Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: --Steve-O-- on May 10, 2012, 02:43:01 am

Title: Wraith/Uriel Revisited
Post by: --Steve-O-- on May 10, 2012, 02:43:01 am
 :D
not quite done yet...getting close. so close.
and below is the post for the original version w/pics for comparison kicks and giggles
http://www.hard-light.net/forums/index.php?topic=50292.msg1016203#msg1016203
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith2-1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith6-1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith7-1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith8.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith9.png)
Title: Re: Wraith/Uriel Revisited
Post by: Dragon on May 10, 2012, 05:19:06 am
Wow. Lovely. Can't wait for release.
And I see the Archer is a Mass Driver now.
Title: Re: Wraith/Uriel Revisited
Post by: Commander Zane on May 10, 2012, 07:22:19 am
Mother of God. :eek:
Title: Re: Wraith/Uriel Revisited
Post by: Pahkwa-thanh on May 10, 2012, 09:33:38 am
looking really awesome :-)
Title: Re: Wraith/Uriel Revisited
Post by: Rodo on May 10, 2012, 12:00:02 pm
Awesome, now it only needs pilots and that's it!
Title: Re: Wraith/Uriel Revisited
Post by: asyikarea51 on May 10, 2012, 01:40:55 pm
I don't see a... *goes into previous thread* oh, okay.

I don't know why~ brain is refusing to register the differences going from old to new model, even though the new gun is so obvious... maybe it'll look better once out of ts and in-game. Whatever. Still a great looking ship with weapon slots aplenty for show, even without the lighting play. +1 for seated pilots please! XD

One thing I'm curious about, was the gun changed because of BP, or was it personal choice, or is it because fighter beams still... don't feel right? (Haven't touched FSO in a while, if the repeating-trigger-on-hold-down and ??? energy consumption was already resolved, then I'm not aware of it...)
Title: Re: Wraith/Uriel Revisited
Post by: General Battuta on May 10, 2012, 01:57:15 pm
Fighter beams work fine

steveo said:

Quote
I've completely rebuilt the archer cannon. i liked the rail gun idea employed in BP so i purpose built this little kinetic bastard. its way more robust looking than the old solar panel version. on top of that the cover panels fold up in a way that makes way more sense. I've even cooked up a new table version with effects and sound. I'll pass that along in the final product.
Title: Re: Wraith/Uriel Revisited
Post by: asyikarea51 on May 10, 2012, 02:00:40 pm
Whoops. I guess I got distracted by the pictures. Oh well that answers that.
Title: Re: Wraith/Uriel Revisited
Post by: Kolgena on May 12, 2012, 06:05:49 pm
That telescopic ventral gun looks amazing.
Title: Re: Wraith/Uriel Revisited
Post by: mr.WHO on May 15, 2012, 01:52:35 pm
Could we have more screenshots from diffrend angles? Like top and top-side (high angle)?

Edit: Also does your other fightes/bombers from that pack will get ugrade? Like Lancer (BP2 Uhlan) and those two bombers (the fat one and the flat one)?
Title: Re: Wraith/Uriel Revisited
Post by: bigchunk1 on May 15, 2012, 05:05:59 pm
So marevlously detailed. Excellent work. One of my favorite ship designs.

You planning to put people in those cockpits?
Title: Re: Wraith/Uriel Revisited
Post by: --Steve-O-- on May 24, 2012, 12:17:36 am
updates!
ignore the turret...its just a place holder for now.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith10.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith11.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith12.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/wraith13.png)
Title: Re: Wraith/Uriel Revisited
Post by: Dragon on May 24, 2012, 08:14:15 am
Very good. I guess it'll be as optimized as the Reaver?
Title: Re: Wraith/Uriel Revisited
Post by: Black_Yoshi1230 on May 26, 2012, 10:30:21 pm
That looks pretty cool.

Also, I was wondering about the ejection sequence from that ship, and would it be something like this? (http://youtu.be/OtaQbXfrdNA?t=3m3s) Would they need a retrieval crew soon after (such as a Support Ship or nearby frigate being able to tow it out?)