Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: HAZARDLEADER on January 04, 2012, 10:11:52 pm

Title: Mod + fred2 troubles
Post by: HAZARDLEADER on January 04, 2012, 10:11:52 pm
I was about to do the missions for my mod beta, but these errors occured (look at pics), is my directory structure right?,  (more pics), yes i am using cross over, but that has nothing to do with it, as you can tell from the errors. Bye the way i promise to take this topic down when it is resolved, i hope i am not being blind.  :lol:

the mod i'am going to possibly make is called "Freespace Legacy" :D

[attachment deleted by a basterd]
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 04, 2012, 10:13:03 pm
One more error, i had more than 4 errors, and i am only aloud 4 pics.

[attachment deleted by a basterd]
Title: Re: Mod + fred2 troubles
Post by: headdie on January 05, 2012, 12:55:50 am
Can I ask you to read this about debug logs (http://www.hard-light.net/forums/index.php?topic=56279.0)
Title: Re: Mod + fred2 troubles
Post by: The E on January 05, 2012, 07:00:11 am
You are using the retail FRED executable.
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 05, 2012, 07:16:38 am
is there a diffrent one i need to use? if there is, can you give me a link to download it.
Title: Re: Mod + fred2 troubles
Post by: headdie on January 05, 2012, 07:21:34 am
You need a Freespace Open build to use mods

3.6.12 the most recent released stable build (http://www.hard-light.net/forums/index.php?topic=70692.msg1398117#msg1398117)

3.6.14 RC2 the most recent candidate for the next stable build (http://www.hard-light.net/forums/index.php?topic=79332.msg1570359#msg1570359)

All found stickied in the The FreeSpace Source Code Project section of the forum

edit

by the looks of your screen grabs you already have 3.6.12 installed, select it in the wxlauncher you have installed, so you want FS_Open_3_6_12 instead of Freespace.  I recommend you download the 3.6.14 files though as they make selecting mods for FRED a lot easier.
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 05, 2012, 10:30:20 am
alright are there 3.6.14 media vps yet?
Title: Re: Mod + fred2 troubles
Post by: mjn.mixael on January 05, 2012, 10:32:17 am
nope
Title: Re: Mod + fred2 troubles
Post by: Jeff Vader on January 05, 2012, 03:49:04 pm
i promise to take this topic down when it is resolved
Please don't.
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 05, 2012, 05:21:33 pm
I forgot to tell you, i have both 3.6.14 r1 and r2 builds, that you told me to get.
(look at screen capture 2)
Title: Re: Mod + fred2 troubles
Post by: headdie on January 05, 2012, 05:25:47 pm
and are you using either of the exe files or just the retail one?
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 05, 2012, 07:57:42 pm
the retail one, the one that came with the good old games download
Title: Re: Mod + fred2 troubles
Post by: headdie on January 05, 2012, 08:04:17 pm
thats the problem, you need to use an FSO build of freespace not retail, the FSO files are replacements of the retail exe not patches
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 05, 2012, 09:14:14 pm
i did some searching the only freds other than the one i have are the cvs builds, and they aren't downloading
Title: Re: Mod + fred2 troubles
Post by: jg18 on January 05, 2012, 09:39:43 pm
The Windows FSO downloads include FRED, so you will need a Windows download of FSO. The CVS builds are ancient and you should not try to use them.

Since you are using CrossOver and thus are not actually using a Windows machine, you should probably get the version without SSE. For 3.6.12, that means the first option in the list of Windows builds (that is, the build name doesn't include "SSE" or "SSE2"). For 3.6.14 RC2, that means the third option in the list of Windows builds (that is, the build name includes "NO-SSE"). If you want to know what SSE means, the 3.6.12 or 3.6.14 release threads will tell you.

Note that the download server is currently down but should be back up soon (http://www.hard-light.net/forums/index.php?topic=79332.msg1574346#msg1574346).
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 06, 2012, 02:28:38 pm
Alright i now have fred open, and these errors occurred  :banghead:

[attachment deleted by a basterd]
Title: Re: Mod + fred2 troubles
Post by: The E on January 06, 2012, 02:43:53 pm
Sorry, but those are errors we can't really do anything about, given that FRED was developed as a Windows application, not an Apple one. It's probably some error in the Win32 compatibility layer you are using.
Title: Re: Mod + fred2 troubles
Post by: Zacam on January 06, 2012, 02:55:35 pm
I think people should have asked you what operating system you are using before giving you advice. Or you know, actually looking at your screenshots.

FRED2_Open is currently a Windows OS only application.
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 06, 2012, 04:56:41 pm
I am running cross over
Title: Re: Mod + fred2 troubles
Post by: The E on January 06, 2012, 04:58:58 pm
Crossover is not Windows. Crossover does not guarantee or even offer full compatibility to Win32. FRED seems to be one of those cases where it cannot provide adequate support.
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 06, 2012, 06:53:53 pm
I will be getting a new mac soon, i will run boot camp and install windows, for those programs that absolutely have to have the windows OS.
Title: Re: Mod + fred2 troubles
Post by: HAZARDLEADER on January 19, 2012, 03:51:59 pm
Oh yes i need to install open gl using cross over. thats probably it!!!    :bump::hammer: