We can remove the supernova trigger being dependent on that one cruiser being destroyed and not change how the mission plays out in the least.
I end up just watching the ending on Youtube.
Why not to make a list and vote for "official" changes? there no reason of why we cant have a "improved" and "original" versions of the FS2 campaign distributed with FSO. And if you want to keep only one why no add options to play original or improved versions of the missions when you going to play a mission that there is an improved version of it available? like when we choose to go to SOC.
That means the decicion need to be done by a small number of people.
And I'm saying the mission sucks. You're trapped in an outdated Ulysses armed with default primary weaponry and a bank of crappy TAG-A missiles trying to defend a warship that can't defend itself because the gunners forgot to disable the TAG slaving and a defenseless AWACS. This is all in a weapons test that takes place inside hostile territory because Command said so. Are you saying there's no way to improve it?The only offensive weapons at that point are the Subach and Prometheus R. Good luck improving your choice of weapons.
deathfun, if you haven't already go look up Just Another Day
What would be really cool would be to explore the Shivan's backstory. Who created them? And why? I'm trying to type up a story as we speak.
What would be really cool would be to explore the Shivan's backstory. Who created them? And why? I'm trying to type up a story as we speak.