Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Thorn on June 10, 2002, 05:50:17 pm
-
(http://www.3dap.com/hlp/hosted/tap/renders/io_thumb.jpg) (http://www.3dap.com/hlp/hosted/tap/renders/ifonly.jpg)
Thanks to Alikchi for the HUD...
-
HERETIC
INFIDEL
YOU MUST NOW DIE FOR YOU HAVE CONDEMND YOUR GAME!
bahaha
it DOES look like freespace bro
-
First impression: beautiful, wonderful, absolutely amazing :D
Second thought (where i actually think :p):
1. add dots on the radar for the ships present
2. it looks like the Rakshasa is cut clean, if the 2 Deimos beams are actually cutting the thing apart, then shouldnt it be 3 parts instead of 2? and shouldnt more of it be missing with a fewsmaller explosions instead of 2 halves and one big explosion?
just my 2 cents, excellent render one way or the other.
-
1. Working on it...
2. Where the rightmost beam is hitting is where the reactor is... hence the large explosion.. smaller blasts wont have time to show, cause that thing is going up quick....
-
well, i still think it'd look better without the beams shooting through a big explosion...just my opinion
-
Did anyone else see the volumetric Perseus shadow? ;7
-
Yep. Not volumetric, though.
-
Cool concept! :yes:
-
Source Code people take not - this is what we work towards!
Seriously... that looks incredible. If that was in game graphics and the game was £200 I would save to buy it.
-
Very Nice.. :)
:jaw: