Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: G0atmaster on January 17, 2012, 09:19:16 pm
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Anyone hear of this game? It's 20% off on Steam right now. I've never heard of it before, but it looks reallly cool:
http://store.steampowered.com/app/71000/
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wow it looks really nice.
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maybe its me, but looking at the video, a lot of this game looks like FS2... there ist any chance that that game was builded up from the original fs2 source code??
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no it wasnt
ps: starwrath 1,2 + 3 are freeware
starwraith 3
http://www.caiman.us/scripts/fw/f3062.html
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no, after playing the tutorial i can say this IS a highly developed Freespace.
if not then they copied everything from Freespace, incluiding most of the combat keyboard control maps!("press "," to switch primary weapons? wth), the shield training was EXACTLY the same as FS1/FS2 one, it looked like a copy&paste over there...
So this game was made up from FS2 code or EVERY one of the devs played FS and like it very much.
also, strange thing that the game is using exactly the same data storage model as FS, executable along with separated .vp .dat files
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also, strange thing that the game is using exactly the same data storage model as FS, executable along with separated .vp .dat files
Umm. Pretty much any game engine does the same thing. Unreal, whatever Bethesda is using..... This is not "strange" in any way.
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no, after playing the tutorial i can say this IS a highly developed Freespace.
And World of Warcraft is a highly developped Baldurs Gate....... right. ;)
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no, after playing the tutorial i can say this IS a highly developed Freespace.
if not then they copied everything from Freespace, incluiding most of the combat keyboard control maps!("press "," to switch primary weapons? wth), the shield training was EXACTLY the same as FS1/FS2 one, it looked like a copy&paste over there...
So this game was made up from FS2 code or EVERY one of the devs played FS and like it very much.
also, strange thing that the game is using exactly the same data storage model as FS, executable along with separated .vp .dat files
could the same be said about fringespace? :nervous:
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evochron mercanary is the evolution of several previous evochron games
starwraith 1 was released in 2000 and was written in dark basic
his earlier games were written in quickbasic
history
http://www.spacecombat.org/
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im not used to see every one of the fs features in another game, implemented in exactly the same way, and most of the time with the same keyboard keys.
Also flying feels like flying in fs, with the exception that is using inertia and ship has vertical and horizontal movement.
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im not used to see every one of the fs features in another game, implemented in exactly the same way, and most of the time with the same keyboard keys.
Also flying feels like flying in fs, with the exception that is using inertia and ship has vertical and horizontal movement.
Most space sims I've played have had similar layouts, to be quite honest.
(http://c.static.memegenerator.net/cache/instances/500x/12/13089/13403822.jpg)
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BUMP FOR GREAT JUSTICE.
-50% on Steam now. I'm gonna go and buy it.
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That's just what I was waiting for.
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let us know if its any good