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Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Deadly in a Shadow on August 06, 2011, 08:42:47 am

Title: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 08:42:47 am
(If this Announcement belongs to the BP-board, please move it.)

(http://img98.imageshack.us/img98/1158/boplogo.png) (http://imageshack.us/photo/my-images/98/boplogo.png/)

In an alternate Blue Planet-continuity, the War in Heaven never occured. The UEF was aware of the threat the GTVA poses and prepared for a daring strike.
Soon after the reunion between Sol and the rest of the Galaxy, the Federation striked back and pushed the pitiful rest of the Expeditionary Force back through the node. While the GTVA gathered for a new attack, the UEF invaded Delta-Serpentis and suceeded in conquering the system. Even more worse, a powerful and charismatic politician convinced the entire Ross-128 system (and even the local military) to join the UEF-war effort. But that was not a very surprising message. Most of the Lost Generation wants to return to their womb now that the Delta-Serpentis-Sol jump node is functionable. While the GTVA has the superior firepower and many brave terrans who stand to the alliance, they are facing an impossible situation. Another attack against the UEF would cause even more terrible revolts and the economy must now prepare for a two-front war.

During these dire days, the GTVA must face another conflict, which already lasts nearly a decade. The war against the Greystoke-Syndicate (former known as Pirate Confederacy), a powerful network of black markets, corruption, smuggle, piracy, mercenaries and other scum. Even anti-vasudan terrorists and separatists have gathered around the Syndicate. Now that the GTVA is weakened, the Syndicate can proceed with it's plans to gather even more power....
And you, pilot, are in the middle of this conflict while being observed by the powers that rescued you in the last moment.
Watch your six.


Features:
-a lot of "new" ships, most of them modeldumps.(including the Heavy AWACS, GVD Pharaoh, the ships from Teerals' Workshop, ships from the ED-asset-pack (nebulae are used too))
-some new planets
-new music
-alternate storyline
-10+ missions
-new intel to explain the backgroundstory
-and moar

Screenshots:
(http://img200.imageshack.us/img200/619/bop4.png) (http://imageshack.us/photo/my-images/200/bop4.png/)
(http://img840.imageshack.us/img840/4192/bop8.png) (http://imageshack.us/photo/my-images/840/bop8.png/)
(http://img8.imageshack.us/img8/7375/bop5.png) (http://imageshack.us/photo/my-images/8/bop5.png/)
(Don't expect a zod-invasion on Mars)
(http://img703.imageshack.us/img703/215/bop1.png) (http://imageshack.us/photo/my-images/703/bop1.png/)
(http://img829.imageshack.us/img829/7565/bop7.png) (http://imageshack.us/photo/my-images/829/bop7.png/)
(http://img198.imageshack.us/img198/8764/bop3.png) (http://imageshack.us/photo/my-images/198/bop3.png/)
(http://img193.imageshack.us/img193/4421/bop2.png) (http://imageshack.us/photo/my-images/193/bop2.png/)
(http://img7.imageshack.us/img7/2431/bop6.png) (http://imageshack.us/photo/my-images/7/bop6.png/)

What's already done:
-an intro cutscene!
-7 missions (including one mission with in-mission-jump WOHO!)
-all assets I need are implemented
-VP'ed

What I need from YOU:
-Betatesters (not yet)
-Spellcheckers (not yet)
-maybe kitten-pictures
-a name for a new vishnan ship (it's big, me says)


Unfortunately, the work on "The Glorious Revolution" is freezed for now due to some problems I must solve. It's not dead. After I finished this, I will continue working on it because I love the Zy and their fighters :D
Title: Re: (WIP) BP: The Balance of Power
Post by: Rodo on August 06, 2011, 08:48:58 am
7 missions? oh nice.. when did you start building this?
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 09:07:16 am
7 missions? oh nice.. when did you start building this?
A month ago. And I don't want to release a campaign that isn't well fleshed out.
Title: Re: (WIP) BP: The Balance of Power
Post by: crizza on August 06, 2011, 09:17:20 am
Nice!
Does the Pharaoh has another BVas?
Title: Re: (WIP) BP: The Balance of Power
Post by: Commander Zane on August 06, 2011, 09:23:08 am
Just my guess but I wouldn't expect it to be more heavily armed than the Hatshesput since the design seems to emphasize rapid deployment and / or a larger fighter-carrying capacity.
This mod looks like it'll be fun. :D
Title: Re: (WIP) BP: The Balance of Power
Post by: crizza on August 06, 2011, 09:31:53 am
Well, five hangar bays...so it is a carrier indeed.
Title: Re: (WIP) BP: The Balance of Power
Post by: Nyctaeus on August 06, 2011, 09:35:18 am
I'm not BP fanatic, but I must admit it looks pretty good. Something like more rational version od the UEF-GTVA war. And I'm glad to see stuff from my workshop in some mod :).
Title: Re: (WIP) BP: The Balance of Power
Post by: Spoon on August 06, 2011, 09:43:46 am
Unfortunately, the work on "The Glorious Revolution" is freezed for now due to some problems I must solve. It's not dead. After I finished this, I will continue working on it because I love the Zy and their fighters :D
  :(
Title: Re: (WIP) BP: The Balance of Power
Post by: Luis Dias on August 06, 2011, 09:44:41 am
Heresy.


