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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: --Steve-O-- on July 24, 2012, 03:16:41 pm

Title: Federal Navy revision project
Post by: --Steve-O-- on July 24, 2012, 03:16:41 pm
Starting from the ground up now.
Lancer/Uhlan rebuilt from scratch, here are some wip screenies!


(http://i67.photobucket.com/albums/h308/t64smyhotrod/lancer3-1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/Lancer1-1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/lancer2-1.png)
Title: Re: Federal Navy revision project
Post by: Commander Zane on July 24, 2012, 03:31:58 pm
Loving it. :D
Title: Re: Federal Navy revision project
Post by: Nyctaeus on July 24, 2012, 03:57:28 pm
White outlines of the cockpit are not pretty -____-, otherwise it's great! :yes:
Title: Re: Federal Navy revision project
Post by: Commander Zane on July 24, 2012, 03:58:49 pm
Notice the majority of the cockpit isn't textured. :blah:

And the post says WiP.
Title: Re: Federal Navy revision project
Post by: blowfish on July 24, 2012, 04:48:58 pm
Nice :D :yes:

But dare I ask...

How many maps does it use ... how  much map is shared by multiple parts of the fighter... :nervous:
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on July 24, 2012, 05:52:10 pm
it'll use only 2 20482 maps. everything currently textured is one map, the other will eliminate the hideous white cockpit and canopy frame and map the cpit interior parts and debris. currently the wings, engines and anything that can be mirrored or is duplicated share map space. for the most part its built like it was cut down the middle and the halves mirrored. AO bake should not be to much of a pill i think/hope :nervous:. may not need to AO bake though as I'm starting to shade and illuminate (glow map) things by hand, I'm still working on my proficiency with that.
Title: Re: Federal Navy revision project
Post by: Col. Fishguts on July 24, 2012, 06:29:39 pm
Me likes :yes: , could you show a wire frame view (maybe also compared to the old one)?
Title: Re: Federal Navy revision project
Post by: Kobrar44 on July 25, 2012, 07:20:55 am
Why not make a single 2kx4k map? It doesn't make much difference but I'm always curious why people don't do this.
Title: Re: Federal Navy revision project
Post by: redsniper on July 25, 2012, 08:31:25 am
It's better to make them square. Honestly, I forget why exactly. It has to do with how video cards handle textures or it helps with compatibility or something. 'Course I might be totally wrong though...

EDIT: square and powers of two, that is.
Title: Re: Federal Navy revision project
Post by: MatthTheGeek on July 25, 2012, 08:40:22 am
Powers of two are required for DDS mipmaps, but that is a totally separate point from the square vs non-square issue.
Title: Re: Federal Navy revision project
Post by: TwentyPercentCooler on July 25, 2012, 09:04:37 am
Ye gods that's a sexy beast. The Uhlan was always my go-to fighter in WiH...it's missing reverse thrust but it's a lot harder to hit than the Kent; and yet, it was always my least favorite of the Fed fighters, looks-wise.

So much for that.

In the interests of not just posting to say, "Hurr it looks good," does anyone else think the thruster nozzles always looked a bit too small on the Uhlan? I like the design, I just don't think they look big enough for the ship.
Title: Re: Federal Navy revision project
Post by: MatthTheGeek on July 25, 2012, 09:11:34 am
Well, it doesn't need huge thrusters given its size (compared to both the Uriel and the Kent) and its top speed (compared to the Kent).
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on July 25, 2012, 10:29:35 am
Steve-O, you can be really inconsiderate sometimes. In this heat, with the Olympic rush in London, you expect me to look at these, then stand in a cramped carriage in muggy humid heat. Squashed up against sweaty business people.. With A MASSIVE BONER cause the upgrade's are so AWESOME??
Title: Re: Federal Navy revision project
Post by: FreeSpaceFreak on July 25, 2012, 12:35:50 pm
Hell yeah :yes:

Out of curiosity, why do you never model a pilot in your cockpits?
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on July 25, 2012, 04:01:03 pm
Hell yeah :yes:

Out of curiosity, why do you never model a pilot in your cockpits?
I...uhhh...mmmm, cant model people very well yet. i've got a prototype i'll tinker with every once in a while, still not happy with it yet. by the end of the fighter upgrade run i should have one though.

Steve-O, you can be really inconsiderate sometimes. In this heat, with the Olympic rush in London, you expect me to look at these, then stand in a cramped carriage in muggy humid heat. Squashed up against sweaty business people.. With A MASSIVE BONER cause the upgrade's are so AWESOME??
forgiveness, please! would the black censor bar help?
(http://i67.photobucket.com/albums/h308/t64smyhotrod/LancerLOL.png)


here is a comparrison.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/lancer7.png)
Title: Re: Federal Navy revision project
Post by: Unknown Target on July 25, 2012, 05:19:19 pm
I'd have to see it with some more lighting or something; right now it's really hard to make out different sections of the craft; the extra wings and intakes around the rear of the body all blend together in a mass. Some texture variation would really help.
Title: Re: Federal Navy revision project
Post by: Dragon on July 26, 2012, 12:50:53 pm
Wow. First the Wraith, now this. Great work.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on July 30, 2012, 01:02:20 pm
some more texture progress. finally got the canopy frame commited to a map, and the gun/missile pods finally have a proper paint job. still have to to the cpit...and gunmounts...
(http://i67.photobucket.com/albums/h308/t64smyhotrod/lancer8.png)
Title: Re: Federal Navy revision project
Post by: Dragon on July 30, 2012, 01:12:14 pm
Very good, can't wait for the cockpit.
Title: Re: Federal Navy revision project
Post by: Sarafan on July 30, 2012, 10:04:49 pm
Awesome model but am I the only one who's seeing this and remembering the russian Saber from Starlancer?
Title: Re: Federal Navy revision project
Post by: Dragon on July 31, 2012, 03:18:12 am
Not really. IIRC, Steve-O once stated he based the Lancer on the Saber (it was a long time ago, back when the Mk.1 version was still WIP).
Title: Re: Federal Navy revision project
Post by: Kobrar44 on July 31, 2012, 04:14:32 am
Awesome model but am I the only one who's seeing this and remembering the russian Saber from Starlancer?
I can see it too. What about it anyway? It's a good design.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on August 01, 2012, 10:35:47 pm
Awesome model but am I the only one who's seeing this and remembering the russian Saber from Starlancer?
i did base this loosely on the sabre. i liked the wing profile of the sabre and worked into the lancer. Starlancer was fun.
Title: Re: Federal Navy revision project
Post by: Sarafan on August 01, 2012, 11:36:48 pm
Awesome model but am I the only one who's seeing this and remembering the russian Saber from Starlancer?
i did base this loosely on the sabre. i liked the wing profile of the sabre and worked into the lancer. Starlancer was fun.


Yeah, its the wing profile that reminded and just because of that I went and installed Starlancer again, thanks for that. ;)
Title: Re: Federal Navy revision project
Post by: Hades on August 02, 2012, 01:31:12 am
Awesome model but am I the only one who's seeing this and remembering the russian Saber from Starlancer?
i did base this loosely on the sabre. i liked the wing profile of the sabre and worked into the lancer. Starlancer was fun.
<3

glad to see another fan of Starlancer around here :)
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on August 07, 2012, 03:41:27 pm
Oh I love starlancer toooooo.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on August 21, 2012, 12:41:14 pm
some toys im going to ship with the lancer.
AvengerIII
Dirk
Dirk pod
Dirk pod high capacity


(http://i67.photobucket.com/albums/h308/t64smyhotrod/gun1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/missile1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/pod1.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/pod2.png)
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on August 21, 2012, 12:47:38 pm
If i die in space, YOU and you alone will be responsible for designing my space-coffin.....
Title: Re: Federal Navy revision project
Post by: Dragon on August 21, 2012, 02:04:46 pm
Looks lovely. Did you also make new effects for the Avenger III?
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on August 24, 2012, 02:39:00 pm
effects are under way as well.
and i shall build the ultimate space coffin. this thing will be carl resistant and armed with enough weaponry to start a small war, heck its mere existance will be a war crime! hehe....space coffin.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on August 27, 2012, 11:37:52 am
 done    :nod:
(http://i67.photobucket.com/albums/h308/t64smyhotrod/Lancer9-2.png)

                                                                          <<<clicky>>>
                                                       http://www.mediafire.com/?0iia1dqeowoap2t                               
Title: Re: Federal Navy revision project
Post by: Kobrar44 on August 27, 2012, 11:51:50 am
I love your texture job. It looks really metallic.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on August 27, 2012, 12:04:10 pm
Heil my Master! :yes:
Title: Re: Federal Navy revision project
Post by: Dragon on August 27, 2012, 12:10:15 pm
Very good. What are you reworking next? Personally, I have a thing for the Banshee.
Title: Re: Federal Navy revision project
Post by: MatthTheGeek on August 27, 2012, 12:14:43 pm
That

is so many levels of awesome.
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on August 27, 2012, 01:15:26 pm
Kudos.!!!

