well crafted models. Hats off KillMeNow
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isd isn't 8km long - its the ssd thats supposed to be 8km or more correctly 17.6km long that was only an isd that the falcon docked with and they are only 1.6km long
ohhh and thanks - compliments always appriated (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
[This message has been edited by KillMeNow (edited 06-07-2001).]
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Will the ISD model have beam weaponry or just terran turrets. Or is KillMeNow got a surprise up his sleeve? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by KillMeNow:
isd isn't 8km long - its the ssd thats supposed to be 8km or more correctly 17.6km long that was only an isd that the falcon docked with and they are only 1.6km long
[This message has been edited by KillMeNow (edited 06-07-2001).]
ahh..... That was just a cuser and I know how longe they both are.
The ISD is 1,600 meters long and the SSD is 8,000 meters long.
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The Ancients a old and proud reace, one that is not all alone, and I am not one of them, but I am Nouben.
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17.6 kilometers... Just look at the cover of the X-Wing vs. TIE Fighter: Balance of Power cd and then tell me this ship is 8 kilometers long...
[This message has been edited by Starwing (edited 06-07-2001).]
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go watch the films - ins sw:rotj there this shot from the shuttle and you see the ssd hanging in space infront of the death star - then yes what that spec below its bow???? yup that tiny little thing thats barelya fraction of the ssd'd lenth is and ISD - people have mesured the ssd and isd models -if the ssd is 8km long then the isd is only maybe 650 meters long and from teh opening scenes in tehf ilms can you believe that an isd is that small?????????
and no beam cannons on the isd just turbo lasers although i'm sure somone will change that the second its released
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Could you post a screen showing a turbolaser up close?
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This is what i been using but i will make something new especially for turbo lasers
(http://members.aol.com/syrinx18/turbo.jpg)
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Will the ISD have ion cannons? That would be sweet. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)
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Those turbolasers are pretty neat. I was just watching the movies the other day and realised the turbolasers weren't anywhere near the same as I remembered them... they actually looked a bit like a Subach bolt, except longer a with a bit wider "core" (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I thought the Turbolasers were green.
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Those lasers look sweet. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by GrandAdmiralAbaht:
I thought the Turbolasers were green.
perhaps i am colour blind but they are green
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Rebel lasers/turbolasers are red, Imperial lasers/turbolasers are green, ion cannons are supposedly blue (as in the games) but in SW: ESB the planetary ion bolt looks yellow.
Also in the games, the proton torpedo looks blue, but in the trench run, the torps look like whitish-yellow fireballs...kinda like the heavy rockets in XWA.
And no, I'm not dead yet...
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Originally posted by KillMeNow:
perhaps i am colour blind but they are green
Umm... he meant that in relation to Jabu's post about the turbolasers looking like Subachs - which are purple. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Okay, general info aside...I thought Jabu was referring to the shape of the bolt, not the color.
Alrighty, then, are we all on the same wavelength now?
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Turbolasers do sort of look like Subach bolts if you're talking about the shape of the bolt.