Hard Light Productions Forums
		Hosted Projects - FS2 Required => The Scroll of Atankharzim => Topic started by: Goober5000 on November 30, 2011, 12:30:17 am
		
			
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				Courtesy of Moonred...
(http://i40.tinypic.com/15o6vwl.jpg)
(http://i43.tinypic.com/x1bolj.jpg)
			 
			
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				This is sexy.
			
 
			
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				The head is somewhat lacking though. And the smoothing is bad.
			
 
			
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				*insert obvious "It's WIP noob" comment here*
			
 
			
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				I like the one to port more than the one to starboard. It looks more detailed.
			
 
			
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				That's the point. It's the exact same ship (Is it still designated Warlock?).
			
 
			
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				Yup.
I didn't think it needed to be said, but these are development pics of Moonred HTLing the GTCa Warlock.
			 
			
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The head is somewhat lacking though. And the smoothing is bad.
The textures are also rather uninspired, to be honest.  :rolleyes:
			 
			
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Yup.
I didn't think it needed to be said, but these are development pics of Moonred HTLing the GTCa Warlock.
Sorry, I was trying to skip right to the humorous misunderstanding.
Kidding aside, it's great looking work.
			 
			
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				That is looking darn good. Moonred is a skilled modeller it's gotta be said. Nice to see one of the older ship models getting a facelift too.
			
 
			
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				Another pic:
(http://i39.tinypic.com/25u78g8.jpg)
			 
			
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				Ooh. Fancy new science ship?
			
 
			
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				Yup!
			
 
			
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				nice ship!
goober? do you have any pics of the viraj vasudan installation?
			 
			
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				Yes.
			
 
			
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				Could you show us this installation? I remember it from artwork, but I've never seen Viraj modelled. Concept was awesome, so unique. I'm very interested, how this model look like.
			
 
			
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				That new science ship looks awesome! You probably have a name for it already, no doubt. . . . . .
			
 
			
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				If not, i would name it "von Braun".
			
 
			
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Could you show us this installation? I remember it from artwork, but I've never seen Viraj modelled. Concept was awesome, so unique. I'm very interested, how this model look like.
I think this is one of Scroll's signature models, so we'll probably keep it under wraps for now.
That new science ship looks awesome! You probably have a name for it already, no doubt. . . . . .
The working name is GTSC Faustus Mk II.  It will probably be changed. :)
			 
			
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				copernicus?
			
 
			
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				Or Sirius? 
			
 
			
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				:bump: for progress...
(http://scroll.hard-light.net/images/warlock.png)
			 
			
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				That looks awesome. Can we have a p3d?
			
 
			
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				In needs moar gunz!
			
 
			
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				Woah... Moon is still active?
			
 
			
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				Cool!  New Warlock.
			
 
			
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That looks awesome. Can we have a p3d?
Moonred sent me .3ds and .obj files, so that's all I have.  And I'll only hand them out if I get a promise of uv mapping in return. :D
Woah... Moon is still active?
Depends on your threshold for "active".  I had to harass him intermittently for two years to get this much. :P
			 
			
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				Err... Goob, I think they mean an upload to p3d (http://p3d.in). Obj will do (in fact they insist on it) and AFAIK, all you can do with the model once it's uploaded is look at it on the website.
			
 
			
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				OIC.  Well, I don't have an account there, and I don't really want to sign up for one.  But if someone does have an account, I can send them the model to upload.
			
 
			
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				I do, just PM it to me
			
 
			
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				Oh well, Im back ^^
			
 
			
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				Welcome back!  Why don't you post in the modding forum to ask for some modeling tips? :)  (Especially for optimizing models. :nervous:)
			
 
			
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				Hades was kind enough to upload the model to p3d.  Here you go. (http://p3d.in/RiBnb).
			
 
			
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				:bump:
It's been a while since the last update. Time to change that :).
Moonred's fancy science ship is mapped, ao baked and awaiting for textures!
			 
			
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				Cool looking Faustus  :yes:
			
 
			
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				This does look terrific. :yes: I love the detailed greebling on the side panels! However it needs a docking bay for escape pods/probe deployment... unless that's going to be in the front recess?
			
 
			
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				The front recess sounds like a good spot, same as the current Faustus.  Note that the Faustus doesn't have a modeled fighterbay or even a fighterbay subsystem; just having a bay path is enough for it to work.  
			
 
			
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				Props to anyone who was involved in getting this model this far. The original was so incredibly badly modelled it almost broke me when I tried to work on it. Having looked at it in p3d, it looks like it's basically been rebuilt into something approaching a clean, usable mesh - I'm suitably impressed. :yes:
			
 
			
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Props to anyone who was involved in getting this model this far. The original was so incredibly badly modelled it almost broke me when I tried to work on it. Having looked at it in p3d, it looks like it's basically been rebuilt into something approaching a clean, usable mesh - I'm suitably impressed. :yes:
Thanks. I had to remake a lot of sections due to terryfic geometry, doubled faces and numerous other stuff. Yeah, it's was a pain but it's worth it :). Hades probably did a lot of work before, and I don't exactly know how bad this model was before he did his part. Anyway after a really big amount of work, it's ready for texturing.
			 
			
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				Is the ventral surface of the forward section intended to be so ... barren?
			
 
			
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				A whole ship cannot be covered by some specific science equipment. Some places are just covered with armor plates and ventral front part it one of this places.
			
 
			
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				I don't suppose you'd be open to installing a multipart turret there for experimental weapons testing?
			
 
			
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				Depends on Goober :P
			
 
			
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				I think it looks fine as-is, especially since the hangar will go in the front recess.
But Galemp brings up a good point about turrets - there aren't any!  Betrayal, you mentioned that you handed it off to be textured.  Can turrets be added after texturing, or do you need to add them now?
			 
			
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				They can be added after.
			
 
			
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				(http://i65.tinypic.com/acx72r.jpg)
I guess this belong here :P. PBR power!
As for previous posts, it has 11 turrets. I had to strip them down for texturing process. Also it has a small hangarbay, on the bottom of front section. I added it later, so it's not present on p3d model.