Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: --Steve-O-- on September 04, 2011, 02:44:39 pm
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Is there a hard limit on the number of multi part turrets a single cap ship can have? i dont want to get to far into turreting to find out that hey...you can only have 20 or some reviled number under 20
i've planned for about 40 :nervous:
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Yes there is.
It's around 24 or 26 or something. Any more and they will still shoot but will not rotate.
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Well, some time ago it could have been, but there are Scooby's ships that have well over 40 MP turrets and they all work flawlessly. So I guess there's no limit in the latest builds.
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40 will definitely work all right.
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It used to be 50 rotating subobjects, which is 25 multipart turrets.
It may have been increased who knows?