Hard Light Productions Forums

Hosted Projects - Standalone => Diaspora => Topic started by: The_Force on September 23, 2011, 03:52:21 am

Title: BTRL ZIp
Post by: The_Force on September 23, 2011, 03:52:21 am
Hi can someone put up the BTRL installer in a zip because the proxy doesn't let me downland exe straight from the web
Title: Re: BTRL ZIp
Post by: Dragon on September 23, 2011, 03:54:11 am
http://freespacemods.net/download.php?list.68
There are a few things for BTRL, your proxy shouldn't complain about downloading from FSMods.
If it doesn't let you download any .exe, then get a better proxy, I can't imagine being limited like that.
Title: Re: BTRL ZIp
Post by: jr2 on September 23, 2011, 02:02:45 pm
http://www.gameupdates.org/details.php?id=1676

Mirror if anyone wants fast, server seeded torrent of BtrL.
Title: Re: BTRL ZIp
Post by: Unknown Target on September 26, 2011, 08:01:44 pm
Anyone want to play a multi match? :)
Title: Re: BTRL ZIp
Post by: KewlToyZ on October 17, 2011, 02:20:07 am
Thanks, the pic for the download shows the galactica in it and claims its an actual in game shot ???
I'm grabbing the torrent  out of curiosity now, but, I didnt think they ever put in the cap ships?
Title: Re: BTRL ZIp
Post by: newman on October 17, 2011, 02:31:20 am
The demo had a mineral miner. That was the only capship released. Omni's Galactica wasn't released but it was present in the dev versions.
Title: Re: BTRL ZIp
Post by: KewlToyZ on October 17, 2011, 03:03:19 am
Hmmm wonder if it was a dev version?
Title: Re: BTRL ZIp
Post by: newman on October 17, 2011, 03:04:43 am
Nope. Dev version was never released, and if you were hoping to get your hands on that Galactica, I'm going to have to disappoint you - pretty much impossible. Dev versions were only available to the devs, and even then not everyone had access to everything. I still have the thing, but I promised I wouldn't give it to anyone when Omni gave it to me. So it'll be up to him to release it - or not.
Title: Re: BTRL ZIp
Post by: KewlToyZ on October 17, 2011, 03:16:02 am
Ok thanks Newman, just got curious because I never got to play with any major cap ships in BtRL and the pic with the description saying it was an actual game image had me thinking I missed something entirely lol!
Title: Re: BTRL ZIp
Post by: newman on October 17, 2011, 03:23:39 am
Just a bit more patience and.. (I'll let the speculation begin) :D
Title: Re: BTRL ZIp
Post by: jr2 on October 17, 2011, 10:21:18 am
The capships weren't even included in the BtRL VP files?  I mean, I know the campaign missions didn't use them, but the actual resource wasn't included?
Title: Re: BTRL ZIp
Post by: Angelus on October 17, 2011, 10:45:33 am
Nope. Besides the Miner no other capships were in the vps. Well, the Pegasus was/ is. Sorta.
Title: Re: BTRL ZIp
Post by: newman on October 17, 2011, 12:52:08 pm
Like I said, no. The demo only had the mineral miner. BtRL's policy was to not release assets not currently used in missions, because it's nice when devs get to use their ships first. If BtRL had actually released battlestars, basestars etc. I suspect you'd have quite a bit of fan made campaigns featuring them by now :)
Not sure what you mean by the Pegasus, Angelus. It wasn't released with the demo, as far as I know. Nor anywhere else. Unless it was a part of the alpha leak, which was before my time.
Title: Re: BTRL ZIp
Post by: Angelus on October 17, 2011, 12:57:53 pm
Hehe, you're right, there were no other caps besides the miner.
There was a bitmap of the Pegasus in the BtrL vps, but it was never used ingame. That's why i said "it's sorta in the game".

This info was, btw, "leaked" by kara back on Gamewarden, and it sure did send several people there on the hunt for the beast.  :p

