Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: BlasterNT on April 17, 2012, 06:18:32 pm
-
So as a part of my mod, I've been messing with weapon effects lately.
Terran:
(http://dl.dropbox.com/u/215663/EMP%20Transfer/Effects/Bolt%20Point%20Light%20Railgun%20Full.png)
(http://dl.dropbox.com/u/215663/EMP%20Transfer/Effects/CorcioL_Full.png)
(http://dl.dropbox.com/u/215663/EMP%20Transfer/Effects/Gan%20Jiang%20Light%20Anti%20Capital%20Beam.png)
Optil:
(http://dl.dropbox.com/u/215663/EMP%20Transfer/Effects/OLL.png)
Regarian:
(http://dl.dropbox.com/u/215663/EMP%20Transfer/Effects/RLaserL_Full.png)
(http://dl.dropbox.com/u/215663/EMP%20Transfer/Effects/RPlasmaL_Full.png)
Had quite a bit of fun learning how to make these. Does anyone have any tips regarding weapon effects?
-
Neat. I've been stuck with using the effects included with the game and various mods I have.
-
I've found that the best way to go about it is to use big soft brushes to build a white "core", and then blurring and adding cloud layers over that. And a nice energetic color on top.
-
No real advice here, but the first blue bolt, the blue beam and the green bolt at the bottom are impressive
-
They all look like win.
-
Those are very nice! I especially like the first blue bolt, and both Regarian shots.
-
Thanks! Ingame, the blue bolt is a railgun, so it has a tail as well. I tried to embody the "characters" of the weapons into the effects. The terrans use a lot of high energy plasma with a rapid recycle rate, that's barely contained in magnetic bottles, the optils use lasers amplified with focusing crystals, and the regarians employ more focused, low energy bursts of plasma.