The only instance of a capship making a microjump within the mission area I can remember ended up with the ship blowing up.
I can't remember the name of the campign (or much of anything else, including wether I liked it back in the days - it certainly was before the SCP came along), but it had a Colossus and a few accompanying ships stranded in Shivan space and the Colly's hanger was modifyed to carry two Aeolus instead of strikecraft.
1) Capships take time to recharge their subspace drives (as was mentioned before). 6 times on the same mission would considerably extend the time said mission lasts.
2) GTVA jump drives are supposed to lack in precision. Such maneuvers would be hard and risky to pull off once, let alone 6 times.
5) Defies Shivan, GTA, PVN, GTVA and NTF tactical doctrine as evidenced by the fact that, in decades of almost constant war, it was never done before. Not even once. Not even against the Sathanas (and the Phoenicia really could have used it.)
1) Capships take time to recharge their subspace drives (as was mentioned before). 6 times on the same mission would considerably extend the time said mission lasts.
2) GTVA jump drives are supposed to lack in precision. Such maneuvers would be hard and risky to pull off once, let alone 6 times.
5) Defies Shivan, GTA, PVN, GTVA and NTF tactical doctrine as evidenced by the fact that, in decades of almost constant war, it was never done before. Not even once. Not even against the Sathanas (and the Phoenicia really could have used it.)
These three things are based on fan inference rather than solid evidence, and as such should be considered suggestions at most. Even the recharge thing is mainly us trying to explain behavior in the missions.
The second is particularly weak, and I don't think there's any real evidence at all for it, it's just become an accepted canard.
The Galatea will jump into Antares, reset its coordinates, then jump to Beta Aquilae.
1) Tenderizer (amongst others, but it's the example that first comes to my mind. It's established canon by now).
2 and 5) Yes, these are weaker. And yet I have to cite: The Great Hunt. Bearbaiting. Or that mission where the Psamtik was destroyed. Even High Noon (the Sathanas still had the rear beam, and superior subspace drives. So why didn't it repositioned itself?).
King's Gambit. An Orion-class destroyer was able to jump again with remarkable speed. In fact, under the hood in FRED and probably if you were a particularly diligent pilot in the game, you'd realize that the restriction against NTF ships jumping out has to do with distance from the node, not drive recharge.Granted.
Great Hunt features a sensor-damping nebula that must be searched, the positions of enemy units are not known, and any number of reasons could be constructed why it would be best done the way it is.FS1's The Great Hunt. The Galatea jumped too far away from the Lucifer (lack of precision), and didn't repositioned itself to catch up (drive recharging, lack of precision).
Bearbaiting could be down to a host of tactical factors and assumes the GTVA knew things about the Sathanas they might not.Fair enough.
The Psamtik's destruction is actually an argument against this as it is stated to have misjumped when its jump is inaccurate.Not sure. Granted.
And finally, you're A: assuming the Sathanas has superior drives, which is never statedIt's stated by Petrarch that the Shivan's possess "advanced subspace technologies" and can use nodes too unstable for the GTVA. Whether the Sathanas uses regular Shivan drives is unknown, but there's no reason to assume otherwise.
and B: assuming things about the way the Shivans think which are never stated.Well, granted again.
That being said, it'd be perfect for a gag campaign mission.You just gave me a very good idea...
A gag campaign could always do subspace musical chairs. Or even worse, subspace chess.
Axem, why aren't you FREDding this already? Admiral Cauldron could totally play musical subspace chess with Admiral Iron in the next JAD. :DA gag campaign could always do subspace musical chairs. Or even worse, subspace chess.
musical subspace chess????
My impression of that mission was that the Bastion didn't misjump, but underestimated the Lucifer.QuoteGreat Hunt features a sensor-damping nebula that must be searched, the positions of enemy units are not known, and any number of reasons could be constructed why it would be best done the way it is.FS1's The Great Hunt. The Galatea jumped too far away from the Lucifer (lack of precision), and didn't repositioned itself to catch up (drive recharging, lack of precision).
My impression of that mission was that the Bastion didn't misjump, but underestimated the Lucifer.QuoteGreat Hunt features a sensor-damping nebula that must be searched, the positions of enemy units are not known, and any number of reasons could be constructed why it would be best done the way it is.FS1's The Great Hunt. The Galatea jumped too far away from the Lucifer (lack of precision), and didn't repositioned itself to catch up (drive recharging, lack of precision).
