Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: tenspd137 on December 04, 2011, 09:48:33 pm
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Hi all,
I just tried fs2 open on my gentoo box (2.6.39-ck, movies gts-8800, 290.xxx drivers, 5 gb ram). When I start a mission and then hit escape to quit, the mouse becomes almost entirely unresponsive / jerky and it does not leave that state until I restart the game. Then it will either happen again on escape or sometimes when starting a mission. I have tried with and without media VPS, tried different configurations including everything turned off. Nothing really seems to help. Just wondering if I missed a setup step or if there was something I could put into my config file. Otherwise, I was wondering how I can collect information to help solve the problem.
Thanks!
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I don't know much 'bout gentoo troubleshooting, but have you tried a debug build? It might give a better idea of what's going on.
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Thanks for the suggestion. As it turns out, althought I thought I was playing without the media-vps, there was a cache. It looks as though it was loading even though I wasn't specifying it at the command line. I removed the MV_Advanced.vp from the directory as specified in the FAQ, and it seems to work fine now. Guess my computer isn't as awesome as I thought :( (LOL)
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What are your system specs? MV_Advanced does require more juice than the rest of the MediaVPs, but it doesn't exactly require Crysis-level hardware.
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...aren't most cheap computers Crysis-level by now ? It's nearly 2012 after all.
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What are your system specs? MV_Advanced does require more juice than the rest of the MediaVPs, but it doesn't exactly require Crysis-level hardware.
a GTS8800 is more than enough for MV_Advanced. ****, even my old nvidia 9600GT is enough for it.
so no, the slowdown has nothing to do with mv_advanced. teenspd137, debug log please.
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...and now Mongoose realizes that the first post mentioned the video card and RAM. *facepalm*
But yeah, that system should be way more than enough to run everything maxed out.
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Has nobody asked as to what kind of CPU he's running? IIRC mv_advanced also needs a fair bit of CPU power as well.
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Has nobody asked as to what kind of CPU he's running? IIRC mv_advanced also needs a fair bit of CPU power as well.
i still heftily doubt its that much power neccesary. i've ran MV_Advanced on an AMD 7750X2 2.7GHz and on a E5xxx (cant remember the exact cpu number) without problems. neither are exactly powerhouses, and FSO ran well around 60 fps (with vsync ofc), very rarely dipping down below 40-50.
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Has nobody asked as to what kind of CPU he's running? IIRC mv_advanced also needs a fair bit of CPU power as well.
i still heftily doubt its that much power neccesary. i've ran MV_Advanced on an AMD 7750X2 2.7GHz and on a E5xxx (cant remember the exact cpu number) without problems. neither are exactly powerhouses, and FSO ran well around 60 fps (with vsync ofc), very rarely dipping down below 40-50.
Fair. I remember having some issues with MV_Advanced on a 1.86 GHz Core2Duo though. E5xxx and 7750X2s aren't exactly bottom-wrung or particularly old processors. That, and there does exist motherboards with support for 8800s and 5GB of RAM and very early dual core/late generation single core chips. I don't think it's a non-issue here.
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Has nobody asked as to what kind of CPU he's running? IIRC mv_advanced also needs a fair bit of CPU power as well.
i still heftily doubt its that much power neccesary. i've ran MV_Advanced on an AMD 7750X2 2.7GHz and on a E5xxx (cant remember the exact cpu number) without problems. neither are exactly powerhouses, and FSO ran well around 60 fps (with vsync ofc), very rarely dipping down below 40-50.
Fair. I remember having some issues with MV_Advanced on a 1.86 GHz Core2Duo though. E5xxx and 7750X2s aren't exactly bottom-wrung or particularly old processors. That, and there does exist motherboards with support for 8800s and 5GB of RAM and very early dual core/late generation single core chips. I don't think it's a non-issue here.
i'm just saying, its very unlikely he'd have much issues with MV_Advanced. BP2 advanced is another story altogether.
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the only potential issue I could see MV_Advanced giving a system is the use of uncompressed DDS format. Depending on the DDS support in the driver, that may not be fully "qualified" or the like.
And it's made even more confusing based on how many GTS models are out there. The Original GTS (G90 core, 96 Stream Processors) came in only 320 and 640. But then a Second GTS 640 was released with 112 Stream Processors and then they released a G92 based GTS 512 to match (but not outperform) the GT 512 (G92 GT). (The newer GTS outperforms any of the previous GTS cards, and even the original GTX card save for it's memory bandwidth being limited to 256-bit).
So, if it's a 320, it may just be that the renderer ram out of ran. And yes, I wrote it that way on purpose.