Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Silent Threat: Reborn => Topic started by: Alex Heartnet on November 27, 2011, 11:26:45 am

Title: Last Stand - Music Looping Issue
Post by: Alex Heartnet on November 27, 2011, 11:26:45 am
I have run into music looping issues in the mission 'Last Stand'.  When the Soyakaze jumps in, the music simply stops playing for the remainder of the mission.

Before the campaign was updated, this only happened if I played the mission through the mission simulator.  Now it happens when I play it as part of the campaign.

Is this a known problem?  There any easy fix/workaround for it?
Title: Re: Last Stand - Music Looping Issue
Post by: Goober5000 on November 28, 2011, 12:45:18 am
I dunno.

I assume you're using an FSO build?  Does this happen if you disable the mediavps?  Does this happen if you use previous builds, i.e. 3.6.12, 3.6.10, 3.6.9, 3.6.7, etc.?