 Vexor nextor?


After a rest of course.
Title: Re: Federal Navy revision project
Post by: MatthTheGeek on August 28, 2012, 04:17:28 am
Updated the wiki page (http://www.hard-light.net/wiki/index.php/FTF_Lancer) for great justice.
Title: Re: Federal Navy revision project
Post by: Crybertrance on August 28, 2012, 06:25:49 am
Can this be used as a drop-in replacement for WiH? (please say yes, PLEASE) :P
Title: Re: Federal Navy revision project
Post by: Dragon on August 28, 2012, 06:33:08 am
It might take some tweaking, but should be usable. Which reminds me, it's one of things I need to test.
Title: Re: Federal Navy revision project
Post by: TwentyPercentCooler on August 28, 2012, 07:34:45 am
Good lord, Steve-O. Are you trying to turn the Lancer/Uhlan into my favorite Fed fighter?

That is a really, really impressive texture job. It actually looks like metal. I don't texture (well) and I still know what a devil metal is to get right.
Title: Re: Federal Navy revision project
Post by: Col.Hornet on August 28, 2012, 11:24:20 am
I just loved it :D It will land in my mod for sure. Can't wait to see next refreshed ships.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on September 06, 2012, 11:51:37 pm
Paveway XII missile and pod,
(http://i67.photobucket.com/albums/h308/t64smyhotrod/PvWyXII.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/PvWyXIIext.png)

And the next fighter up for a complete rebuild....the jackal
(http://i67.photobucket.com/albums/h308/t64smyhotrod/Jackal1.png)
Title: Re: Federal Navy revision project
Post by: An4ximandros on September 07, 2012, 12:10:06 am
(http://i977.photobucket.com/albums/ae259/zdadthrice/Web%20Avatars/Picard_full_of_win-1.jpg)
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on September 07, 2012, 01:49:57 am
Motion to rename the new jackal the FTF madesexwee?
Title: Re: Federal Navy revision project
Post by: Crybertrance on September 07, 2012, 06:27:27 am
Oh man, this thread is so cool!  :pimp:

The model's looking great! :nod:
Title: Re: Federal Navy revision project
Post by: Dragon on September 07, 2012, 10:02:01 am
Incredible. I always liked Jackal's engines.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on October 02, 2012, 01:37:55 pm
time for an update. i changed the primary and secondary locations and design to cut down the amount of animated parts which in turn looks better i think...more streamlined. it still has the same number launch points and capacities for compatibility sake.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/jackal2.png)
Title: Re: Federal Navy revision project
Post by: Kobrar44 on October 02, 2012, 02:49:54 pm
Man, where did you learn to texture like this? Would you release a source .psd?
Title: Re: Federal Navy revision project
Post by: Thaeris on October 02, 2012, 04:05:32 pm
What's with the asymetric tailfins?
Title: Re: Federal Navy revision project
Post by: Kobrar44 on October 02, 2012, 04:11:23 pm
What's with the asymetric tailfins?
Normal and AB state. If you look here (http://www.youtube.com/watch?v=0Hp5FCqRORk), you'll understand.
Title: Re: Federal Navy revision project
Post by: Dragon on October 03, 2012, 08:54:07 am
I see two guns and two missile banks, where's the rest? Could you post a shot of the underside?
Title: Re: Federal Navy revision project
Post by: MatthTheGeek on October 03, 2012, 10:58:00 am
Y u no p3d ?
Title: Re: Federal Navy revision project
Post by: esarai on October 03, 2012, 01:33:41 pm
 :jaw:

... I can't step to this.  At all.  It's so damn pretty...

I'm like an infant doodling in crayon sitting next to goddamn da Vinci.  I don't know whether to get drunk or just give up modeling all together.

+! digicookie to whoever gets that reference.
Title: Re: Federal Navy revision project
Post by: Eiswolf on October 03, 2012, 04:15:57 pm
 :yes: Looks very good. I hope i can make in the future also looking good models and textures.

How Mod this is? Is it still WiP?
Title: Re: Federal Navy revision project
Post by: General Battuta on October 03, 2012, 04:17:19 pm
These are WiP shots of a remake of an existing, released ship.
Title: Re: Federal Navy revision project
Post by: Eiswolf on October 03, 2012, 04:21:14 pm
From Blue Planet? Looks very good. I think when i have time i must play this game but to time the RL will eat my time ^^
Title: Re: Federal Navy revision project
Post by: SaltyWaffles on October 14, 2012, 02:55:19 pm
'Dat Uhlan...I can't describe the awesomeness.

As for the Kent...it looks good so far, but I can't help but wonder--why prioritize the Kent? It already looks great and detailed, as does the Uriel...and, well, the Izra'il, Durga, and Vajradhara(sp?). If anything, the Aiinsari needs a bit of a makeover to match the aesthetic and detail of the rest of the UEF craft. And the Lao Tze--as cool as it looks--suffers from extremely poor gun placement (aside from its double-Cavalier bank)--it's hard as hell to hit anything with four of its six guns, as the gun ports are further apart than an Artemis' width and height (just off the top of my head guess, just to convey the idea).

That said, your work is absolutely amazing, so any of the stuff you do is a great service to FSO.
Title: Re: Federal Navy revision project
Post by: Droid803 on October 14, 2012, 03:21:33 pm
Because The Aiinsari and Lao Tze are not made by Steve-O AFAIK?
I donno who made the Aiinsari, but the current Lao Tze is a HEF Blizzard by Vengence. Both of which look rather out of place with the rest of the UEF fighters which otherwise look very similar.
The Blizzard was designed with autoaim/autoconverge in mind, I feel, and it works fine when it has those. But that's neither here nor there, it's not by Steve-O and it doesn't really need to be re-made at all. I don't get why you're talking about those two in this thread. This is not the BP forum yo.

and please stop using the BP names outside of the BP forum, show a bit of respect to the people who made it and named it originally you know?

I would love to see an optimized remake of the MiG though. It's a cool ship, and I'd love to see it back as the Lao Tze in BP.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on October 14, 2012, 04:59:15 pm
Aiinsari? It's probably old version of the Scooby Doo's heavy stealth fighter... Nighthawk perhaps
Title: Re: Federal Navy revision project
Post by: General Battuta on October 14, 2012, 05:05:22 pm
Yeah, it's the Nighthawk, and it's not too pretty. But so it goes.
Title: Re: Federal Navy revision project
Post by: Dragon on October 14, 2012, 05:11:32 pm
Actually, I think it looks just fine. The new Nighthawk is slightly better, but lacks the 5th gunpoint.
Title: Re: Federal Navy revision project
Post by: TwentyPercentCooler on October 14, 2012, 06:10:36 pm
I just can't get over it looking like the fictional F-19, which was in one of my favorite old DOS flight sims by Microprose.

The new Kent looks absolutely spiffing. Can't wait to drop a few kidneys and blow stuff up in it.  :D
Title: Re: Federal Navy revision project
Post by: SypheDMar on October 15, 2012, 02:39:03 pm
I would love to see an optimized remake of the MiG though. It's a cool ship, and I'd love to see it back as the Lao Tze in BP.
With the MiG, the actual modeler  (Steve "Coolhand" Tyler ) only gave BP permission to use it provided that the credits are given to him. He only gave it to BP because it was never supposed to be released in the first place, but BP2 already used it, so he didn't blame the team for the confusion.

I sent him a personal message to find out about this some months ago.
Title: Re: Federal Navy revision project
Post by: SaltyWaffles on October 17, 2012, 10:00:33 pm
Because The Aiinsari and Lao Tze are not made by Steve-O AFAIK?
I donno who made the Aiinsari, but the current Lao Tze is a HEF Blizzard by Vengence. Both of which look rather out of place with the rest of the UEF fighters which otherwise look very similar.
The Blizzard was designed with autoaim/autoconverge in mind, I feel, and it works fine when it has those. But that's neither here nor there, it's not by Steve-O and it doesn't really need to be re-made at all. I don't get why you're talking about those two in this thread. This is not the BP forum yo.

and please stop using the BP names outside of the BP forum, show a bit of respect to the people who made it and named it originally you know?

I would love to see an optimized remake of the MiG though. It's a cool ship, and I'd love to see it back as the Lao Tze in BP.

Ah, that would explain a lot. As for the names thing--I simply didn't know who/what the originals were or were by, but I had to convey what I was referencing somehow.

