Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: FlamingCobra on October 01, 2011, 07:59:27 pm

Title: Feature Request: Screenshot Formats
Post by: FlamingCobra on October 01, 2011, 07:59:27 pm
Requesting the option to export screenshot directly to .png, .jpg, or .bmp files. Converting .tga files to other formats consumes time and is a total pain. Besides, the wiki doesn't even support .tga in the first place.
Title: Re: Feature Request: Screenshot Formats
Post by: Nyctaeus on October 01, 2011, 08:10:41 pm
Just download PaintNET and save screenshots as everything you want by a few clicks. It can't be easier and faster. Engine shouldn't be cluttered by lots of unusable features. If you really hate exporting files, request someone to write a simple script. I'm not a coder, but it's seems to be not so hard.
Title: Re: Feature Request: Screenshot Formats
Post by: MatthTheGeek on October 01, 2011, 08:11:02 pm
From what I heard, it will happen at some point. Until then, blame websites for not supporting what is a pretty standard image format.
Title: Re: Feature Request: Screenshot Formats
Post by: FlamingCobra on October 01, 2011, 08:12:43 pm
See..... I USED to have paint.net

but then I got Paint Shop Pro. Which suffers from unrealistic loading times.
Title: Re: Feature Request: Screenshot Formats
Post by: Mongoose on October 01, 2011, 08:36:46 pm
I know Irfanview is supposed to be a good lightweight image converter, if you're looking for one.
Title: Re: Feature Request: Screenshot Formats
Post by: Black Wolf on October 01, 2011, 08:55:36 pm
PSP is a powerful image editor with conversion functionality. Irfanview is an image covertor. Get it (it's free), and loading times cease to be an issue.
Title: Re: Feature Request: Screenshot Formats
Post by: Cyborg17 on October 01, 2011, 10:46:13 pm
Infranview also has some basic image editing settings as well, which I've actually used on occasion.
Title: Re: Feature Request: Screenshot Formats
Post by: Jeff Vader on October 02, 2011, 01:15:52 am
See..... I USED to have paint.net

but then I got Paint Shop Pro.
I didn't think PSP could somehow prevent you from using Paint.NET.
Title: Re: Feature Request: Screenshot Formats
Post by: chief1983 on October 02, 2011, 02:36:41 am
I think the point is that PSP can do everything Paint.NET can do, albeit while costing money compared to the free Paint.NET.  But there's nothing I used to do with PSP that I can't do with Paint.NET or IrFanView.
Title: Re: Feature Request: Screenshot Formats
Post by: pecenipicek on October 02, 2011, 09:43:33 am
IrfanView. It also has a Batch processing functionality, so you can convert tons of thingies at the same time too. OMG!
Title: Re: Feature Request: Screenshot Formats
Post by: MatthTheGeek on October 02, 2011, 11:29:07 am
I just use GIMP. Never had any issue. But the other softs mentioned will probably work just as well too.
Title: Re: Feature Request: Screenshot Formats
Post by: Droid803 on October 02, 2011, 01:28:35 pm
pumping screenshots in PNG by default instead of TGA might be a good idea, right?
PNGs are still lossless and are (generally) smaller, and are accepted on most web hosting sites. I don't understand why it spits out TGAs at all, except if for some reason exporting TGAs doesn't require any libraries, whereas anything else does.
Title: Re: Feature Request: Screenshot Formats
Post by: The E on October 02, 2011, 01:45:10 pm
At some point, we will switch the screenshot dumping to use png. However, this will probably not be in 3.6.14.
Title: Re: Feature Request: Screenshot Formats
Post by: FlamingCobra on October 02, 2011, 02:39:21 pm
PNG > all other formats

(excluding formats that support multiple raster layers so you can edit it later)



Anyway, I keep hearing a lot of stuff about 3.6.14, which will supposedly be released "any day now"

Is 3.6.14 supposed to be like.... the new "Latest Official Release"?

like..... better than 3.6.12?


and will any of these "new features" be removed in 3.6.14? because for me fs2_open_3_6_13r_INF-20110930_r7831 runs slower than fs2_open_3_6_12r_INF, especially when nearby capships explode and the like.
Title: Re: Feature Request: Screenshot Formats
Post by: The E on October 02, 2011, 02:48:44 pm
PNG > all other formats


Thank you for this enlightening bit of information. Why, we never thought that could be the case. You learn something new every day, it seems.

Quote
Anyway, I keep hearing a lot of stuff about 3.6.14, which will supposedly be released "any day now"

Is 3.6.14 supposed to be like.... the new "Latest Official Release"?

like..... better than 3.6.12?

and will any of these "new features" be removed in 3.6.14? because for me fs2_open_3_6_13r_INF-20110930_r7831 runs slower than fs2_open_3_6_12r_INF, especially when nearby capships explode and the like.

Except that, for the vast majority of people (that is, those among us with functional GPUs and updated drivers), the current development builds are orders of magnitude faster, way more stable, have lots more functions, and are generally more awesome. If it's slower than .12, that can have a few possible causes. 1) Insufficient GPU power, 2) Related to 1), using the MV_Advanced packages on a system not fast enough to handle it, 3) Insufficiently powerful CPU (Although a Core 2 and up should be Ok, generally speaking).