Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: The Matadore on December 29, 2011, 05:33:52 am
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Dear all
Firstly, congratulations and thanks to the BP team for a pair of fantastic mods. SOme of the best I've ever played for any game.
Secondly, a technical question. On Missions such as Deals in Shadows, where I have to follow a faint signal, no dot appears in my radar. I have to find the signal ship manually, which can take ages. Is this a known bug, or do I have to play with the graphics settings?
Finally, does anyone have a good strategy for killing the gunship in the GEF gauntlet at the end of Deals in Shadows? I can kill the fighters, but the gunship shreds my ship as soon as I get within its range.
Many thanks
Matadore
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:welcomered:
Someone will be with you shortly. :)
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Secondly, a technical question. On Missions such as Deals in Shadows, where I have to follow a faint signal, no dot appears in my radar. I have to find the signal ship manually, which can take ages. Is this a known bug, or do I have to play with the graphics settings?
Your radar range is too short. You can find the key for cycling radar range from Options -> Control config -> Misc (press F2 to enter the options screen).
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Secondly, a technical question. On Missions such as Deals in Shadows, where I have to follow a faint signal, no dot appears in my radar. I have to find the signal ship manually, which can take ages. Is this a known bug, or do I have to play with the graphics settings?
Your radar range is too short. You can find the key for cycling radar range from Options -> Control config -> Misc (press F2 to enter the options screen).
This happened to me as well, simple fix hahaha
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Thanks for the fix guys! Any tips on the Gaoltlet after Deals in Shadows? It is kicking my ass!
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Simply jump away or is there anything usefull by doing it?
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That gunship gauntlet boss is a death trap to approach and will always win in a brawl.
If you really need it dead, there's a blind spot on the ship where its death bullets can't target you, and the missiles that get launched are ineffective. Stay at standoff distance (your Mauls have a nice range) and victory will be yours.
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i always thought the mission was designed so that they keep coming until they kill you if you don't jump out. i guess a replay is in order.
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Well I assumed you got a medal or something for killing them all, but I guess it is just an iron man challenge to see how many you can kill if they keep coming. Thanks for the tip Darius! Will try it now.