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General FreeSpace => FreeSpace Discussion => Topic started by: HAZARDLEADER on January 18, 2012, 06:55:31 am

Title: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: HAZARDLEADER on January 18, 2012, 06:55:31 am
Where do you believe Lt Ashlin at ross 128 launched, a ship or station riviera?
If you think it was a ship specify.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: HAZARDLEADER on January 18, 2012, 07:04:56 am
I think this is a good poll, i mean if there's a cannon answer to it, i'm sure that would be fine
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: The E on January 18, 2012, 07:06:42 am
Please explain to us why you think this is relevant to anything in the history of ever.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: HAZARDLEADER on January 18, 2012, 07:08:17 am
Because, i was dieing to know.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: The E on January 18, 2012, 07:10:52 am
There is no canon answer. Which means you are free to come up with your own.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: headdie on January 18, 2012, 07:12:23 am
other.  Not enough information though traveling by normal engines rather than jumping suggests that Ash was patrolling need the station so was either launched from Riviera unless Riviera was a civilian installation and Ash launched from another location.

Riviera being civilian would explain why Ash had to inform the officer on the station of what happened.  But then ash and the officer have the discussion about launching fighters suggesting fighters are stationed there.

All in all I call we have another case of cutscenes and canon not seeing eye to eye
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Jeff Vader on January 18, 2012, 07:15:15 am
Ash
^
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: mjn.mixael on January 18, 2012, 07:19:18 am
other.  Not enough information though traveling by normal engines rather than jumping suggests that Ash was patrolling need the station so was either launched from Riviera unless Riviera was a civilian installation and Ash launched from another location.

Riviera being civilian would explain why Ash had to inform the officer on the station of what happened.  But then ash and the officer have the discussion about launching fighters suggesting fighters are stationed there.

All in all I call we have another case of cutscenes and canon not seeing eye to eye

Wut.

If he was just patrolling the station.. then he wouldn't need to explain what happened... No, I think we can safely say just previous to when we see his Apollo, he just emerged from subspace. Then of course all your issues with the cutscene disappear. He informs the station because they weren't there. And regardless of whether or not the station is civillian, you'd bet they'd have at least simple fighter wings stationed there.

It seems to me that you are thinking way too hard about this one...

Edit: As a further note.. this is the first thing you see of FreeSpace. Ever. It is the beginning of canon. And with that.. there's hardly enough relevant information in the cutscene to line up with anything else.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Trivial Psychic on January 18, 2012, 08:59:27 am
Its my feeling that he was based on some older, non-Orion class GTA destroyer.  It IS a backwater system after all.  The bigger question is, how did the Vasudans manage to get some fighters into the system THAT far from the front lines, and what are they using as a base?
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Colonol Dekker on January 18, 2012, 10:21:51 am
More importantly, how did he go to the toilet if he was forced to use realspace engines to reach Riviera. It must have taken DAYS!


(I voted Galatea, because i wuv the Galatea)
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Jeff Vader on January 18, 2012, 10:43:19 am
More importantly, how did he go to the toilet if he was forced to use realspace engines to reach Riviera. It must have taken DAYS!
(http://koti.mbnet.fi/reiler/FunkyFreeSpaceStuff/ashgrylls.png)
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Colonol Dekker on January 18, 2012, 10:55:42 am
(http://lh3.ggpht.com/_khqAOpZqHEI/TS8Ror3F23I/AAAAAAAAEX4/sLYyZrcT2q0/applause%5B4%5D.gif)
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Crybertrance on January 18, 2012, 11:12:59 am
I think he must have been GTI or MAYBE SOC? Perchance they were investigating some disturbances in the area? :nervous:
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: deathfun on January 18, 2012, 02:38:12 pm
Dammit, Cyber beat me to it
That's more or less the most plausible answer as the Vasudan patrol could've been the very same thing (SOC equivalent performing behind the lines activity)
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: NeonShivan on January 18, 2012, 03:26:18 pm
I vote for Snuffleupagus because I am not worthy.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Trivial Psychic on January 18, 2012, 04:59:16 pm
Just because this thread reminds me of it, I will link to a six year old topic.