All of it.

Just heresy.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 09:49:14 am
Unfortunately, the work on "The Glorious Revolution" is freezed for now due to some problems I must solve. It's not dead. After I finished this, I will continue working on it because I love the Zy and their fighters :D
  :(
I'm sorry.

What do you mean Luis?
Title: Re: (WIP) BP: The Balance of Power
Post by: Luis Dias on August 06, 2011, 10:01:51 am
Oh I'm just kidding. It's heretical towards BP universe and that's great. Looking forward to it!
Title: Re: (WIP) BP: The Balance of Power
Post by: Nyctaeus on August 06, 2011, 10:05:52 am
Wait! 4 vishan beam cannons deep in the nebula... Is this Vishnan Odigitria? Why shy destroyed this pretty Sagittarius? -___-
BTW. I think it should be named Guardian or something like that.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 10:25:45 am
Wait! 4 vishan beam cannons deep in the nebula... Is this Vishnan Odigitria? Why shy destroyed this pretty Sagittarius? -___-
BTW. I think it should be named Guardian or something like that.
Damn you're good! But that's right, the Odigitria (my favourite ancient destroyer) will be featured as a new vishnan ship.
Guardian sounds good.

Oh and this is just a random pic I did. The Sagittarius will be used as a Carrier of the Greystoke-Syndicate. For now, there is only one mission where the "Stokey's" (which is the fantastic slur for the Greystoke-Syndicate, like the "Feds" and the "Tevs") are confronted, or rather said, being attacked by suddenly appearing vishnans.
Title: Re: (WIP) BP: The Balance of Power
Post by: Lucika on August 06, 2011, 10:49:12 am
Looks interesting indeed. I wonder what the purpose of the Vishnans will be...
Title: Re: (WIP) BP: The Balance of Power
Post by: LordPomposity on August 06, 2011, 01:22:33 pm
Yo dawg we heard you like fanfic so we made a fanfic of your fanfic. :p ;)

Seriously, though, this looks interesting. I look forward to seeing where it goes.
Title: Re: (WIP) BP: The Balance of Power
Post by: MatthTheGeek on August 06, 2011, 01:37:23 pm
I don't really expect Orestes control to say something like "I'm too tired for this bull****", to be honest...
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 01:55:22 pm
I don't really expect Orestes control to say something like "I'm too tired for this bull****", to be honest...
It was Morian who said that. According from what happened to him (and according to his feelings shortly after the events) I decided to give him this phrase for now. Fortunately, the campaign is still WIP and I can change it.
Title: Re: (WIP) BP: The Balance of Power
Post by: Nemesis6 on August 06, 2011, 02:32:56 pm
Might as well make myself useful - I can check the dialogue for spelling/grammar/whatever errors might have slipped in.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 02:35:50 pm
Might as well make myself useful - I can check the dialogue for spelling/grammar/whatever errors might have slipped in.
Ah good. As soon as I'm finished with it, I will send you a message and you can check the grammar and so on.
Title: Re: (WIP) BP: The Balance of Power
Post by: LordPomposity on August 06, 2011, 04:12:43 pm
Quote
-maybe kitten-pictures

(http://i118.photobucket.com/albums/o111/hannygraaf/CATS/funny-pictures-gif-cat-love.gif)
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 04:16:52 pm
Quote
-maybe kitten-pictures


"This image can't be displayed for the moment."

Seems that hotlinking was disabled.
Title: Re: (WIP) BP: The Balance of Power
Post by: LordPomposity on August 06, 2011, 04:20:00 pm
So sad. :(
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 06, 2011, 04:26:01 pm
So sad. :(
I feel sorry for you :nono:

Despite the sadness in this thread I want to say welcome to the....

