Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: esarai on November 02, 2011, 09:19:59 am

Title: Killing subsystems without explosions
Post by: esarai on November 02, 2011, 09:19:59 am
What the title says.  Is there a way to do this?  I am envisioning a solid shield object, but the problem is that when the shield is finally destroyed, it will go out with a massive firework-esque bang unbecoming of such a system.  Hence, why I want it to go quietly.
Title: Re: Killing subsystems without explosions
Post by: Fury on November 02, 2011, 09:25:04 am
http://www.hard-light.net/wiki/index.php/Subsystem#.22allow_vanishing.22