Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Yarn on January 18, 2012, 08:40:25 pm
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Ever since the August 21 Nightly build, the background "glows" in subspace missions have been rendered in front of all objects, except for those that are very close. This makes it difficult to play these missions, especially when you have to be able to see things in the direction of any of those glows.
I have posted this to Mantis several weeks ago (here (http://scp.indiegames.us/mantis/view.php?id=2553)), and it has yet to be noticed. This is a serious bug, and I hope it gets fixed in 3.6.14.
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Fixed 8265. Thanks for reporting this.