I brought up the other UEF fighters because this thread is titled 'Federal Navy revision project'--I thought the other Federal fighters were on-subject, but I guess I was mistaken about that; sorry. Do I understand correctly, that Steve-O made (or was a primary creator of) these models and is doing a remake of most/all of them? I vaguely recall the original names for the Uhlan, Kent, and Uriel being something like Lancer, Jackal, and Wraith, but I can't remember if those were simply old names or the original models.

I've never heard of the Nighthawk as a model before, so thanks for clearing that up (Doesn't look bad at all, just kind of clashes a bit with the aesthetic of the other UEF craft); I'm curious about where it has been used beforehand.

Also, I forgot to mention before: the new models/looks of the various missiles and missile pods look amazing. Really helps to give the various weapons (in any mod) some memorable character, in a way.
Title: Re: Federal Navy revision project
Post by: Droid803 on October 17, 2012, 10:09:29 pm
Because The Aiinsari and Lao Tze are not made by Steve-O AFAIK?
I donno who made the Aiinsari, but the current Lao Tze is a HEF Blizzard by Vengence. Both of which look rather out of place with the rest of the UEF fighters which otherwise look very similar.
The Blizzard was designed with autoaim/autoconverge in mind, I feel, and it works fine when it has those. But that's neither here nor there, it's not by Steve-O and it doesn't really need to be re-made at all. I don't get why you're talking about those two in this thread. This is not the BP forum yo.

and please stop using the BP names outside of the BP forum, show a bit of respect to the people who made it and named it originally you know?

I would love to see an optimized remake of the MiG though. It's a cool ship, and I'd love to see it back as the Lao Tze in BP.

Ah, that would explain a lot. As for the names thing--I simply didn't know who/what the originals were or were by, but I had to convey what I was referencing somehow.

I brought up the other UEF fighters because this thread is titled 'Federal Navy revision project'--I thought the other Federal fighters were on-subject, but I guess I was mistaken about that; sorry. Do I understand correctly, that Steve-O made (or was a primary creator of) these models and is doing a remake of most/all of them? I vaguely recall the original names for the Uhlan, Kent, and Uriel being something like Lancer, Jackal, and Wraith, but I can't remember if those were simply old names or the original models.

I've never heard of the Nighthawk as a model before, so thanks for clearing that up (Doesn't look bad at all, just kind of clashes a bit with the aesthetic of the other UEF craft); I'm curious about where it has been used beforehand.

Also, I forgot to mention before: the new models/looks of the various missiles and missile pods look amazing. Really helps to give the various weapons (in any mod) some memorable character, in a way.

Okay Salty, for reference, the ships by Steve-O in the Federal Navy (which is not referring to the UEF navy), and what they are used for in BP.

Lancer -> UEF Uhlan
Jackal -> UEF Kentauroi
Wraith -> UEF Uriel
Banshee -> UEF Izrail
MiG -> UEF Lao Tze (old model)
Thor ->
Reaver -> UEB Lapith
Saracen -> UEB Durga
Hell Raiser -> UEB Vajradhara

Torrent -> UEC Sanctus
Hyperion -> UEFg Karuna
Tethis -> UEFg Narayana
Vexor ->  UED Solaris (old model)


...am I missing any? I don't think so...
Title: Re: Federal Navy revision project
Post by: General Battuta on October 17, 2012, 10:27:29 pm
Steve-O made the MiG? I thought it was somebody else.
Title: Re: Federal Navy revision project
Post by: Droid803 on October 17, 2012, 10:33:12 pm
Yeah, it was someone else, but Steve-O converted it.
Title: Re: Federal Navy revision project
Post by: SypheDMar on October 17, 2012, 10:34:47 pm
Yup. Coolhand made it and allowed BP to use it as long as proper credit was given. I mentioned this a few posts back.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on October 18, 2012, 12:46:39 pm
more updates. still truckin' along on this. just finished the engines last night.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/jackal5.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/jackal4.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/jackal3.png)

and to compare the old with the new.

(http://i67.photobucket.com/albums/h308/t64smyhotrod/JackalCruise1.jpg)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/JackalBurn2.jpg)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/JackalBurn3.jpg)
Title: Re: Federal Navy revision project
Post by: Dragon on October 18, 2012, 01:28:58 pm
Wow. Those top launchers look badass. And the cannons, I love your sliding cannons.  :yes:
Title: Re: Federal Navy revision project
Post by: An4ximandros on October 18, 2012, 01:42:11 pm
(http://25.media.tumblr.com/tumblr_m1z9dwx1HS1r5jtugo1_500.gif)
You almost make me depressed that my 3D skills are ****.
Title: Re: Federal Navy revision project
Post by: SaltyWaffles on October 20, 2012, 06:51:23 pm
(http://25.media.tumblr.com/tumblr_m1z9dwx1HS1r5jtugo1_500.gif)
You almost make me depressed that my 3D skills are ****.

 :jaw:

I shed a tear at the beauty/awesomeness/extensive detail.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on November 08, 2012, 04:37:28 am
an update.
texture progress on the hull-- added wear and tear, resolved the main gun issues (went through 4 version....ugghhh), completed hierarchy for moving parts and set them up for conversion....hmm what else....finally ready to move on to the missile launcher and cockpit, that is always good....you got to see the engines, took care of that...ummm....think that's it...been kinda slow going.

(http://i67.photobucket.com/albums/h308/t64smyhotrod/jackal6.png)

oh and a close up of the main guns of the jackal, the Alliance made and FCN modified UM-5A Tachyon cannon.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/UM-4.png)




Title: Re: Federal Navy revision project
Post by: Phantom Hoover on November 08, 2012, 07:06:58 am
What's the deal with that thing above and behind the cockpit?
Title: Re: Federal Navy revision project
Post by: Darius on November 08, 2012, 07:18:16 am
I'm guessing it's a replacement for the primary bank that was previously below the cockpit. Looking pretty damn cool.

I'm also enjoying the hexed tailfin business and the wing stripes.
Title: Re: Federal Navy revision project
Post by: Rodo on November 08, 2012, 09:14:20 am
smoking hot!
Title: Re: Federal Navy revision project
Post by: Phantom Hoover on November 08, 2012, 09:25:18 am
I'm guessing it's a replacement for the primary bank that was previously below the cockpit. Looking pretty damn cool.

It can't be; those guns are still in their old position. Is it a missile bank, I wonder?
Title: Re: Federal Navy revision project
Post by: The E on November 08, 2012, 09:36:27 am
That would be my guess, since the foldout launcher that used to be in the same space seems to be gone.
Title: Re: Federal Navy revision project
Post by: Dragon on November 08, 2012, 11:37:04 am
Yes, it's most likely a two-tube missile bank. A great looking one, I might add. Also, I love the UM-5A. Can't wait to see it in action (you do have a new effect for it, right?).
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on December 02, 2012, 09:09:41 am
I still have a few things to tweak with the glow map, actually POF and table it, then.... done. for now i proofed it to make sure it would convert with no hiccups and i am proud to report NO hiccups!
(http://i67.photobucket.com/albums/h308/t64smyhotrod/jackal7.png)
Title: Re: Federal Navy revision project
Post by: Dragon on December 02, 2012, 09:13:55 am
Wow. I'm speechless.  :eek2:
Title: Re: Federal Navy revision project
Post by: SypheDMar on December 02, 2012, 12:08:29 pm
That's hot!
Title: Re: Federal Navy revision project
Post by: Crybertrance on December 02, 2012, 12:45:06 pm
You have some awesome texturing skill there Steve-O  :nod:. Looking at that model, I could literally taste the metal in my mouth.
Title: Re: Federal Navy revision project
Post by: An4ximandros on December 02, 2012, 12:50:27 pm
STEVE-O ! How JU do this? Those textures are like the sweetest manjar my eyes' palate has ever tasted. Thou must have a lot of patience and skill for such beauty.
Title: Re: Federal Navy revision project
Post by: FreeSpaceFreak on December 03, 2012, 12:48:07 pm
Cool concept, beautiful execution, and the grunge is really well done. Five stars on this one :yes:
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on January 02, 2013, 08:47:11 pm
doing the final touches on the jackal, and getting a repaired lancer ready for publishing. check back in couple days!

