Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Spoon on November 10, 2011, 02:33:42 pm

Title: Semantic antics and other offtopicness
Post by: Spoon on November 10, 2011, 02:33:42 pm
Sunshafts / Crepuscular Rays / Lightshafts
But what about Godrays? ):
Title: Re: Semantic antics and other offtopicness
Post by: MatthTheGeek on November 10, 2011, 02:38:01 pm
I'd like rays that exist.

Kthksbai.
Title: Re: Semantic antics and other offtopicness
Post by: The E on November 10, 2011, 02:53:51 pm
I'd try it with my current rig but transparency and a bunch of other things in the engine have been broken for a long time and Diedel seems to be not particularly inclined to fix them to the point where the engine is even playable.

Somehow, this is hilarious.
Title: Re: Semantic antics and other offtopicness
Post by: Spoon on November 10, 2011, 02:55:15 pm
I'd like rays that exist.

Kthksbai.
Oh look, an other troll attempt at "Atheist rule, religious people drool"
Great.
Aim for a new low Matth. HLP needs more of this, right?
Title: Re: Semantic antics and other offtopicness
Post by: MatthTheGeek on November 10, 2011, 03:00:40 pm
Oh look. You totally didn't start it with this
Sunshafts / Crepuscular Rays / Lightshafts
But what about Godrays? ):
Let's try to keep this thread civic and on topic, instead of trying to derail it on meaningless naming nitpicks, shall we ?
Title: Re: Semantic antics and other offtopicness
Post by: pecenipicek on November 10, 2011, 03:34:32 pm
I'd like rays that exist.

Kthksbai.
Oh look, an other troll attempt at "Atheist rule, religious people drool"
Is it really trolling if its true :p
Title: Re: Semantic antics and other offtopicness
Post by: sigtau on November 10, 2011, 03:53:44 pm
in b4 another obligatory "everyone shut up and get back on topic" post

on topic:  If we could get this working with per-object motion blur, FSO will be graphically on par with some of the most widely used PC game engines available (Source, not quite as 1337 as UDK but somewhat close, Unity, etc.)
Title: Re: Semantic antics and other offtopicness
Post by: jr2 on November 10, 2011, 04:13:15 pm
@religious trolling.  Srsly?  :yawn:  <-- this yawn doesn't do justice.    Here:


(http://i40.tinypic.com/2r3kwvr.jpg)

EDIT: Who killed the :yawn: emoticon?  We need a new one.
Title: Re: Semantic antics and other offtopicness
Post by: Spoon on November 10, 2011, 04:24:44 pm
*Waits for moderators to actually crack down on this kind of dull trolling*
Title: Re: Semantic antics and other offtopicness
Post by: The E on November 10, 2011, 04:34:16 pm
Done.