Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: HAZARDLEADER on January 07, 2012, 05:51:13 pm

Title: Gliding doesn't work in fsopen
Post by: HAZARDLEADER on January 07, 2012, 05:51:13 pm
For some reason gliding does not work in fsopen 3.6.12, i press the glide key, and it does nothing, for some reason gliding worked in the Babylon project, but not in fs open or any other mod before you ask I read tech support and there was nothing about gliding, can any one help?
Title: Re: Gliding doesn't work in fsopen
Post by: yuezhi on January 07, 2012, 06:05:18 pm
retail ships have no glide feature in the first place. only some custom ships are given glide.
Title: Re: Gliding doesn't work in fsopen
Post by: HAZARDLEADER on January 07, 2012, 07:11:38 pm
Looks like i have my work cut out for me.
Title: Re: Gliding doesn't work in fsopen
Post by: headdie on January 08, 2012, 07:53:02 am
didnt fury or someone put together a glide mode for the retail ships?
Title: Re: Gliding doesn't work in fsopen
Post by: lostllama on January 08, 2012, 08:16:22 am
You may be thinking of -Joshua-'s RealFlight mods, for FS Port and FS2 SCP. They are based in part on Sushi's Velocity Mod. I tested them a little using FSO 3.6.10, but I remember him saying they were a little bit broken.

http://www.freespacemods.net/download.php?list.46 (http://www.freespacemods.net/download.php?list.46) They are about midway down the page; read the descriptions for instructions if you intend to try them.

Alternatively you could edit the ships.tbl file to enable gliding for retail (and other mod's) ships. This post might be helpful: http://www.hard-light.net/forums/index.php?topic=78316.msg1549864#msg1549864 (http://www.hard-light.net/forums/index.php?topic=78316.msg1549864#msg1549864)
Title: Re: Gliding doesn't work in fsopen
Post by: G0atmaster on January 09, 2012, 01:32:42 am
Glide worked beautifully in BtRL.
Title: Re: Gliding doesn't work in fsopen
Post by: Firartix on January 14, 2012, 12:01:07 am
BtRL glide sucked: it's a fixed, immuable vector
In stuff like TBP yoù could actually alter the vector.  Also, you couldn't cheat it to glide over normal speed.

And yeah, the mod is simply Fury's AI : it had an option to activate glide, and the glide in the AI
But be careful, the glide AI is... really.... ouch... it kicks ass
Title: Re: Gliding doesn't work in fsopen
Post by: Herra Tohtori on January 14, 2012, 12:04:05 am
BtRL glide sucked: it's a fixed, immuable vector
In stuff like TBP yoù could actually alter the vector.  Also, you couldn't cheat it to glide over normal speed.

What? I seem to clearly remember being able to change the vector while gliding in BtRL.
Title: Re: Gliding doesn't work in fsopen
Post by: karajorma on January 14, 2012, 12:04:49 pm
I'm pretty sure that you that you could change the vector. I find it ironic comparing TBP and BtRL's gliding since they both used the same slightly edited version of 3.6.9.

The other BtRL glide issues were all fixed (by BtRL coder I might add IIRC) for 3.6.10. But instead of releasing the changes we decided to break up instead. :p