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Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: brandx0 on September 24, 2011, 04:02:32 am

Title: TIE Bomber (Complete)
Post by: brandx0 on September 24, 2011, 04:02:32 am
Update!  Model and texture complete!

(http://img847.imageshack.us/img847/9201/bomberhighres.png)

My latest.  The last ship from the old set that's been lost, figured it was about time that I started remaking it.  I think I'll call this one the (TIE)Sex Bob-omb(er) because I've watched Scott Pilgrim about 5 times while working on this haha

(http://img691.imageshack.us/img691/54/bomber04.jpg)

One big plus of this model is that it's accurate to the filming model, unlike my old model, which was based on the EGVV schematics (back when I was stupid)

For a fun little bonus, I did a mockup of the EGVV schematics accurate Bomber (The one on the left, vs the one based on the filming model on the right), just for comparison:

(http://img824.imageshack.us/img824/2808/egvvcompare2.jpg)
(http://img856.imageshack.us/img856/1232/egvvcompare.jpg)
Title: Re: TIE Bomber WIP
Post by: FekLeyrTarg on September 24, 2011, 04:19:52 am
Wow, so many details. I'm looking forward to see it textured. :)
Title: Re: TIE Bomber WIP
Post by: PixelSmash on September 24, 2011, 08:39:35 am
I hereby dub the EGVV-version the FAT-bomber. Other than that: it's looking sexeh already! Keep the shots coming!
Title: Re: TIE Bomber WIP
Post by: brandx0 on September 24, 2011, 01:53:01 pm
And another update:

(http://img64.imageshack.us/img64/3627/bomber05.jpg)
Title: Re: TIE Bomber WIP
Post by: FekLeyrTarg on September 24, 2011, 05:03:58 pm
Time to bomb the big Asteroid. :)
Title: Re: TIE Bomber WIP
Post by: brandx0 on September 24, 2011, 05:05:54 pm
And model done:

(http://img703.imageshack.us/img703/541/bomber06.jpg)
(http://img8.imageshack.us/img8/7896/bomber07.jpg)

Time to texture now...
Title: Re: TIE Bomber WIP
Post by: bobbtmann on September 24, 2011, 09:41:20 pm
Your focus is commendable. I usually spend days fiddling with stuff, or staring off into the distance.
Title: Re: TIE Bomber WIP
Post by: brandx0 on September 24, 2011, 09:45:18 pm
Well, I didn't start it today, this has been a week or so in the works.  I just don't bother putting up super early WIPs anymore (Too many complaints about things that aren't even done yet)
Title: Re: TIE Bomber WIP
Post by: NeoKnight on September 25, 2011, 12:23:35 am
No complaints here! That model is a masterpiece...looking forward to seeing it in-game! *hint hint*  ;)
Title: Re: TIE Bomber WIP
Post by: brandx0 on September 25, 2011, 05:40:41 pm
Bit of a WIP update on the texture here:

(http://img194.imageshack.us/img194/963/bomber09.jpg)
Title: Re: TIE Bomber WIP
Post by: PixelSmash on September 25, 2011, 05:53:08 pm
You sir work like a beast. Textures looking good already, can't wait for the finished piece!
Title: Re: TIE Bomber WIP
Post by: Dragon on September 26, 2011, 09:47:27 am
Looks like straight from the movie. Great work.
Title: Re: TIE Bomber WIP
Post by: lostllama on September 26, 2011, 10:35:25 am
Time to bomb the big Asteroid. :)

Will it be possible to have this ship make bombing runs like in that asteroid field scene in TESB? I'd guess a secondary fire point that faces downwards would be needed for that (I think the Tiger class Starfury in TBP has a primary fire point in that configuration).

Extremely nice work I must say. :yes:
Title: Re: TIE Bomber WIP
Post by: brandx0 on September 26, 2011, 04:04:56 pm
Yes, it will be possible to do that, AFAIK.