until then......
Some new toys!!
SHRIKE
Rebuilt and textured. intended as an area effect Disruptor/EMP weapon
(http://i67.photobucket.com/albums/h308/t64smyhotrod/shrike_zps0f914390.png)
GBU-240
General purpose bomb, mounts to anything and works great against small capital ships
Didn't have to do much to the GBUs just revise the texture a bit and make them shine!
(http://i67.photobucket.com/albums/h308/t64smyhotrod/gbu-1_zpscb0522e9.png)
STORM FIRE
Rebuilt and re purposed. its now used as a shield breaker primarily but will chew through armor given enough hits.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/stormfire1_zps472e6a59.png)
also wanted to experiment with the shine maps a bit.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/stormfire_zps01739c23.png)
Title: Re: Federal Navy revision project
Post by: Dragon on January 03, 2013, 09:48:33 am
Wow. I always loved your weapons. Can't wait to put them into action.  :)
On topic of weapons, are you going to include some new primaries with the Jackal? I really like your effects.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on January 04, 2013, 10:50:21 am
heres the revised fighter pack. it contains the repaired version of the lancer (no hole), updated wraith(texture revision) and the jackal plus more weapons and effects.
http://www.mediafire.com/download.php?67z16w2lv1kdqb0
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on January 04, 2013, 11:01:33 am
I love you Steve-o-
Title: Re: Federal Navy revision project
Post by: An4ximandros on January 04, 2013, 11:02:01 am
Awesome! (http://www.youtube.com/watch?v=ORsfwjYv-7Q) Already installed, thank you Sir Awe.
Title: Re: Federal Navy revision project
Post by: Dragon on January 04, 2013, 03:04:21 pm
I wanted to say you're God, but then I saw the contents of the pack. It wouldn't do you justice. :)
EDIT: One minor nitpick. External models for the Tachyon cannon are missing from the pack.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on January 05, 2013, 07:10:44 am
oops...knew i missed something

clicky
http://www.mediafire.com/download.php?bvlm99digv9quy8
Title: Re: Federal Navy revision project
Post by: Nyctaeus on January 05, 2013, 11:37:31 am
Cool models and stuff, but I must admit one thing too: You're awesome effect artist. Your weapons looks just brilliant!
Title: Re: Federal Navy revision project
Post by: BlasterNT on January 06, 2013, 07:58:37 pm
Is it me, or does Archer_Bitmap.dds look rather like my https://plus.google.com/u/0/photos/108527177513041551340/albums/5635997811675936497/5732503061894815346 ?

Convergent evolution?
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on January 07, 2013, 09:16:53 am
it is indeed. i just renamed it for organizational purposes. i grabbed that and the green one a while ago and could not remember who published it originally or even the thread i saw those on, like the tachyon bolt effect. i know its a little late but for what its worth, may i have permission to use this and RPlasmaL_Full in future releases?
either way I'll update the readme's credits section for great justice.

Title: Re: Federal Navy revision project
Post by: BlasterNT on January 07, 2013, 11:27:18 am
Ah, gotcha.  Definitely, glad to see them being put to good use :)
Title: Re: Federal Navy revision project
Post by: mr.WHO on January 12, 2013, 12:55:39 pm
Hi,
Any chance to have a revision of those two (my personal favorites)?
(http://i.imgur.com/jNf0Y.jpg)

(http://i.imgur.com/fPQu8.jpg)
Title: Re: Federal Navy revision project
Post by: Dragon on January 12, 2013, 01:02:37 pm
Right. I just love the Banshee. Hellraiser is also great, but since it's a massive bomber, it's somewhat less useful. But if there's one ship I'd have to choose from this pack, it'd be the Banshee.
Title: Re: Federal Navy revision project
Post by: starwolf1991 on January 12, 2013, 01:50:23 pm
Good sir, there appears to be another model missing from the FCN fighters2013 archive. 'ArcherTECH.pof' for reference. Otherwise, everything else seems to be there.

And seconded about the Banshee! That baby deserves a rebirth  :D
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on January 12, 2013, 08:45:49 pm
they are all getting overhauled, Saracen, banshee and hellraiser. looking at the banshee there are some things i want to do differently....nothing drastic though. the hellraiser is being redesigned...its to big and flat.
and as far as archer tech goes...its an old model no longer used, forgot to purge it from the table...i still need to make a new model for that....scurries off to the underground lab
Title: Re: Federal Navy revision project
Post by: mr.WHO on January 13, 2013, 04:02:09 am
For Banshee I really like to see it as twin engine version instead of single.
Also that nose thingy could be remodeled as it makes this overall badass model slightly retarded :(
Title: Re: Federal Navy revision project
Post by: MatthTheGeek on January 13, 2013, 04:30:28 am
Why am I smelling a "haters gotta hate" situation all the way from here ?
Title: Re: Federal Navy revision project
Post by: Dragon on January 13, 2013, 10:37:14 am
Maybe because of some strange conception that ignoring criticism is a good thing, or that something good can't be made better.
"Single engine" (well, it actually has 3 engines) Banshee looks fine, I couldn't really imagine it having two engines with this kind of AB flaps. He's right about the nose gun though, it looks weird. I think that an Apache-style chin turret would look better.
Title: Re: Federal Navy revision project
Post by: mr.WHO on January 13, 2013, 11:48:43 am
Dragon is right the engine is not that important. The nose thingy is the one thing that need redesign badly.
Title: Re: Federal Navy revision project
Post by: Black_Yoshi1230 on January 25, 2013, 12:52:42 am
You have the final call on the Banshee's nose, but I'd probably say for that turret, redesign that tip to be a ball mount, put one camera, but the barrel, I don't know.

I think that an Apache-style chin turret would look better.

I always forget real life aircraft are capable of cool things. Kinda like when I thought the Ezechiel resembled the Northropp-Grumann X-29.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on February 02, 2013, 05:47:28 pm
some more new toys I've been cooking up.
Rapier III....the II variant is still in the works, this is the big guy...'bout the size of the mass driver.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/rapier3_zpsa66b36f8.png)
the shrike EMP missile
(http://i67.photobucket.com/albums/h308/t64smyhotrod/shrike_zps0f914390.png)
Maul Plasma Concussion Cannon. an amalgam of Terran Vasudan and reverse engineered Shivan tech
(http://i67.photobucket.com/albums/h308/t64smyhotrod/maul_zps6f961585.png)
M-10 torpedo
(http://i67.photobucket.com/albums/h308/t64smyhotrod/m101_zps8237ad04.png)
M-10 with external launch adapter tube
(http://i67.photobucket.com/albums/h308/t64smyhotrod/m10ext_zpsc6f7fe32.png)
Title: Re: Federal Navy revision project
Post by: SypheDMar on February 02, 2013, 06:07:16 pm
Pretty. :)
Title: Re: Federal Navy revision project
Post by: An4ximandros on February 02, 2013, 06:58:27 pm
Dhat 3rd picture. Imminent success is all but assured.
Title: Re: Federal Navy revision project
Post by: Dragon on February 02, 2013, 06:59:40 pm
Lovely.
Title: Re: Federal Navy revision project
Post by: Rodo on February 02, 2013, 07:52:42 pm
loved the don't list, nice detail.
what does it say on the lower lines?
Title: Re: Federal Navy revision project
Post by: The Dagger on February 03, 2013, 07:59:53 am
That plasma concusson cannon is full of win. :yes:
Title: Re: Federal Navy revision project
Post by: MatthTheGeek on February 03, 2013, 08:15:38 am
The combination of purple colour and hexagonal pattern with curved shape is really unfortunate, however. Screams very loudly "Covenant" to me.
Title: Re: Federal Navy revision project
Post by: Kobrar44 on February 03, 2013, 09:16:12 am
The combination of purple colour and hexagonal pattern with curved shape is really unfortunate, however. Screams very loudly "Covenant" to me.
I can't see anything wrong with that. (http://www.gamefluke.com/wp-content/uploads/planetside-2-details-its-third-faction-the-vanu-sovereignty.jpg)

These are some nice models  :yes:
Title: Re: Federal Navy revision project
Post by: SypheDMar on February 03, 2013, 09:44:49 am
I saw Covenant too, but I enjoyed seeing that.
Title: Re: Federal Navy revision project
Post by: General Battuta on February 03, 2013, 11:41:53 am
Yeah that looked all Vanu to me.
Title: Re: Federal Navy revision project
Post by: Crybertrance on February 04, 2013, 05:43:36 am
Yeah that looked all Vanu to me.

+1, same here!  :nervous:
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on February 05, 2013, 08:14:15 am
yeah, i knew that from the get go...it was a combination of playing Reach too much, love of covenant guns and a desire to play around making something less conventional when i hit the modeling program.
@ Crybertrance  "Conventional warheads only, no funny business"   :D i respect an individual who reads the warning labels on their weaponry.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on February 05, 2013, 08:32:05 am
on a side note, the rebuild of the Saracen/Durga has begun. i added a bit to its overall length to eliminate the squat and chubby look it had before. still trying to decide if i should finagle a turret on there somewhere....
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenA_zpsd8af547d.png)
Title: Re: Federal Navy revision project
Post by: Dragon on February 05, 2013, 09:01:03 am
Actually, I kind of liked the chubby look. Made the bomber look very "strong" and sluggish, which reflected the tables. But this looks interesting, too, but it's too early of a WiP to judge how it works out in the end. Regarding the turret, if you can stuff it somewhere on the tail where it'll look good, do it. It could use some additional defensive firepower.
Title: Re: Federal Navy revision project
Post by: Aesaar on February 05, 2013, 09:05:05 am
So no more describing the two bombers as "the fat one" and "the flat one"?
Title: Re: Federal Navy revision project
Post by: Crybertrance on February 06, 2013, 12:34:30 am
@ Crybertrance  "Conventional warheads only, no funny business"   :D i respect an individual who reads the warning labels on their weaponry.

