Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kazan on June 09, 2002, 06:43:17 pm
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topic pretty much explains it. I'd like to have a WC Privateer-like fork of the engine, pretty much same basic operating of Wing Commander Privateer [NOT Priv2!] I have the full sector map and other reference materials [like all 10 games] [i'll author the Galaxy.tbl, and individual sector tables in my idea]
As it's obvious im a WingCommanderophile :D
I'll help as much as i can naturally.
[hello to anyone from WCNews reading this - if you have a comment either email me or post it on here since i don't visit the WCnews boards that much]
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hi, i'm creating a similar project called Wing Commander Universe. We're using the vegastrike engine and we plan to create a privateer online game.the game will feature the entire universe map. over 500 starsystems. and is set during privateer and wc3. the ships that will be in the game are every craft from wc1-3 and super wing commander, privateer and wc armada. I have already built most of new detroit and it will soon be implemented. our planets are full sized. for more info i am often on #wing-commander on dalnet.
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yeah... vegastrike sucks, but if you catch me on ICQ i can help you brainstorm ideas on sector-data storage, etc
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k, i'll contact you ASAP
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well,
i hope you will make it, good luck:)
i will be surely a player of that game:)
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This is most interesting... I suggest you take a look at the new forum Intitled The Privateer Project and maybe move the talk down there.
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http://dynamic4.gamespy.com/~freespace/forums/forumdisplay.php?s=&forumid=64