Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Black Wolf on May 31, 2002, 10:30:08 am
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I'm going to call it the GVF Ba if it ever get's released. I know it's far from finished, but here are some pics for you to comment on.
(http://tema_al_diablo.tripod.com/images//ba1.txt)
(http://tema_al_diablo.tripod.com/images//ba2.txt) (http://tema_al_diablo.tripod.com/images//ba3.txt)
As far as I'm oncerned, it's just about OK, but not much more. What does everyone else think?
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That looks quite nice to me actually, and it has the Vasudan architectural feel to it. (looks like some kind of bird, actually ;)) It might make a good interceptor or recon fighter. Now let's see a textured version. ;) :D
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Why isn't there an option for 0 stars? I'd give it. :headz:
j/k :D
I like it, but I don't know yet because it isn't textured so I give it 4. :)
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Originally posted by CP5670
(looks like some kind of bird, actually ;))
Hence in part, the name GVF Ba ;)
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Looks like a manta ray. I like the recessed parts, but:
1. It looks like you made it with some kinda metaballs, and then ported it to a poly modeler. I'm guessing something like 2000 polys, no?
2. Some of the recessed parts seem to have free polygons or summat. Anyway, the area's a tad confused. Can be fixed, and it's not all that bad now, but if I'm right that'll be a ***** to repair properly.
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Originally posted by Stryke 9
Looks like a manta ray. I like the recessed parts, but:
1. It looks like you made it with some kinda metaballs, and then ported it to a poly modeler. I'm guessing something like 2000 polys, no?
actually, to me it looks lile a single smooth group assigned to the whole ship along with high specualr settings.
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Pretty good indeed! I'ts better than some models that modders with more experience do!
:runs off his chair and sprints wildly:
:snipe:
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In the words of austin powers, "Very Shagedelic, Baby!". J/k... awesome model... but how does "ba" compare to bird? I give it a 4, cause there are no textures...
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Looks good!
But I think it looks a little ancient like.
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yes it does...odd...
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Originally posted by X-Files Addict
but how does "ba" compare to bird?
http://www.pantheon.org/articles/b/ba.html
The term 'ba' was from ancient Egyptian mythology. Ba was the Egyptian word for the soul of the deceased. It was depicted as a bird or a human-headed bird.
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oh...egyptians have funny names...funny, but cool
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I like the general shape, but something could be done with the tail. Perhaps truncating it and making a wide, flat engine? Or maybe splitting it into two thin tails, like the swift. (No, not a ship, a real bird. Read a book. :rolleyes: )
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what genus?
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You know, the one with the forked tail... :nervous:
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not really...i will look it up
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Swift:
3 : any of numerous small plainly colored birds (family Apodidae) that are related to the hummingbirds but superficially much resemble swallows
Edit: Hit post too quickly. The ship looks interesting, but for me at least it's hard to get an idea of the ship's actual geometry from those pics. (I'm used to looking at flat shaded wireframe models.) And there's no side view up there.
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The side view looks crap, just a block with bumps. I actually made it in Gmax, and it has 768 polys according to Gmaxs polygon counter (Currently).
I thought about making the tail an engine, but I'd rather they go in the bac of the 'wings'. I'll try forking the tail now, but I don't know how it'll turn out.
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GMax? You so have something to export it or convert it with right? Because it doesn't come with anything to export files into usable formats.
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Originally posted by EdrickV
GMax? You so have something to export it or convert it with right? Because it doesn't come with anything to export files into usable formats.
Shyte. I didn't know that...I'll go look for a converter...unlessanyone knows of one here?
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I don't know how the hell it reminds me of a Super Aco. (hint: I like Super Acos :D)
4 Stars.
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what is gmax
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Originally posted by X-Files Addict
what is gmax
http://www.discreet.com/products/gmax/
It's sort of a cut-down version of 3DS Max designed with stuff like game models in mind.
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GMax needs "game packs" to be able to export files and the only useful game pack for FS2 modders I know of is the Tempest Beta one. Don't remember where it was but try following some of the GMax support links. It's somewhere in there. It allows exporting to md3 format which LithUnwrap can open. I don't know of any converters for the gmax file type.
