Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Tools => Topic started by: Dragon on April 01, 2012, 05:35:40 am

Title: PCS2 scaling problem
Post by: Dragon on April 01, 2012, 05:35:40 am
http://www.mediafire.com/?29jag9cgscq4qh8
When opened in the latest PCS2, this model comes out enormous and any attempts to rescale it cause a crash.
This doesn't happen with older builds without the new BSP code, where it's 500m long.
Also, it's not an April fool. I really have this problem.
Title: Re: PCS2 scaling problem
Post by: Spicious on April 01, 2012, 07:27:40 am
You may wish to consider naming all your subobjects in future.

[attachment deleted by ninja]
Title: Re: PCS2 scaling problem
Post by: Dragon on April 01, 2012, 04:46:36 pm
I couldn't rename that subobject, because of this bug.
Anyway, it works now.