Title: Re: BTRL ZIp
Post by: G0atmaster on October 17, 2011, 01:01:48 pm
Why was this disbanded again? This demo was intense. Also, how many of its crew are now involved in diaspora?
Title: Re: BTRL ZIp
Post by: The E on October 17, 2011, 01:26:10 pm
All of them, more or less.
Title: Re: BTRL ZIp
Post by: newman on October 17, 2011, 02:39:38 pm
Far as I know only two people I'm sure still had intentions to work on it stayed. The rest of us migrated to Diaspora for reasons that were our own. We stated artistic differences, and that's pretty much all we were ever prepared to say on the matter. None of us were in contact with the remaining BtRL members for quite some time so we have no recent information on the status of BtRL. Most people assume it was disbanded, but without any positive information we can't really be sure. We're pretty much solely focused on Diaspora. And beer.
Title: Re: BTRL ZIp
Post by: G0atmaster on October 17, 2011, 05:15:37 pm
Gotcha.  So I guess the bottom line question of the day is, is Diaspora just BtRL rebranded?  I mean, "artistic differences" are one thing, but if most of you guys left one thing to go work on something else that is very much in the same vein, there can't be too much difference, can there?  You're all still working together, right?
Title: Re: BTRL ZIp
Post by: newman on October 17, 2011, 05:31:59 pm
Well, it's not BtRL rebranded as we essentially restarted the project, and chose a different style of storytelling (episodic as opposed to one huge release) and naturally completely different plotline(s). What's similar is that it's a viper sim based on a fs2_open engine with SCP support. While some of the graphical assets were carried over by members who crossed over to Diaspora, a lot of them were upgraded/replaced with better ones; as time goes by certain things become obsolete.
Long story short, while both games have obvious similarities, Diaspora is not just rebranded BtRL.
Title: Re: BTRL ZIp
Post by: karajorma on October 17, 2011, 06:17:06 pm
Although switching to Diaspora instead of continuing BtRL did mean we had to rebuild a lot of stuff from scratch, most of the team are convinced that we wouldn't have gotten BtRL out any faster. Episodic releases are the way to go, even if the first one is taking a lot longer than we had planned.
Title: Re: BTRL ZIp
Post by: Ace on October 17, 2011, 07:51:20 pm
Well pretty much every asset that was seen in the BtRL demo has been replaced or heavily upgraded:
New Viper MKVII model
The Raider has been updated
Totally new asteroids and missiles

Anyway the episodic content will pay off for everyone with future releases, and will hopefully attract more interest so we can pop out even more models and assets for people. (not that R1 won't have plenty to play with for a while)
Title: Re: BTRL ZIp
Post by: KewlToyZ on October 18, 2011, 08:00:57 am
I still haven't gotten back to finish my Stealthstar with my move back to DC and seeking new employment.
I admire the diligence it takes for you guys to take on something like this.
Cheers with beers gents =)
Title: Re: BTRL ZIp
Post by: Fr33lancer on January 15, 2012, 04:28:51 pm

Anyway the episodic content will pay off for everyone with future releases, and will hopefully attract more interest so we can pop out even more models and assets for people. (not that R1 won't have plenty to play with for a while)


Episodic release, pleeeease. While I think it's cool that the devs are actually still working on this and any release will be great, an episodic release would/will make this a generational game.
Title: Re: BTRL ZIp
Post by: newman on January 16, 2012, 01:41:51 am
Well, doing-everything-at-once release would take just as long while nobody has anything to play with. This way we release one, and people can play, mod, and make campaigns for it while we're working on the second release. Now how many releases we will realistically manage is a good question and will depend greatly on the events right after R1 is out. Whether we make 12 releases or just 2 is really beside the point - there will be something for the players to play with. That's way better than an over-ambitious, mega project that tries to do too much at once and never gets finished.
Title: Re: BTRL ZIp
Post by: karajorma on January 16, 2012, 05:46:04 am
The argument over whether to do an episodic or full release is pretty much the only reason for the BrRL split we've actually made public. There were others but it was a major bone of contention for those of us now on the Diaspora team.

So there is no need to ask us to please do an episodic release, we've already had that argument 3 years ago and decided in favour of having one.
Title: Re: BTRL ZIp
Post by: maia on April 17, 2012, 11:28:25 pm
Nope. Dev version was never released, and if you were hoping to get your hands on that Galactica, I'm going to have to disappoint you - pretty much impossible. Dev versions were only available to the devs, and even then not everyone had access to everything. I still have the thing, but I promised I wouldn't give it to anyone when Omni gave it to me. So it'll be up to him to release it - or not.

I remember playing not as a regular mission but loading one of the files using a command. Galactica was there. What I mean is that the ship was not available in the scripted missions but could be loaded as a separate mission.  Either I got the dev release or there's something missing here. Check the mission files and try loading one by one. One of the missions has Galactica.
Title: Re: BTRL ZIp
Post by: General Battuta on April 17, 2012, 11:31:10 pm
Nope. Dev version was never released, and if you were hoping to get your hands on that Galactica, I'm going to have to disappoint you - pretty much impossible. Dev versions were only available to the devs, and even then not everyone had access to everything. I still have the thing, but I promised I wouldn't give it to anyone when Omni gave it to me. So it'll be up to him to release it - or not.

I remember playing not as a regular mission but loading one of the files using a command. Galactica was there. What I mean is that the ship was not available in the scripted missions but could be loaded as a separate mission.  Either I got the dev release or there's something missing here. Check the mission files and try loading one by one. One of the missions has Galactica.