They thought they'd end up very close to the Lucy, but the Shivan ship was far closer to the node than the GTA would have thought possible.
While that mission does give credence to the GTA not having the ability to do microjumps in the FS1 era, that doesn't even mean for sure that they couldn't have done it in the FS2 era, much less set any boundaries for a mod.
That's not what I'm planning to do.Of course not! So you must be planning...
That's not what I'm planning to do.Of course not! So you must be planning...Spoiler:A FLEET-WIDE PICARD MANEUVER!!!Sorry, couldn't resist. :lol:
Say, What about beam-freeing? I recall the Psamtik had to "power up photon beam cannons" and "commence plasma core insertion", or something along those lines, when she destroyed the Belisarius. That was just after coming out of subspace. IF, and only IF, the beams have to be turned off before a jump, and then on again, that could explain why microjumps are so rare. But maybe it's just my memory playing tricks again. Or perhaps that was just Kafhre's way of asking for a hamburger and fries in proper etiquette, considering his position relative to the emperor and the color of their underwear that day. :p
Woohoo! First post I redact without ANY help from Google translate and Merriam-Webster. I hope it's readable. :nervous:
Axem, why aren't you FREDding this already? Admiral Cauldron could totally play musical subspace chess with Admiral Iron in the next JAD. :DA gag campaign could always do subspace musical chairs. Or even worse, subspace chess.
musical subspace chess????
Your memory is right, but on the other hand the sequence to power up the beams takes just as long as the speech of the Psamtiks CO need to finish, which is something around 5 seconds and would most likely have been shorter if the good admiral had just said "destroy them". He probably liked theatric speeches :lol:
Say, What about beam-freeing? I recall the Psamtik had to "power up photon beam cannons" and "commence plasma core insertion", or something along those lines, when she destroyed the Belisarius. That was just after coming out of subspace. IF, and only IF, the beams have to be turned off before a jump, and then on again, that could explain why microjumps are so rare. But maybe it's just my memory playing tricks again.
Say, What about beam-freeing? I recall the Psamtik had to "power up photon beam cannons" and "commence plasma core insertion", or something along those lines, when she destroyed the Belisarius. That was just after coming out of subspace. IF, and only IF, the beams have to be turned off before a jump, and then on again, that could explain why microjumps are so rare. But maybe it's just my memory playing tricks again.
i now have a mental image of a bunch of cap ships arranged in a grid facing the player about 20 km or so away, micro-jumping to move as chess pieces. the colossus should be the queen and do the baseball bat thing when it captures an opposing piece. orions for the rooks, hecates for the bishops, etc. i'm thinking fenris for the pawns.
The Psamtik was going in to save a convoy from hostiles. Unless something broke down right before or during the jump, who in his right mind would choose that particular moment for weapons maintanance?Say, What about beam-freeing? I recall the Psamtik had to "power up photon beam cannons" and "commence plasma core insertion", or something along those lines, when she destroyed the Belisarius. That was just after coming out of subspace. IF, and only IF, the beams have to be turned off before a jump, and then on again, that could explain why microjumps are so rare. But maybe it's just my memory playing tricks again.
Or the beams were offline because they were down for maintenance. Upon seeing combat, his engineers stopped repairing the existing plasma core, and just installed a spare instead.
The Psamtik was going in to save a convoy from hostiles. Unless something broke down right before or during the jump, who in his right mind would choose that particular moment for weapons maintanance?Say, What about beam-freeing? I recall the Psamtik had to "power up photon beam cannons" and "commence plasma core insertion", or something along those lines, when she destroyed the Belisarius. That was just after coming out of subspace. IF, and only IF, the beams have to be turned off before a jump, and then on again, that could explain why microjumps are so rare. But maybe it's just my memory playing tricks again.
Or the beams were offline because they were down for maintenance. Upon seeing combat, his engineers stopped repairing the existing plasma core, and just installed a spare instead.
It takes time to recharge your jump driveExcept that, as we've already established, there's nothing in canon to confirm that.
It was perfectly coherent except for "First post I redact".Well, then it was quite good for the first try. :p
He probably liked theatric speeches :lol:Cheesy, poorly-delivered and grossly-overacted theatric speeches, if you ask me. In my mind the whole scene sounded like...
It takes time to recharge your jump driveExcept that, as we've already established, there's nothing in canon to confirm that.