Girder cells from te modular construction kit!
(http://img268.imageshack.us/img268/1631/fs2openant8rsse20110806.png) (http://imageshack.us/photo/my-images/268/fs2openant8rsse20110806.png/)


Oh and say hello to the bomb passing Evander.

(http://img41.imageshack.us/img41/1631/fs2openant8rsse20110806.png) (http://imageshack.us/photo/my-images/41/fs2openant8rsse20110806.png/)

Uh, the Hesat and the Stheno may be featured in as well. The alliance is in dire need of some really cool up to date bombers.

Quote
-maybe kitten-pictures

(http://i118.photobucket.com/albums/o111/hannygraaf/CATS/funny-pictures-gif-cat-love.gif)
Works now! Hell yeah!
Title: Re: (WIP) BP: The Balance of Power
Post by: crizza on August 06, 2011, 07:20:16 pm
The Stheno is a hell of a bomber...give its turrets something like the Uriel has...and BAM!
Title: Re: (WIP) BP: The Balance of Power
Post by: Sonzai on August 07, 2011, 12:30:59 am
Looks awesome! :D

I'd be happy to beta-test or spell-check as well, if you need any other help.  (Although I'll be very busy these next couple of weeks)

Although, just looking at these great pictures I can already feel my framerate dropping on this low-graphics-power computer. :(
Title: Re: (WIP) BP: The Balance of Power
Post by: bigchunk1 on August 07, 2011, 03:00:09 am
I was thinking that something like this would be inevitable, the BP modpack is well done and fun to work with....
This will require the instalation of WIH won't it? Build on it with .tbms and all that? I recommend it.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 07, 2011, 03:58:54 am
I was thinking that something like this would be inevitable, the BP modpack is well done and fun to work with....
This will require the instalation of WIH won't it? Build on it with .tbms and all that? I recommend it.
Of course. BoP has it's own folder and it requires the installation of WiH because the UEF is your major enemy. Some missions will take place in Sol. And the campaign makes use of tbms.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 08, 2011, 07:35:15 am
Time to show little progress.

In terms of weaponry, there was one thing that never made sense to me (while I know there must be some reason): The blob turrets used by the Anemoi-class and the Capella-era stuff. They were exactly the same in BP: AoA and WiH.
Well, not anymore.
The Blobbies have now increased velocity and decreased fire wait. Sounds cool? Anyone here modified the blobs in FS1? They can turn every mission without shields into a horror. Because you have shields, the blobs have decreased shield factor and a little FOF.
BTW, the vasudan turrets and the vishnan turrets were modified as well.
And because pics make every "preview" fancy.
(http://img818.imageshack.us/img818/9205/turret1.png) (http://imageshack.us/photo/my-images/818/turret1.png/)
(http://img594.imageshack.us/img594/7564/turret2.png) (http://imageshack.us/photo/my-images/594/turret2.png/)
(http://img830.imageshack.us/img830/913/turret3.png) (http://imageshack.us/photo/my-images/830/turret3.png/)
Zoddy turrets!
(http://img840.imageshack.us/img840/5463/turret5.png) (http://imageshack.us/photo/my-images/840/turret5.png/)


There's even a new turret weapon being introduced. The "MT 1 Stardust Turret Cannon", the predecessor of the pulse weaponry being used by the GTVA. Well, it's a new turret weapon for the Greystoke-ships. Those weapons are inspired from the turret cannons from "Procyon Insurgency", which featured modified turrets as well.
(http://img692.imageshack.us/img692/9099/turretcannon4.png) (http://imageshack.us/photo/my-images/692/turretcannon4.png/)
(http://img34.imageshack.us/img34/8610/turretcannon1.png) (http://imageshack.us/photo/my-images/34/turretcannon1.png/)
(http://img225.imageshack.us/img225/3803/turretcannon2.png) (http://imageshack.us/photo/my-images/225/turretcannon2.png/)
Title: Re: (WIP) BP: The Balance of Power
Post by: MatthTheGeek on August 08, 2011, 08:20:34 am
In terms of weaponry, there was one thing that never made sense to me (while I know there must be some reason): The blob turrets used by the Anemoi-class and the Capella-era stuff. They were exactly the same in BP: AoA and WiH.
Well, not anymore.
Improved AI -> Improved turret RoF. Was always enough for me to make the blobs more useful. IMHO, in a campaign with beams and flak, if you need to improve your blobs more than that, you're doing it wrong.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 08, 2011, 08:28:09 am
In terms of weaponry, there was one thing that never made sense to me (while I know there must be some reason): The blob turrets used by the Anemoi-class and the Capella-era stuff. They were exactly the same in BP: AoA and WiH.
Well, not anymore.
Improved AI -> Improved turret RoF. Was always enough for me to make the blobs more useful. IMHO, in a campaign with beams and flak, if you need to improve your blobs more than that, you're doing it wrong.
The ships in the pictures are using the BP2-Captain AI and the ROF should be, in this case even more faster but it wasn't faster.