 ;)

Regarding the model, In my opinion the Saracen is better of without the "chubby" look. I like the direction you are going with it now though!  :nod:
Title: Re: Federal Navy revision project
Post by: Col.Hornet on February 06, 2013, 06:44:30 am
Finally :))) My favourite fan made bomber will be even more badass than it is now. And I like this new idea for the shape for cockpit section :yes:
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on February 17, 2013, 08:25:50 am
progress
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenC_zps0653314c.png)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenD_zps140adf34.png)
Title: Re: Federal Navy revision project
Post by: Luis Dias on February 17, 2013, 08:32:51 am
O_o
Title: Re: Federal Navy revision project
Post by: Dragon on February 17, 2013, 08:40:43 am
I love it. :yes:
Title: Re: Federal Navy revision project
Post by: Nyctaeus on February 18, 2013, 02:13:12 am
Prefered the old cockpit, but otherwise looks cool
Title: Re: Federal Navy revision project
Post by: Gray113 on February 18, 2013, 02:28:59 am
Erm... wow... (drools)
Title: Re: Federal Navy revision project
Post by: Valiran on February 23, 2013, 04:47:32 pm
Prefered the old cockpit, but otherwise looks cool
Speaking of the cockpit, the .pof lists the relevant texture as being GlassIntExt, but no texture by that name can be found in the download.  Where can I find it?
Title: Re: Federal Navy revision project
Post by: An4ximandros on February 23, 2013, 05:45:14 pm
(http://t0.gstatic.com/images?q=tbn:ANd9GcQOAhU7FkPmYV3m3VaNOr9oWOmp1Pgq9eRcE3N-XwnhySQ10V_O-A)
Nuff' said.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on June 14, 2013, 06:04:46 am
good god this has been a long time coming.....
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenG_zps1e397890.png) (http://s67.photobucket.com/user/t64smyhotrod/media/saracenG_zps1e397890.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenF_zps92b4587a.png) (http://s67.photobucket.com/user/t64smyhotrod/media/saracenF_zps92b4587a.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenE_zps8b7b4f7d.png) (http://s67.photobucket.com/user/t64smyhotrod/media/saracenE_zps8b7b4f7d.png.html)
Title: Re: Federal Navy revision project
Post by: An4ximandros on June 14, 2013, 06:10:02 am
(http://25.media.tumblr.com/tumblr_mbq7qkwDw31rvk0h5o1_400.gif)
 I totally forgot about this thread. Awesome work! As always... :D
Title: Re: Federal Navy revision project
Post by: Dragon on June 14, 2013, 10:03:32 am
Wow. Can't wait. Also, I love the new Sledgehammer torpedo.
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on June 14, 2013, 10:12:19 am
---Steve-O---, you're like Carlsberg, if you did cargo boxes, they'd be the best danged boxes ever!!
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on July 28, 2013, 09:56:59 am
Nearing completion! forgot how tedious the cockpits are...
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenI_zps8a5db059.png) (http://s67.photobucket.com/user/t64smyhotrod/media/saracenI_zps8a5db059.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenJ_zps51481fe1.png) (http://s67.photobucket.com/user/t64smyhotrod/media/saracenJ_zps51481fe1.png.html)
Title: Re: Federal Navy revision project
Post by: Lorric on July 28, 2013, 10:02:37 am
I don't know what this is, but that is a beast of a fighter.

Got enough weapons on that thing?  :D
Title: Re: Federal Navy revision project
Post by: Arpit on July 28, 2013, 10:31:46 am
Awesome bomber got awesome!

Once the underside is complete, there will be nothing more badass than this thing with weapons.
Title: Re: Federal Navy revision project
Post by: Dragon on July 28, 2013, 10:32:04 am
I always love seeing updates in this thread, as infrequent as they are. Oh, and it's a bomber, BTW. :)
Title: Re: Federal Navy revision project
Post by: TwentyPercentCooler on July 28, 2013, 04:56:57 pm
Now THAT looks more like the bomber that the GTVA is terrified of!

That's seriously impressive, Steve-O.
Title: Re: Federal Navy revision project
Post by: Rodo on July 29, 2013, 10:23:09 am
my frikking god.

got some bombs right there, I would freak out if I saw one of those come close to my beloved ship.
Title: Re: Federal Navy revision project
Post by: Luis Dias on July 29, 2013, 10:26:38 am
Ok, I will never download this beast. I want my Delenda Est to be playable over at least 5 FPS! :D

(its awesome Steve!)
Title: Re: Federal Navy revision project
Post by: An4ximandros on July 29, 2013, 10:44:07 am
 :yes:

---
 Aside: Steve-O, did you ever get around to finishing the Vexor? I'm curious.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on July 29, 2013, 11:40:31 am
AFAIK Vexor is finished. Only LODs and debris left to be made. I saw finished Vexor on some screenshots in Celebration thread, probably from Woolie Wool. It's just... Unreleased for some reason.
Title: Re: Federal Navy revision project
Post by: whitearrow on July 29, 2013, 03:01:54 pm
It think I'm falling in love with those frontal guns.... this models reminds me vietnam war era bomber someway. A-6 or Skyrider.... filled with bombs rockets and guns.... amazing!  :yes:

PS: I'd like to see Vexor in action too... It's one of the most intriguing ships that I've seen in FS2. I wish we could see it in the upcoming Blue Planet Act IV!
Title: Re: Federal Navy revision project
Post by: whitearrow on August 14, 2013, 02:26:06 pm
Request for Steve-O : could you please show us the Vexor in p3d?
Title: Re: Federal Navy revision project
Post by: Dragon on August 14, 2013, 03:27:42 pm
Ok, I will never download this beast. I want my Delenda Est to be playable over at least 5 FPS! :D

(its awesome Steve!)
Actually, if it's like the Jackal or Lancer, it could actually improve the performance. :) Though it won't be usable "out of the box" in BP anyway - it has more missile rails that the original model, and probably other small changes, too. It would require some porting to get it working.
Title: Re: Federal Navy revision project
Post by: Kobrar44 on August 14, 2013, 04:51:17 pm
AFAIK Vexor is finished. Only LODs and debris left to be made. I saw finished Vexor on some screenshots in Celebration thread, probably from Woolie Wool. It's just... Unreleased for some reason.

I have some Vexor dated february 2012 using only 4 textures, so it may have been released..
Title: Re: Federal Navy revision project
Post by: Dragon on August 14, 2013, 05:16:27 pm
This is the one, yup. The Vexor is out, the Hyperion isn't. I wonder if Steve-O ever got around to finishing that one.
Title: Re: Federal Navy revision project
Post by: Valiran on August 14, 2013, 08:03:58 pm
This is the one, yup. The Vexor is out, the Hyperion isn't. I wonder if Steve-O ever got around to finishing that one.
Where can we find the DL then?
Title: Re: Federal Navy revision project
Post by: Dragon on August 14, 2013, 08:22:35 pm
Try to find the release thread, maybe the link there still works.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on August 15, 2013, 12:07:11 pm
There is no release thread for the new Vexor neither I can find a single working download link. Nu-Hyperion was included in newest WiH release, but as it use some tile textures, It's probably not the final version.
Title: Re: Federal Navy revision project
Post by: Valiran on August 16, 2013, 04:30:29 pm
There is no release thread for the new Vexor neither I can find a single working download link. Nu-Hyperion was included in newest WiH release, but as it use some tile textures, It's probably not the final version.
Then where did Kobrar get his hands on it?  Can someone upload it to freespacemods?
Title: Re: Federal Navy revision project
Post by: An4ximandros on August 16, 2013, 04:44:19 pm
There's an old Vexor model which is horribly optimized, maybe he means that one? The old model, the stuttering, agghhhhghhgh.
Title: Re: Federal Navy revision project
Post by: Crybertrance on August 17, 2013, 07:50:00 am
There's an old Vexor model which is horribly optimized, maybe he means that one? The old model, the stuttering, agghhhhghhgh.

AFAIK Vexor is finished. Only LODs and debris left to be made. I saw finished Vexor on some screenshots in Celebration thread, probably from Woolie Wool. It's just... Unreleased for some reason.

I have some Vexor dated february 2012 using only 4 textures, so it may have been released..

