Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: BlasterNT on June 03, 2012, 01:59:27 pm
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(https://dl.dropbox.com/u/215663/EMP%20Transfer/Archer3.png)
(https://dl.dropbox.com/u/215663/EMP%20Transfer/Archer4.png)
(https://dl.dropbox.com/u/215663/EMP%20Transfer/Archer5.png)
Completely unfinal, as evidenced by the unfinished texture, the lack of glows, and unfinished hangar. But I'm kinda sorta "releasing" it because there's something I can't figure out--this ship cannot shoot down fighters at all. More accurately, its turrets take a rather long time to respond (their turnrates themselves are quite quick), and when they do fire, they often aren't pointed at the fighter at all. I can't see a reason for that happening, so I figured I'd ask you guys.
e: Turns out that's because I used "fire down normals" instead of "fire on target". Oh well. Here's a shiny semicomplete ship anyways!
Comes with a few weapon effects and whatnot. Feel free to use.
Thanks for any help!
(oh, and I'm using some BP2 assets as placeholders, so it requires that as a dependency for now)
Download: https://dl.dropbox.com/u/215663/EMP%20Transfer/Archer.zip