The blobs aren't more dangerous due to the decreased shield factor. They are exactly the same bomb-destroyer as they were in FS1, FS2 and so on.
Title: Re: (WIP) BP: The Balance of Power
Post by: MatthTheGeek on August 08, 2011, 08:58:02 am
And ? That's what make them dangerous, by ensuring the safety of the warship they are mounted on, so that warship can keep dealing damage.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 08, 2011, 09:02:19 am
And ? That's what make them dangerous, by ensuring the safety of the warship they are mounted on, so that warship can keep dealing damage.
Blob turrets can't parry pulse weaponry (which is still more dangerous against capships than even the modified blobs), other blobs and beams, of course.

Otherwise, the mission must be FREDded in such a way that  some fighters snipe the turrets while the bombers attack then.

Title: Re: (WIP) BP: The Balance of Power
Post by: MatthTheGeek on August 08, 2011, 09:09:09 am
Pulse weaponry has a FoV, which make them suck against bombs. Blobs are still the best way to go, aside from AAAf, which are better employed against fighters than against bombs.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 08, 2011, 09:17:09 am
Pulse weaponry has a FoV, which make them suck against bombs. Blobs are still the best way to go, aside from AAAf, which are better employed against fighters than against bombs.
That is entirely true.
But let's see this from the logically pov. If you know that shivans are good at bombing runs, you would improve the weaponry so they fend off bombs better, right?
Gameplaywise, it could be very difficult to do a bombing run while being mass-blobbed, but I think that capship weaponry should be considered to be dangerous.
Title: Re: (WIP) BP: The Balance of Power
Post by: MatthTheGeek on August 08, 2011, 09:22:45 am
But if it's technically so easy to improve that weaponry, why haven't they done it between the Great War and Capella ? There is either a technological limitation or cost limitation involved, and either case, the best strategy will always be to have a wing of fighter take care of the bomber business, while the capships handle the capship business. The anti-fighter weaponry of capital ships has always been only the second line of defence against bombers. If you want to invest money in improving your capital ship defences, you're gonna invest it in fighters. Or in completely new capship designs, which will get rid of the technological limitation.
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 08, 2011, 09:24:15 am
But if it's technically so easy to improve that weaponry, why haven't they done it between the Great War and Capella ? There is either a technological limitation or cost limitation involved, and either case, the best strategy will always be to have a wing of fighter take care of the bomber business, while the capships handle the capship business. The anti-fighter weaponry of capital ships has always been only the second line of defence against bombers. If you want to invest money in improving your capital ship defences, you're gonna invest it in fighters. Or in completely new capship designs, which will get rid of the technological limitation.
Well, that's a good point. I will see and test and do some balancing (if the blobs are really THAT dangerous).
Title: Re: (WIP) BP: The Balance of Power
Post by: MatthTheGeek on August 08, 2011, 09:33:25 am
Also, keep in mind that in the BP universe, Capella-era capital ships can be retrofitted with light pulse weaponry (been confirmed that we will see more of that in the future). The Deimoses in Blade Itself use STerPulses instead of their TerHuges, and one Deimos in Delenda Est has a few TerTur replaced with STerPulses as well. It's probably a better alternative cost-wise to retrofit with next-generation light weaponry than to work on improving old turret designs.

This might be only an option for ships deployed on the front lines though.
Title: Re: (WIP) BP: The Balance of Power
Post by: Darius on August 08, 2011, 09:41:33 am
Aren't you describing the Terran Turret 2 (http://www.hard-light.net/wiki/index.php/Terran_Turret_2)?
Title: Re: (WIP) BP: The Balance of Power
Post by: Deadly in a Shadow on August 08, 2011, 09:46:50 am
Aren't you describing the Terran Turret 2 (http://www.hard-light.net/wiki/index.php/Terran_Turret_2)?
No. I described tuned up Terran Turrets.