Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: KillMeNow on June 11, 2001, 08:32:00 am

Title: shields of doom
Post by: KillMeNow on June 11, 2001, 08:32:00 am
has anyone discovered a cure or reason why models sometimes have barriers around them that aren't there in the model??? i keep flying into these annoying little buggers around by new super carrier - every time i try to enter the hanger about half way in i hit the shields of doom - and same barrier extends abit above and below the ships hull - is very annoying

here is the inside of the cargo bay about half a sec before i hit the shield of doom

 (http://members.aol.com/syrinx18/bay.jpg)
Title: shields of doom
Post by: Snipes on June 11, 2001, 08:52:00 am
yeah, it's when you use the invisible texture it makes it so you can see, and shoot, but not fly through the model...
Title: shields of doom
Post by: KillMeNow on June 11, 2001, 09:00:00 am
but i've not put any invis textures on teh model =(
Title: shields of doom
Post by: KillMeNow on June 11, 2001, 09:15:00 am
problem solved - just had to use kazans pcs to convert it to pof instead of the old dos one