Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grante on August 11, 2011, 06:41:24 pm
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I have one 'cruiser' sized ship that has a problem. Two of it's turrets fire piranha missiles. The turrets themselves are positioned on the front left and right side of the ship, to fire forward. Except they both fire off to the right side of the ship at a 90 degree angle everytime.
Is this a pof issue or something else?
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if they don't point straight up or straight down you need to give it fvec and uvec.
cue the millionth and first time i explain this :D
Read this: http://www.hard-light.net/forums/index.php?topic=76047.msg1533728#msg1533728
barrels sticking forward use
$uvec:0,0,1
$fvec:0,1,0
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unless they are singleparts
in which case check their turret normal.
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It works the same way on Deimos. Spawn weapons just work like that, dumbfiring along the normal, then detonating.