Old model had only 4 textures?  :wtf: :P
Title: Re: Federal Navy revision project
Post by: Dragon on August 17, 2013, 08:10:10 am
It's the new model. 4 textures, nicer weapon load. Dunno where he got it, dunno where I got it. Not from BP, that's for sure. It could've been released in some odd place, but I'm sure it was released.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on August 18, 2013, 09:59:53 am
Hah, great. Now everyone have new Vexor but no one knows where to get it. Maybe someone posted some download link on IRC long time ago. Maybe he was drunk... Dunno.
Someone who get it, should release it. That's simple. It's not anykind of leak like SSD Bhaal from ED, so it should be available public.
Title: Re: Federal Navy revision project
Post by: Valiran on August 18, 2013, 02:26:13 pm
Someone who get it, should release it. That's simple. It's not anykind of leak like SSD Bhaal from ED, so it should be available public.
I am now very interested in seeing a picture of this beast.
Title: Re: Federal Navy revision project
Post by: An4ximandros on August 18, 2013, 02:30:50 pm
Is it this one?
 (http://i67.photobucket.com/albums/h308/t64smyhotrod/vexor1D.jpg)
Title: Re: Federal Navy revision project
Post by: Dragon on August 18, 2013, 03:41:08 pm
Yes, this is the new Vexor.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on August 18, 2013, 05:12:17 pm
Someone who get it, should release it. That's simple. It's not anykind of leak like SSD Bhaal from ED, so it should be available public.
I am now very interested in seeing a picture of this beast.
Formally... It doesn't exist :P
Title: Re: Federal Navy revision project
Post by: Phantom Hoover on August 18, 2013, 09:00:18 pm
that shot is not taken from a flattering angle
Title: Re: Federal Navy revision project
Post by: BritishShivans on August 18, 2013, 09:22:57 pm
Is it this one?
 (http://i67.photobucket.com/albums/h308/t64smyhotrod/vexor1D.jpg)

That photo appears to be private, unfortunately.
Title: Re: Federal Navy revision project
Post by: starbug on August 19, 2013, 06:13:57 am
I can view it no problem, Do you have a photobucket account?
Title: Re: Federal Navy revision project
Post by: FreeSpaceFreak on August 19, 2013, 09:28:37 am
Is it this one?
 (http://i67.photobucket.com/albums/h308/t64smyhotrod/vexor1D.jpg)
Try these (http://www.hard-light.net/forums/index.php?topic=77275.0) threads (http://www.hard-light.net/forums/index.php?topic=79120.0)
Title: Re: Federal Navy revision project
Post by: Darius on August 19, 2013, 09:50:53 am
I'll upload the latest version that I've got, though I don't think it's finished yet (correct me if I'm wrong). As far as I know this is the latest one out there.

http://www.mediafire.com/?a9x44yg4tb2sbrp
Title: Re: Federal Navy revision project
Post by: whitearrow on August 19, 2013, 03:12:25 pm
hey guys, this is the vexor post you are looking for:
http://www.hard-light.net/forums/index.php?topic=79120.0 (http://www.hard-light.net/forums/index.php?topic=79120.0)

EDIT: OOps, sorry, it's this one:
http://www.hard-light.net/forums/index.php?topic=77275.20 (http://www.hard-light.net/forums/index.php?topic=77275.20)
Title: Re: Federal Navy revision project
Post by: whitearrow on August 21, 2013, 02:47:02 pm
This afternoon I had a look to Vexor's .pof file.  :jaw: That's one of the most amazing ship I've ever seen! It would be a pity not to see it in action in the next BP episodes...
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on August 25, 2013, 03:53:37 pm
nearing the end, just some odds and ends to go, about the vexor, yeah, I'm not holding out on you guys, I seriously haven't finished it even for my own entertainment. debris, lods...still have to finish torrent 2.0, and the final revision of the Hyperion....yes I am still not happy with that one. but for now.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenK_zpsc07a55de.png) (http://s67.photobucket.com/user/t64smyhotrod/media/saracenK_zpsc07a55de.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/sarcenL_zpsfe08b199.png) (http://s67.photobucket.com/user/t64smyhotrod/media/sarcenL_zpsfe08b199.png.html)(http://i67.photobucket.com/albums/h308/t64smyhotrod/sarcenM_zpsbb3f5adf.png) (http://s67.photobucket.com/user/t64smyhotrod/media/sarcenM_zpsbb3f5adf.png.html)
Title: Re: Federal Navy revision project
Post by: Dragon on August 25, 2013, 05:47:41 pm
A bomb? That's not a bomb. That's a bomb. :) And that's a Bomber. Love every bit of it, and the new torpedoes are great, too.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on August 25, 2013, 06:13:58 pm
Still prefer old cockpit. Despite that, your work is admirable
Title: Re: Federal Navy revision project
Post by: Lorric on August 25, 2013, 06:20:08 pm
(http://angryjoeshow.com/wp-content/uploads/2010/04/BadAss_AJS_flat_KablooieXL.png)
Beauty and the beast rolled into one.
Title: Re: Federal Navy revision project
Post by: Rodo on August 25, 2013, 07:09:04 pm
Dammit, I so wanna fire that huge bomb.

Dive bomb, that is.
Title: Re: Federal Navy revision project
Post by: SaltyWaffles on September 15, 2013, 03:04:55 pm
(Sorry if this is considered a bump, but I can't hold back my awe of the awesomeness)

The GTVA HAD considered heavy bombers to be a dead end of design, until it met the Durga...

...and at that moment, they KNEW: their heavy bomber designs just seriously lacked dakka, and the Durga had LOTS of dakka. Fortunately, there weren't very many of them.
Title: Re: Federal Navy revision project
Post by: Dragon on September 15, 2013, 04:16:30 pm
Why every time this gets bumped, I get my hopes up? I want this bomber so much...
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on October 14, 2013, 12:27:13 pm
alright, in game and working, just need to make space junk for it, anyhow for the next pack, this will be added
tada!
(http://i67.photobucket.com/albums/h308/t64smyhotrod/saracenL_zps54ca58b6.png) (http://s67.photobucket.com/user/t64smyhotrod/media/saracenL_zps54ca58b6.png.html)
a look into the pit,

(http://i67.photobucket.com/albums/h308/t64smyhotrod/sarcenN_zpsfdc681c3.png) (http://s67.photobucket.com/user/t64smyhotrod/media/sarcenN_zpsfdc681c3.png.html)

gonna throw in this too,

(http://i67.photobucket.com/albums/h308/t64smyhotrod/vulcan_zps3c85cb4f.png) (http://s67.photobucket.com/user/t64smyhotrod/media/vulcan_zps3c85cb4f.png.html)

and of course this,

(http://i67.photobucket.com/albums/h308/t64smyhotrod/sledge_zps228ec445.png) (http://s67.photobucket.com/user/t64smyhotrod/media/sledge_zps228ec445.png.html)

and oh yes, THIS!

(http://i67.photobucket.com/albums/h308/t64smyhotrod/slammerpod_zps104314f8.png) (http://s67.photobucket.com/user/t64smyhotrod/media/slammerpod_zps104314f8.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/slammer_zps67ed90e3.png) (http://s67.photobucket.com/user/t64smyhotrod/media/slammer_zps67ed90e3.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/slammerCLUST_zps65815852.png) (http://s67.photobucket.com/user/t64smyhotrod/media/slammerCLUST_zps65815852.png.html)
Title: Re: Federal Navy revision project
Post by: An4ximandros on October 14, 2013, 12:46:00 pm
Want. :yes2: :nod: :yes:
Title: Re: Federal Navy revision project
Post by: Fury on October 14, 2013, 12:49:18 pm
Gorgeous. Just plain gorgeous. That cockpit is crazy. :yes:
Title: Re: Federal Navy revision project
Post by: Lorric on October 14, 2013, 01:31:09 pm
Badass and beautiful rolled into one. :pimp:
Title: Re: Federal Navy revision project
Post by: Dragon on October 14, 2013, 01:38:55 pm
Wow. I love this bomber. Oh, and the weapons, too. :) Beautifully done, Steve-O.

BTW, you showcased a few interesting weapons a couple of pages ago, here:
http://www.hard-light.net/forums/index.php?topic=81513.msg1670080#msg1670080
Are you going to add them, too?
Title: Re: Federal Navy revision project
Post by: Rodo on October 14, 2013, 03:18:50 pm
Oh boy.