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I believe I have a way to do it now, using a program called 3D Exploration, a practically universal converter.
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I have 3ds Max 4.0 ... Is that better or worse than GMAx?
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Yeah, GMax is just 3ds Max 4 designed specifically for gamers. 3ds Max 4 has more options and tools, but since I've never used 3ds Max 4 I don't know much about direct comparison. You can get a GMax plug in for 3DS Max 4, though so I imagine there're some differences.
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Originally posted by X-Files Addict
I have 3ds Max 4.0 ... Is that better or worse than GMAx?
GMax is a stripped 3ds max. no rendering features and such.
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Originally posted by X-Files Addict
I have 3ds Max 4.0 ... Is that better or worse than GMAx?
Better. Period. :)
GMax can't even export to .3ds format. (Or at least not with the free version.)
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Originally posted by Black Wolf
I believe I have a way to do it now, using a program called 3D Exploration, a practically universal converter.
Unless there's some import plug-in I don't know about, (a distinct possibility) 3D Exploration, which has been "upgraded" to Deep Exploration, cannot import or export .gmax files. It's also not free, it has a trial version that basically turns into a viewer only after 30 days.
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Yeah, I have a plugin to export files to Q3 files, which can then be converted by 3D Exploratoin.
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Ah, in that case you might find LithUnwrap useful, if you can find a way to get it. It can also convert Q3 files and many others. And it was freeware.
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I've just spent well over an hour trying to apply textures to this thing, and while I can do it they look poor and decidedly basic (3 textures, one of which is straight black for the cockpit). So, once I get the rest of the LODs done, if anyone who actually knows how would volunteer to texture this thing, well, I'd be most grateful.
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Nice, nice, nice!:nod: :yes:
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I give it four stars because I can't see enough. :p However, I trust CP on the Vasudanism.
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.... 12 minus 6 is ... :confused:
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How the hell did this get bumped?
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Spamming rage Alikchi with full karate chop action! Ho-wah!
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Originally posted by Alikchi
I give it four stars because I can't see enough. :p However, I trust CP on the Vasudanism.
You have over 2500 posts. How could you not know better than this?
*sigh*
*beats Alikchi senseless with a dead fish*
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Cause it looks cool and I can't model to save lives... :nod:
I wouldn't mind messing aroud with it. (Texture only). My 3rd day and I think I got the hang of this thing.
Behold (Lar's Templar model) resucued from model dump and now the unknown ship designated "Mamba" possible carier class (observe the black snake like apperance... Comments *runs*..
(http://photo.starblvd.net/Star_Dragon/3-2-2-1039851860?m=0&pg=2&ro=1&co=1)
For Beyond Redemption
[edit]
ok I managed to skin a cool-a$$ed fighter (I think?) for the Mamba BUT PCS says I forgot to group the objects? It's only 1 object!!!!! No subobjects what's there to group? Can I do it in Deep exploration or do I need a modling program?
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wow this is old... :p
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I just spent the last 4 days learning how to texture and not too long ago finished the mamba and posted a pic! This isn't like McDonald's... (Well yeah you could have fries with that, but) I can't get something skinned from scratch with no concept on what it should look like in 2 seconds ya know!
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the topics old. not your model :D
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Yeah you're right, I just looked at the dates. Alikchi bumbed the thread. I thought it was a new discussion... LOL
BTW My first render in the Art Page features the New(old?) species for my mod..
[edit]: That's why it's a MOD... FS2 (meaning engine) Beyond Redemption (my universe and storyline). Just think of the Earth Defence Force [EDF] as an alternate version of the GTA. Yeah no vasudans... As for Shivans, well... Let's say there's more than a Mouthful :lol: (pun intended)... Anymore would ruin the mystery.
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It's cute, but it ain't Freespace.
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Originally posted by Sesquipedalian
You have over 2500 posts. How could you not know better than this?
*sigh*
*beats Alikchi senseless with a dead fish*
I try