Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Kabal on May 29, 2002, 10:44:18 pm

Title: Help with model
Post by: Kabal on May 29, 2002, 10:44:18 pm
The model is nearly complete, except during the mission I fly through the model instead of colliding with it. Pic of Model : http://hometown.aol.com/kabal150/protuspic.html (http://hometown.aol.com/kabal150/protuspic.html)
Title: Help with model
Post by: Anaz on May 30, 2002, 12:44:10 am
a) too big, TBP had problems like this with the vorlon dreadnaught

b) too many polys, again, the TBP example, from your pic, I think this is what it is
Title: Help with model
Post by: Ulundel on May 30, 2002, 08:08:42 am
Dunno, looked great when I first saw it but then I noticed the *ugh* colossus's snout *ugh* again.

And screenshots always (well, almost) suck. get us a render.
Title: Help with model
Post by: Redfang on May 30, 2002, 08:19:51 am
It's nice, but a render would be indeed good. Now it's just pixelated. :p
Title: Help with model
Post by: KARMA on May 30, 2002, 10:14:50 am
try both cob2pof and pcs, they work in different ways about collisions and when one gives prob the other may work....
until it isn't something related to the model itself of course
Title: Help with model
Post by: Kabal on May 30, 2002, 02:17:57 pm
Only has 916 faces, those mostly from turrets. Cob2pof has a problem with a file on my system and wont run...the file is a .dll and I can't delete it. I put the colossus behind it to show how big it is. I will render it.http://hometown.aol.com/kabal150/protuspic.html (http://hometown.aol.com/kabal150/protuspic.html)