The model was not present in the BtRL demo release.
Title: Re: BTRL ZIp
Post by: karajorma on April 18, 2012, 01:08:26 am
It was present in the leaked alpha though. Is that what you're saying you played? Cause that's the only way you could have played a released BtRL mission in which you could fly around the Galactica. The Pegasus had a bitmap included so you could have it in the background though.

Hovers finger over ban button. :p


Seriously though, the leaked alpha did have a copy of the Galactica in it but even Omni, the designer of it, said it was pretty crap in comparison to the v2 version the devs had access to by then. The leak had basically no beta testing (hell, I doubt it had testing period!) and as such is likely to crash a lot. It's almost certainly incompatible with any recent build of FS2_Open too.
Title: Re: BTRL ZIp
Post by: maia on April 18, 2012, 10:38:41 pm
Quote
Hovers finger over ban button.

 :wtf:

I'd hit it if it makes you happy, you make the rules man  :yes: ! Mind you I'm FTL ready but I can be back with a different ship signature  :pimp:

You can allways spy my PM's though.  What's the expression , can't recall ... Oh I remember ! Nazi forum !!!

But anyway, why all the trouble with a beta ship from a dead alpha project may I ask ? Does it have to do with "size" or something ? Just curious ...

Title: Re: BTRL ZIp
Post by: karajorma on April 18, 2012, 11:19:53 pm
I was joking. I thought the :p would be a dead give-away.


We never really cared about the leaked alpha even back in the BtRL days. Hell we even told people who had it to have fun playing it. There was only one real reason we didn't like people talking about the alpha or distributing it. We didn't want people mistaking it for the real BtRL. Hell, we still don't want people thinking that it's Diaspora, although the chances of that happening are fairly minor.

As for referring to BtRL as a dead project, the truth is, **** knows if it's actually dead. I do know that work continued on BtRL for some time after the split, even after the website stopped being updated. For all we know, they're still working on it.
Title: Re: BTRL ZIp
Post by: joncfc on April 19, 2012, 02:37:30 pm

As for referring to BtRL as a dead project, the truth is, **** knows if it's actually dead. I do know that work continued on BtRL for some time after the split, even after the website stopped being updated. For all we know, they're still working on it.

haven't you heard anything from the old mod? I thought you lot were mates..

I would have thought they were still at it considering the website has been painted..

http://www.beyondtheredline.net/ (http://www.beyondtheredline.net/)


 
Title: Re: BTRL ZIp
Post by: The E on April 19, 2012, 02:41:41 pm
Well, all that has changed there are a few graphics and a removal of all mentions regarding BSG. Hell, for someone who has no idea what BtRL is, it's impossible to figure out what it is from that site alone...
Title: Re: BTRL ZIp
Post by: General Battuta on April 19, 2012, 02:43:40 pm
Holy ****, it got uglier and now sounds even more like it was written by a schizophrenic. What's going on over there?
Title: Re: BTRL ZIp
Post by: Sushi on April 19, 2012, 04:47:48 pm
Holy ****, it got uglier and now sounds even more like it was written by a schizophrenic. What's going on over there?

I don't know, but I think it's hilarious that they want people to volunteer (and be ready to be Super Committed, Yo) without giving the remotest clue what they're volunteering for or even what skills they need.  :rolleyes:
Title: Re: BTRL ZIp
Post by: maia on April 19, 2012, 06:18:56 pm
I was joking. I thought the :p would be a dead give-away.

No worries man. :)

We never really cared about the leaked alpha even back in the BtRL days. Hell we even told people who had it to have fun playing it. There was only one real reason we didn't like people talking about the alpha or distributing it. We didn't want people mistaking it for the real BtRL. Hell, we still don't want people thinking that it's Diaspora, although the chances of that happening are fairly minor.

As for referring to BtRL as a dead project, the truth is, **** knows if it's actually dead. I do know that work continued on BtRL for some time after the split, even after the website stopped being updated. For all we know, they're still working on it.

I believe my BtRL copy lies inside a dead hard drive anyway. For the record, the mission with Galactica had a flak barrage with some intense fights. Linear but entertaining. The Galactica model was ok imho, it served its porpuse. And regarding purpose, most die hard fans feel wonderfully happy with small things like that.

About BtRL right now, well ... it's weird. Very weird and mind boggling ... it feels like the profile of a volunteer is the same as a devils imp.

Title: Re: BTRL ZIp
Post by: karajorma on April 19, 2012, 07:33:03 pm
Yep, the previous BtRL team members aren't saying exactly why we split from BtRL, but that website makes it increasingly obvious that we had to.
Title: Re: BTRL ZIp
Post by: KewlToyZ on April 21, 2012, 09:43:08 pm
I do like the fact there was a Linux version...