Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: --Steve-O-- on June 14, 2012, 02:00:19 pm
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http://www.hard-light.net/forums/index.php?topic=69696.0
is there any documentation as to how one sets up the models to do this? do i just add Fire points and name them lets say
dirkPOD-Fp00 through what ever number of points? or is the naming of the fire points something else entirely?
also,will this work for primary bank models as well? cuz it would be really nice to have gun models use their own fire points instead of having to build the gun to align the barrel the fighters firing points, if that's the case then OMG I'll have a lot more flexability with design.
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you place a single firepoint on the ship, this tells the game where to place the weapon. then in the launcher/cannon model place as many firepoints as wanted on the model where you want the shot to spawn like normal.
to table it up you want for example
$Model File: 10mmx50mm.pof ### this is the missile/shot ###
$External Model File: LCG1.pof ### this is the launcher/cannon ###
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Is this done in PCS2?
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yes firepoints are done in PCS2
edit:
to table it up you want for example
$Model File: 10mmx50mm.pof ### this is the missile/shot ###
$External Model File: LCG1.pof ### this is the launcher/cannon ###
is done table side
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For missile launchers, you can also have multiple firepoints, and have the launcher cycle through them. Just put "chain external model fps" into flags field. You can also disable the "recoil" on rocket launchers with "external model launcher" flag.
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For missile launchers, you can also have multiple firepoints, and have the launcher cycle through them. Just put "chain external model fps" into flags field. You can also disable the "recoil" on rocket launchers with "external model launcher" flag.
you also need the "external model launcher" on secondarys to stop the reload animation on the launcher
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Shouldn't there be a wiki page for this somewhere?
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dont remember hitting a specific page, but with a little reading up on a few pages and a little guess work is how I managed it.
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dont remember hitting a specific page, but with a little reading up on a few pages and a little guess work is how I managed it.
That's how a college class should read, not a wiki. :doubt:
Edit: Oh, wow. Look what I found: http://www.hard-light.net/wiki/index.php/POFCS2Help/HelpHome (http://www.hard-light.net/wiki/index.php/POFCS2Help/HelpHome)