>HERE (http://www.hard-light.net/forums/index.php?topic=39865.msg813133#msg813133)<
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Zacam on January 21, 2012, 07:47:21 pm
According to "Paving the Way" (SM1-06a, FS1) it is possible that Lt. Ash may have been stationed out of Ikeya as communications to both of those systems are found to be lost.

Unfortunately, the problem with that assumption is that there are no known subspace routes that connect Ikeya to Ross 128. Not that this wouldn't be the first time for such an inconsistency or unlisted/contradictory path.

Going by the Canon Node Map alone for FS1, Laramis is the only other connected system, however I'm heavily disinclined to accept that one, as in "The Aftermath" (SM2-01a, FS1) the Command Brief for that imparts that Scientists returning from there are what made the technology for the Flail cannon possible, and this happens WELL after the intro.

However, these systems can be quite large in and of them selves. We have no knowledge of what the sphere of influence is for the Ross 128 system, so it could have still happened there, just a inter-system jump away from the Station. long enough range that it was effectively blind and unable to receive comms from the Patrol.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: KyadCK on January 22, 2012, 03:59:37 am
All depends how long you think it would take to move them.
1st command brief sets the date at 1/10/35
The last mission with a command brief states 3/29/35 (hell of a lot of work for two and a half months huh?)

The Aftermath's command brief states 2/11/35

Would it take a month to get the scientists?
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: LoneKnight on January 27, 2012, 10:49:39 pm
All depends how long you think it would take to move them.
1st command brief sets the date at 1/10/35
The last mission with a command brief states 3/29/35 (hell of a lot of work for two and a half months huh?)

The Aftermath's command brief states 2/11/35

Would it take a month to get the scientists?

>_<  You really think V planned out which exact date each mission would occur on? I'd wager that it was a random narrative / level designer who chose the date at random because it was a mission in the middle of the campaign and he didn't want it to take place before the first mission timeline and after the end mission timeline. Don't look too closely into it.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: KyadCK on January 27, 2012, 10:57:11 pm
All depends how long you think it would take to move them.
1st command brief sets the date at 1/10/35
The last mission with a command brief states 3/29/35 (hell of a lot of work for two and a half months huh?)

The Aftermath's command brief states 2/11/35

Would it take a month to get the scientists?

>_<  You really think V planned out which exact date each mission would occur on? I'd wager that it was a random narrative / level designer who chose the date at random because it was a mission in the middle of the campaign and he didn't want it to take place before the first mission timeline and after the end mission timeline. Don't look too closely into it.

Doesn't matter why its there or if you think its crap. It is there. It is canon. Live with it.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Klaustrophobia on January 29, 2012, 01:04:35 am
methinks some people take the canon WAY too seriously....
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: KyadCK on January 29, 2012, 01:11:37 am
methinks some people take the canon WAY too seriously....

But then we're back to "It's canon, it's law, it is the universe" and nothing fan-made can change this universe. (Although with ST:R we can try really really hard)

There's a special word for those that insist the universe isn't the way it is and keep saying it actually works their way. These people are normally on meds of some kind.
Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: Whitelight on February 09, 2012, 09:36:41 pm
I chose the Bastion as his point of origin..

Sticking with canon would be what the comunity, as a hole would probably want..
As for me, I chose canon, as to why, why not.  :p

Title: Re: Lt Ashlin's launch point. ross 128 (fs1 intro)
Post by: SypheDMar on February 09, 2012, 09:52:22 pm
methinks some people take the canon WAY too seriously....

But then we're back to "It's canon, it's law, it is the universe" and nothing fan-made can change this universe. (Although with ST:R we can try really really hard)
Gotta agree. Canon is canon, even if canon (ST) sucks. The only exceptions are when canon contradicts canon. And even when that happens, anyone can "creatively" come up with a plausible scenario in fanon. Canon can be disregarded in fanon (ST:R :D ) however much you like if you want to.

Canon is like the U.S. Constitution. It is what it is. However, you can amend it anyway you want with awesome/terrible fanon, but the original will never change.