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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 05, 2011, 10:23:44 am
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Here is the nightly for OS X on 05 Aug 2011 - Revision 7430
Group: Inferno
fso-OSX-Inferno-20110805_r7430.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110805_r7430.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110805_r7430.md5)
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r7426 | The_E | 2011-08-04 11:25:19 -0500 (Thu, 04 Aug 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/render/3ddraw.cpp
Patch for sprite orientation from Valathil
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r7428 | The_E | 2011-08-04 16:46:21 -0500 (Thu, 04 Aug 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/grbatch.cpp
Another sprite rendering fix from Valathil
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r7430 | Swifty | 2011-08-05 04:06:31 -0500 (Fri, 05 Aug 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hud.cpp
Ship-specific gauges will only get preprocessed once.
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