Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: fooflinger on August 13, 2011, 10:23:36 pm

Title: Freespace port CTD on Mission 11
Post by: fooflinger on August 13, 2011, 10:23:36 pm
Hey guys, downloaded Freespace open recently with all the addons. Game was running great and I was enjoying myself until I reached Mission 12, The Darkness and Light, in which I got a very brief CTD. Now whenever I try to enter the briefing room no matter what version of FSport I launch, it crashes instantly.

The error is as follows:

Could not load replacement texture hol_aten for ship Ramses

KERNELBASE.dll! WaitForSingleObjectEx + 152 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12d_INF.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_12d_INF.exe! Warning + 430 bytes
fs2_open_3_6_12d_INF.exe! parse_object + 5634 bytes
fs2_open_3_6_12d_INF.exe! parse_objects + 192 bytes
fs2_open_3_6_12d_INF.exe! parse_mission + 505 bytes
fs2_open_3_6_12d_INF.exe! parse_main + 449 bytes
fs2_open_3_6_12d_INF.exe! mission_load + 215 bytes
fs2_open_3_6_12d_INF.exe! game_start_mission + 198 bytes
fs2_open_3_6_12d_INF.exe! game_enter_state + 482 bytes
fs2_open_3_6_12d_INF.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_12d_INF.exe! game_process_event + 242 bytes
fs2_open_3_6_12d_INF.exe! gameseq_process_events + 152 bytes
fs2_open_3_6_12d_INF.exe! game_main + 782 bytes
fs2_open_3_6_12d_INF.exe! WinMain + 330 bytes
fs2_open_3_6_12d_INF.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_12d_INF.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes


Any idea what may be wrong? I want to continue to play the campaign as I was having a blast. Thanks.
Title: Re: Freespace port CTD on Mission 11
Post by: mjn.mixael on August 13, 2011, 10:26:12 pm
Please post a debug log. (http://www.hard-light.net/forums/index.php?topic=56279.msg1180359#msg1180359)

Top of my head guess: You aren't playing with the mediavps and/or they are improperly installed. Don't play with a debug build. Instead play with builds labelled with an 'r'.
Title: Re: Freespace port CTD on Mission 11
Post by: Goober5000 on August 14, 2011, 03:43:21 am
I thought I had changed that Warning to an mprintf. :blah:  Oh well, it's changed now.
Title: Re: Freespace port CTD on Mission 11
Post by: mjn.mixael on August 14, 2011, 07:16:27 am
I thought I had changed that Warning to an mprintf. :blah:  Oh well, it's changed now.

I thought you did too..