Want to fly that badass so much.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on October 14, 2013, 05:33:08 pm
Pure eyegasm :yes:
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on October 15, 2013, 03:27:49 am
That last one, shaped charge sub munition, you researched your hazard bands well.
Title: Re: Federal Navy revision project
Post by: Luis Dias on October 15, 2013, 11:46:41 am
If you bump up some of the polys and some of the textures.... and add stupid details like ladders and so on, I think you could pull off a Star Citizen bomber for the competition!
Title: Re: Federal Navy revision project
Post by: whitearrow on October 15, 2013, 08:09:30 pm
Slurp! May I have it made of chocolate? :D You're great man, that's an amazing piece of work! Can't wait to fly it!
Title: Re: Federal Navy revision project
Post by: chinaman on October 23, 2013, 02:39:16 pm
cockpit really rocks !!!! please release it as separate cockpit model PLEASE :)
Title: Re: Federal Navy revision project --UPDATED--
Post by: --Steve-O-- on December 19, 2013, 09:39:45 am
current version of the fighter pack is up. includes the Saracen beta. still needs debris for that one. should contain all posted materials to date i.e. fighters, weapons, effects so on. if something is missing please let me know, if there is a bug same deal.

KNOWN ISSUES--
for some reason the jackal debris don't show up in game, will work on that from my end
animated sub-objects show externally but do not animate while I cockpit view. bug tested with the Saracen and Jackal, applies to both.
external weapon show while externally viewed, they do not show from inside the cockpit. already posted these issue in the SCP forum.
please test this to see if its just my computer being a jerk or if its wide spread.

MAKE CLICK CLICK HERE
http://www.mediafire.com/download/fmg52tfob564dbr/FCN%20fightersDec2013.7z
Title: Re: Federal Navy revision project
Post by: Dragon on December 19, 2013, 10:07:42 am
WeaponsMap2 is broken, stuff that uses it is gray. Could you fix this?
Otherwise, awesome pack. :) I'll soon test it.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on December 19, 2013, 10:27:02 am
WeaponsMap2 is broken, stuff that uses it is gray. Could you fix this?
Otherwise, awesome pack. :) I'll soon test it.
Maybe you have old texture version somewhere? Well... I will check this.

Edit:
(http://www.verumserum.com/media/2010/07/myth-confirmed.jpg)
Some weapons including Maul have dummy, gray texture.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on December 19, 2013, 11:03:11 am
yeah, forgot to update that map, gave you all the old version. sorry
here is the current version of weaponsmap2

http://www.mediafire.com/download/yf5i4cyckjmemse/weapons%20map%202%20-current-.7z
Title: Re: Federal Navy revision project
Post by: Dragon on December 19, 2013, 02:33:25 pm
Wow. Those weapons really are gorgeous. :) One more thing. It seems that you included a table for the Vulcan, but forgot the models. Could you add them, too?
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on December 19, 2013, 03:13:58 pm
huh, coulda sworn I added that one...I need a better organization system. well at least the next pack update will be complete after this



Vulcan POF
http://www.mediafire.com/download/mua7fastbs2x7co/GUN-Vulcan.pof
Title: Re: Federal Navy revision project
Post by: Nyctaeus on December 19, 2013, 04:14:43 pm
Man... You will become a legend one day, if you are't already. This pack is one of the coolest things I've ever seen here, on HLP :yes:
Title: Re: Federal Navy revision project
Post by: Dragon on December 19, 2013, 04:25:02 pm
He's already legend, all right. :) Remember in how high regard his models are held.

Also, now that Saracen is pretty much done, what is coming next? Personally, I have high hopes for the Banshee. I absolutely love this fighter, it'd be great to see it remade.
Title: Re: Federal Navy revision project
Post by: An4ximandros on December 19, 2013, 04:42:19 pm
I would honestly love to see Steve-o make a new model for the Lao Tze. Or a co-op between him, esarai and Aesaar, but that would go against the natural order of the universe. :P

Title: Re: Federal Navy revision project
Post by: Aesaar on December 19, 2013, 04:47:32 pm
Oh yes, that thing looks very excellent.  Very well done!

As for the next one, casting my vote for the Banshee/Izra'il.
Title: Re: Federal Navy revision project
Post by: blowfish on December 19, 2013, 05:10:32 pm
Yay :)

But it seems that an effect called "exp21" is referenced in the tables but not included.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on December 20, 2013, 06:49:58 am
looked into "exp 21", it can be substituted with MVPs "exp 04" its the same thing just half the size. huh....gonna fix that on my end t as well, seems a bit superfluous keeping exp21.


attached the updated table

[attachment deleted by an evil time traveler]
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on December 21, 2013, 12:09:13 pm
and I know some of you were wondering about this one.

FD Vexor
http://www.mediafire.com/download/s4vtv6m6210i4z4/FCNCapitals.7z

I have not tested it in 3.7 yet. still no debris, it does have shine maps! they are not great shine maps but the do the trick.
Title: Re: Federal Navy revision project
Post by: Dragon on December 21, 2013, 12:33:58 pm
Could you check one face on the top half of the lower bay doors? In PCS2, preferably, though it's also visible in-game. There's weird lighting in there.
Also, since we're talking the capships, what's the status of Hyperion and Torrent? I'm really interested in the latter in particular.
Title: Re: Federal Navy revision project
Post by: Nyctaeus on December 30, 2013, 03:16:44 pm
Are you taking requests or something :P? I would like to see your Fighters with new weapon based on Prometheus.
Title: Re: Federal Navy revision project
Post by: Dragon on December 30, 2013, 03:31:10 pm
Check out the Vulcan. It's what you want, a Prometheus-derived medium cannon.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on February 09, 2014, 09:48:12 am
Ok, I needed a break from fighters, so I decided to pay my final homage to an old friend. this will be the final version of the Federal Hyperion class frigate. still WIP, I did get most of the grunt done. I reworked some of the geometry, added detail and reworked the entire UV mapping and textures...tiles are thus banished!
(http://i67.photobucket.com/albums/h308/t64smyhotrod/Hyperion2014c_zps1f17e337.png) (http://s67.photobucket.com/user/t64smyhotrod/media/Hyperion2014c_zps1f17e337.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/Hyperion2014a_zps01c0c693.png) (http://s67.photobucket.com/user/t64smyhotrod/media/Hyperion2014a_zps01c0c693.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/Hyperion2014b_zps2d71f75e.png) (http://s67.photobucket.com/user/t64smyhotrod/media/Hyperion2014b_zps2d71f75e.png.html)
Title: Re: Federal Navy revision project
Post by: General Battuta on February 09, 2014, 09:52:21 am
Boss.
Title: Re: Federal Navy revision project
Post by: Kobrar44 on February 09, 2014, 10:10:56 am
 :jaw:
OK, I'm deleting my wings3D and GIMP now.
Title: Re: Federal Navy revision project
Post by: CKid on February 09, 2014, 10:25:40 am
Is it just me or did some of the frontal guns get removed?
Title: Re: Federal Navy revision project
Post by: The Dagger on February 09, 2014, 10:31:13 am
 :yes: Gorgeous :yes:
Title: Re: Federal Navy revision project
Post by: whitearrow on February 10, 2014, 07:16:08 am
The job you did on details is amazing... as usual!  :yes:
Title: Re: Federal Navy revision project
Post by: Hades on February 10, 2014, 07:26:59 am
That looks absolutely fantastic.

Any chance of a P3D upload? I'd love to look around in those little nooks and crannies!
Title: Re: Federal Navy revision project
Post by: Dragon on February 10, 2014, 07:48:01 am
Love it. :) Is that a new kind of mass driver under the chin? Also, I see you moved the torpedoes around. Interesting choice. Does it still have the spacesuit bay under the primary hangar?
Title: Re: Federal Navy revision project
Post by: Luis Dias on February 10, 2014, 12:32:24 pm
Hyperion? Slightly confusing name, given how the tevs have one already... is it going to be a Karuna mark II?
Title: Re: Federal Navy revision project
Post by: Fury on February 10, 2014, 12:39:32 pm
Hyperion is the original name given to it by its author, Steve-O. The name as it is used in Blue Planet is not going to change and the two have nothing more in common that sharing the same base mesh. Turret layouts have always been different.
Title: Re: Federal Navy revision project
Post by: Luis Dias on February 10, 2014, 12:47:18 pm
ah gotcha and sorry, it confused me a bit :)
Title: Re: Federal Navy revision project
Post by: Kobrar44 on February 10, 2014, 01:37:38 pm
I already commented once, but I will do it again. The mesh is really hi-quality, but I'm comlpetely in love with this texture work. I wish I could!..
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on February 10, 2014, 01:58:15 pm
Then do it :nod: practice can only benefit.
Title: Re: Federal Navy revision project
Post by: An4ximandros on February 10, 2014, 09:27:57 pm
-Snip-
Steve, how are you so awesome? And why? Can your awesomeness be cloned? I have so many questions! :P
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on April 20, 2014, 12:18:03 pm
UPDATE TIME!