Also, update: 

(http://img829.imageshack.us/img829/8361/bomber10.jpg)
Title: Re: TIE Bomber WIP
Post by: Vector Leader on September 26, 2011, 04:16:28 pm
WOOHOO!! Epic, Brand. :yes:

Ah, yes. The infamous "Essential Guide to" series... :rolleyes:
Title: Re: TIE Bomber WIP
Post by: Dragon on September 26, 2011, 06:11:52 pm
(I think the Tiger class Starfury in TBP has a primary fire point in that configuration).
Nope, it uses a turret.
But I've done such configurations on Steve-O's fighters, so they work. Homing torpedoes launched like that look really cool.
Title: Re: TIE Bomber WIP
Post by: StarSlayer on September 26, 2011, 11:15:26 pm
Squints and Dupes and Eyeballs oh my.
Title: Re: TIE Bomber WIP
Post by: Alan Bolte on September 27, 2011, 01:06:56 am
I think the rectangular things on the top and bottom of your cockpit might be a little narrower than the one on the studio models. My measurements of the images on the exhibition page of SWTC suggest a width between 55% and 60% of the cockpit cylinder, whereas yours are perfectly 50%. Also you might want to consider modeling the little details on the front of those rectangle things; I think that would help break it up and reduce the appearance of raw geometry. You might be able to get away with just modeling the larger pair in the center and adding the outer pair as normal maps, I dunno.
Title: Re: TIE Bomber WIP
Post by: brandx0 on September 27, 2011, 01:43:04 am
Easy way to check the width there, the outer edges match up with the diagonal spokes of the cockpit window, on both the studio model and on mine.  As for the detailing, I think things will be just fine as they are.
Title: Re: TIE Bomber WIP
Post by: Alan Bolte on September 27, 2011, 04:37:55 am
I'm not certain about the difference, and it's subtle enough that I won't argue it further, but I felt compelled to illustrate it:
(http://i32.photobucket.com/albums/d48/abolte/bomber_edit.jpg)
Title: Re: TIE Bomber WIP
Post by: DhruvK on September 30, 2011, 06:36:02 am
Almost makes me *want* to be a sitting duck again. T/B missions were some of my favorites to fly in T-F because they actually took a little piloting skill to survive.
Title: Re: TIE Bomber WIP
Post by: brandx0 on November 11, 2011, 04:45:59 pm
And another update here, this time a nice render:

(http://img708.imageshack.us/img708/8426/bomber11.jpg)
Title: Re: TIE Bomber WIP
Post by: headdie on November 11, 2011, 04:55:57 pm
once again awesome job guys
Title: Re: TIE Bomber WIP
Post by: Cobra on November 11, 2011, 11:14:59 pm
IT'S SOOOO PRETTEH.
Title: Re: TIE Bomber WIP
Post by: brandx0 on November 12, 2011, 02:02:13 pm
Aaaand another one, this time a slightly nicer render.  And almost done.

(http://img849.imageshack.us/img849/6765/bomber12.jpg)
Title: Re: TIE Bomber WIP
Post by: Angelus on November 12, 2011, 02:20:37 pm
That's gorgeous, awesome work.
I guess it's time to watch ESB again...
Title: Re: TIE Bomber WIP
Post by: Vector Leader on November 12, 2011, 02:59:07 pm
Giggity, giggity, giggity! ;7
Title: Re: TIE Bomber WIP
Post by: Dragon on November 12, 2011, 04:58:29 pm
I wish it could look like that in game...
Title: Re: TIE Bomber WIP
Post by: Angelus on November 12, 2011, 05:09:24 pm
I wish it could look like that in game...

give our scp wizards a bit more time. It wont be as pretty as in a render, but it'll get closer.
Title: Re: TIE Bomber WIP
Post by: Dragon on November 12, 2011, 05:38:12 pm
If it's using displacement mapping, like Millennium Falcon, then I'm afraid it's a long, long time till we get anywhere near.
Title: Re: TIE Bomber WIP
Post by: brandx0 on November 28, 2011, 06:01:56 pm
And it's done!  See first post for latest image.
Title: Re: TIE Bomber (Complete)
Post by: yuezhi on November 29, 2011, 08:51:03 pm
wow that is sexy. it looks even better than a plastic toy  model i used to own. :yes: :yes: