Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: wasabitoy on July 31, 2011, 10:27:29 pm

Title: Questions about the cockpit's view...
Post by: wasabitoy on July 31, 2011, 10:27:29 pm

Why does the cockpit's window is reflecting the other side of the view?

How can I move the camera or look around when in cockpit view?

Any tips?

Thank you...
Title: Re: Questions about the cockpit's view...
Post by: MetalDestroyer on August 01, 2011, 05:28:11 am
To Look around you need a Track IR device (110 €) or to use Face Track No IR/Free Track (free) but required to have a webcam to work and to download the software.
For the reflecting thing, just turn off Environment mapping in the launcher. It doesn't solve completely.
Title: Re: Questions about the cockpit's view...
Post by: Nuke on August 06, 2011, 04:17:34 am
you can also use a wiimote with freetrack, but  you still need an ir lighting setup of sorts. other sorts of free look support can be scripted in.

as for glass, i usually just delete those polies from the interior, or use invisible.
Title: Re: Questions about the cockpit's view...
Post by: 666maslo666 on August 06, 2011, 04:42:01 am
How can I look around the cockpit with mouse? Controls options says I need to hold 0, but it does not work for me. Is it a bug?
Title: Re: Questions about the cockpit's view...
Post by: Commander Zane on August 06, 2011, 08:14:09 am
Do you mean the free-look control? As far as I know that has never worked. You can either lock your view onto a target (Believe this needs to be assigned in controls as it has no bind by default), or use a face tracking unit (TrackIR / Free Track).
Title: Re: Questions about the cockpit's view...
Post by: Nuke on August 06, 2011, 05:26:05 pm
free look worked in retail, iirc you just hold down numpad0 and move the joystick/mouse. but im not sure if its still works. somewhere they animated snap views, but there was some controversy over that, so im not sure if that feature was reversed. in general id like to see a whole slew of new view commands. i think you should be able to do everything you can do with a trackir with keyboard, mouse, and joystick buttons and/or axes.

for now scripts can be used, like my cockpit script on svn has a whole bunch of freelook and cockpit features. but lately it contains all the features i want to put into nukemod 20whateveryearifini****in and thus is a little convoluted and none too modular. it is however moddable through tables and contains examples.