Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: CT27 on December 27, 2011, 10:53:20 pm
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http://www.hard-light.net/wiki/index.php/HBlue
I have a question about something regarding FS beams (not necessarily the specific beam I linked to, but rather beams in general).
What exactly is the difference between "damage per second" and "damage per second (sustained)"?
I assume "damage per second" would mean the amount of hit points one second of a particular beam can take away from an enemy ship.
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Damage per second is damage done in one second of the beam firing.
Sustained damage takes into account the time that the beam is reloading, making it the average a beam does over a long time.