Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Azriall on August 01, 2011, 01:55:32 pm

Title: Freespace 2 cockpits help
Post by: Azriall on August 01, 2011, 01:55:32 pm
Hi Guys

I was watching a video http://www.youtube.com/watch?v=9icsFMwZcho (http://www.youtube.com/watch?v=9icsFMwZcho) and at time stamp 5:16 i saw a Ship from FS2 playing from a cockpit like i have never seen, i've search the threads and found some work on cockpits but no to this degree, I may be wrong and this may be from another game but it was placed inbetween FS2 video's and is shown again in the next episode.

does anyone know anything about this mod?
Title: Re: Freespace 2 cockpits help
Post by: rscaper1070 on August 01, 2011, 02:11:50 pm
Looks like one of Esarai's models, not sure which one though.
Title: Re: Freespace 2 cockpits help
Post by: MetalDestroyer on August 01, 2011, 02:36:39 pm
I confirm. The little video was taken from one of my video. :)
http://www.youtube.com/watch?v=tOTnv8wfjno

And the cockpit come from the Gefjon fighter made by Esarai.
Title: Re: Freespace 2 cockpits help
Post by: TomJeffersonJones on August 02, 2011, 06:49:11 pm
Is it possible to get other model's cockpits into the retail campaign?  I've been using Scooby's generic cockpit on the majority of FS2's ships, since their built-in cockpits are not ready for close-up inspection.  Yet war in heaven's fighters and the 'pit attached this 'Gefjon' ship are high-res and gorgeous, assigning them to some FS2 ships would inject some welcome variety. 

I'm thinking you could insert these ship models into your FS2 SCP game, then use the .tbl's included in the cockpit-mod to assign the new ship's .pof's to the retail stable....would that work?
Title: Re: Freespace 2 cockpits help
Post by: Vengence on August 02, 2011, 09:11:24 pm
Hehe congrats on this MetalDestroyer. You're now in history  ;).