Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Daboule on April 25, 2012, 09:55:41 am
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Hi all,
Can somebody provide some advices on the better way to configure the developement environment to compile fsopen on windows and linux?
What compiler do you use, what libraries should I have, the mistakes that I must avoid... every advice that will help me saving some time during the first tests is welcome :D
Thanks.
Daboule
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http://www.hard-light.net/wiki/index.php/Guide_to_FS_Open_on_Linux
For Linux, obviously.
For Windows, refer to this: http://www.hard-light.net/forums/index.php?topic=74840.msg1479356#msg1479356
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Thanks The E.
There are so much things on this forum, I don't know where to start. Sorry for this useless question.
Thanks a lot.
Daboule.
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There are no useless questions, only useless answers.
...like this one. :nervous: