Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Zeronet on June 09, 2002, 11:43:30 am

Title: WIP- Dropship
Post by: Zeronet on June 09, 2002, 11:43:30 am
My first true model now i discovered an extra feature on the sweep option. Its all made from two subobjects and the main structures done, but i need some input and opinions on anything i could change etc. Im going to need to add another subobject to the back to do the engines and then the landing gear and turrets need adding. The Red sections are weapons and the blue is where the troops debark and tanks debark.

(http://terransyndi.homestead.com/files/dropship.jpg)
Title: WIP- Dropship
Post by: Ulundel on June 09, 2002, 11:48:10 am
Could use some more detail, it's kinda flat right now. Maybe you could extrude something there a little bit, try. :)
Title: WIP- Dropship
Post by: Zeronet on June 09, 2002, 12:53:17 pm
It needs flat parts, otherwise it wouldnt fly properly.
Title: WIP- Dropship
Post by: Ulundel on June 09, 2002, 01:57:40 pm
Yeah, I know. But you should make it more alive. It even doesen't look like a craft. BTW what prog did you use.
Title: WIP- Dropship
Post by: an0n on June 09, 2002, 02:06:48 pm
Meshsmooth it all and make it a little less sysmetrical.
Title: WIP- Dropship
Post by: Zeronet on June 09, 2002, 02:08:05 pm
Truespace 5. Its a spaceship/dropship. Based somewhat on the Trade Federation thingy.
Title: WIP- Dropship
Post by: Zeronet on June 09, 2002, 02:09:30 pm
Quote
Originally posted by an0n
Meshsmooth it all and make it a little less sysmetrical.


Its suppose to be Symetrical. Anyone what is Meshsmooth?
Title: WIP- Dropship
Post by: an0n on June 09, 2002, 02:12:48 pm
It makes the mesh smooth. Its a modifier that's in most 3D programs. Makes a ****load of new polys and makes everything nice and non-sharp. I think it called quading or some **** in TS, but I can't remember if that rounds the edges or not.
Title: WIP- Dropship
Post by: Zeronet on June 09, 2002, 02:16:57 pm
Oh that terrible thing. Smooth Quad Divide. Mucks everything up, makes flat areas mountains etc.