the turrets had to be reworked and re-textured. here we have PDTs and Massdrivers
(http://i67.photobucket.com/albums/h308/t64smyhotrod/HypTurrets_zps9ee681ac.png) (http://s67.photobucket.com/user/t64smyhotrod/media/HypTurrets_zps9ee681ac.png.html)
toss in a missile battery for fun....
(http://i67.photobucket.com/albums/h308/t64smyhotrod/HypTurrets1_zps8382736a.png) (http://s67.photobucket.com/user/t64smyhotrod/media/HypTurrets1_zps8382736a.png.html)
and top it off with plasma cannons and 1 linear mass accelerator.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/mainguns_zpsbaf213c2.png) (http://s67.photobucket.com/user/t64smyhotrod/media/mainguns_zpsbaf213c2.png.html)
fighter bay with blast door closed...
(http://i67.photobucket.com/albums/h308/t64smyhotrod/landingstrip_zps61c21de3.png) (http://s67.photobucket.com/user/t64smyhotrod/media/landingstrip_zps61c21de3.png.html)
open.
(http://i67.photobucket.com/albums/h308/t64smyhotrod/hngr_zps5327ff90.png) (http://s67.photobucket.com/user/t64smyhotrod/media/hngr_zps5327ff90.png.html)
hanger bay
(http://i67.photobucket.com/albums/h308/t64smyhotrod/hngr1_zpsb9e28f4e.png) (http://s67.photobucket.com/user/t64smyhotrod/media/hngr1_zpsb9e28f4e.png.html)
(http://i67.photobucket.com/albums/h308/t64smyhotrod/hngr3_zps424ab926.png) (http://s67.photobucket.com/user/t64smyhotrod/media/hngr3_zps424ab926.png.html)
Loading bay/ E.V.A. locker
(http://i67.photobucket.com/albums/h308/t64smyhotrod/EVA_zps882a11d1.png) (http://s67.photobucket.com/user/t64smyhotrod/media/EVA_zps882a11d1.png.html)
Title: Re: Federal Navy revision project
Post by: CKid on April 20, 2014, 12:42:13 pm
Sweet mother of God!
Title: Re: Federal Navy revision project
Post by: An4ximandros on April 20, 2014, 12:48:38 pm
Want? Want? Want? Want? Want? Want? Want? Want? Want? Want? Want? Want? Want? Want? Want? Want? Want!
Title: Re: Federal Navy revision project
Post by: Nyctaeus on April 20, 2014, 12:49:05 pm
Sweet Jesus... Words cannot describe :yes:
Title: Re: Federal Navy revision project
Post by: headdie on April 20, 2014, 12:54:52 pm
amazing work
Title: Re: Federal Navy revision project
Post by: Lorric on April 20, 2014, 12:56:02 pm
It has a really gritty feel to it, I'm used to seeing gleaming metal surfaces and such. :)
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on April 20, 2014, 01:33:47 pm
You need to do a basic understanding mapping and texturing tutorial. I only want the Steve-Of lithunwrap method!!!
Title: Re: Federal Navy revision project
Post by: Dragon on April 20, 2014, 02:31:09 pm
Wow. I want it. I really want it. :) Are you gonna be updating the Vexor with the new guns, too? I'd love having a more or less consistent look across the fleet.
Also, what's the status on the Torrent? It was nearly finished, last time I saw it.
Title: Re: Federal Navy revision project
Post by: An4ximandros on April 20, 2014, 02:51:08 pm
I am thoroughly vexed by the unfortunate limbo that model met, but it might be for the best.
Title: Re: Federal Navy revision project
Post by: Rodo on April 20, 2014, 03:15:06 pm
Awesome work, it looks so cool!

Just a question though, isn't it hangar bay insted of hanger bay?
Title: Re: Federal Navy revision project
Post by: FreeSpaceFreak on April 21, 2014, 01:58:12 pm
Now if only it had "hangar" spelled correctly, it would be completely perfect :P
Title: Re: Federal Navy revision project
Post by: An4ximandros on April 21, 2014, 02:32:58 pm
I can't get over how frikin megarad that ship looks. Hrrrgh.
(http://i.imgur.com/7xbFtzB.gif)
Title: Re: Federal Navy revision project
Post by: fightermedic on April 21, 2014, 03:28:04 pm
i feel small and worthless when looking at my own work now
thank's a lot *grumbl*
Title: Re: Federal Navy revision project
Post by: whitearrow on April 21, 2014, 04:51:16 pm
You need to do a basic understanding mapping and texturing tutorial. I only want the Steve-Of lithunwrap method!!!
Lithumwrap? What is it?
Title: Re: Federal Navy revision project
Post by: headdie on April 21, 2014, 06:02:33 pm
You need to do a basic understanding mapping and texturing tutorial. I only want the Steve-Of lithunwrap method!!!
Lithumwrap? What is it?

old school uv unwrapper which was needed because Truespace was poop
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on April 22, 2014, 10:53:51 am
good god that is the wrong "hangar".
so...... as an added bonus the hyperion now has largest closet in the fleet!  (fixed terrible spelling, and word usage. sorry...lack of sleep and angry baby, had to type and run)
uhhh. that's what i get for using an old door.
it will be fixed.

on a side note, I am going to start calling my closet "THE HANGER BAY" and the torrent is not dead. its was 1/3 of the way through its rebuild when i just kinda picked up the hyperion and ran with it, i will finish that little bastard next.

Title: Re: Federal Navy revision project
Post by: Dragon on April 23, 2014, 01:44:05 pm
That's awesome, can't wait for those two. :) I hope you get them done soon, I really love your fleetpack.
Title: Re: Federal Navy revision project
Post by: Molaris on May 23, 2014, 04:04:51 pm
Are you using a BP Sound Table for these weapons? I can't find one and am not sure which sounds go to what weapon
Title: Re: Federal Navy revision project
Post by: Kerfy on December 11, 2014, 03:00:04 am
what happened ? this thread died ?? where are those awsome ships to be seen at ??
Title: Re: Federal Navy revision project
Post by: Nyctaeus on December 11, 2014, 06:44:45 am
Be patient. Steve-O is a busy man, but he will finishd what he started.
Title: Re: Federal Navy revision project
Post by: Kerfy on December 11, 2014, 10:58:25 am
whew i thught maybe the project had died. the force is strong in that one yes. i wait happily . thanx fer the reply.
Title: Re: Federal Navy revision project
Post by: majorvader111 on July 10, 2015, 06:37:29 am
sorry to revive this thread, but a great question needs answering, Are you alive and kicking steve-o, you have kinda gone MIA and im wondering if your still working on these models, or even alive at all.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on September 11, 2015, 02:04:07 pm
Still alive...a lot going on...Free time is real hard to come by....work...2 year old...life...ughh. Havn't forgoten though.
Title: Re: Federal Navy revision project
Post by: majorvader111 on September 11, 2015, 10:55:40 pm
Still alive...a lot going on...Free time is real hard to come by....work...2 year old...life...ughh. Havn't forgoten though.

Fair enough
Title: Re: Federal Navy revision project
Post by: Colonol Dekker on September 14, 2015, 02:18:44 pm
Saying hi is enough for now dude. Keep fighting the good fight.
Title: Re: Federal Navy revision project
Post by: Kerfy on September 21, 2015, 12:26:10 am
still watching and waiting lol :) .. never say die :)
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on August 05, 2016, 02:16:31 pm
Hyperion 2014 revamp.
functional....missing debris they were WIP
substitute weapon entries in TBM...did not include files for existing entries.


https://www.mediafire.com/?k7qtkt9c8cqmt9a
Title: Re: Federal Navy revision project
Post by: Nyctaeus on August 05, 2016, 04:43:26 pm
238k polys... My God.

It needs LODs, debris, prorably reworked hierarchy at some point to add detailboxes. Maybe texture bake?
Anyway it's totally stunning. I've never seen a model for FS engine of THAT quality :D!. Man, you are such a boss at making this things!
Title: Re: Federal Navy revision project
Post by: Jadehawk on August 05, 2016, 06:58:23 pm
Now THIS is what I call proper modeling :)
Yes ultra high poly count....means I need a Quantum Computer to run a proper Freespace 2 with models of this caliber :)

Truly a benchmark to follow :)

Jadehawk
Title: Re: Federal Navy revision project
Post by: Dragon on August 06, 2016, 01:17:31 am
Actually, polycount doesn't kill performance nearly as much as number of textures... which is excessive on Hyperion, too. :) That said, with the latest engine enhancements, I'd expect it to run OK-ish, as long as you don't spam it.

I have to agree it's really a wonderful model, though. I always loved all those little details and the great attention paid to them. The hangar bay is amazing and the details on the prow really blew me away. :)

BTW, any chance of getting some tables and FX for the new gun, Steve-O? Others were available here and there (with the old Hyperion and Vexor, or with the fighters), but the LMAG is new.
Title: Re: Federal Navy revision project
Post by: AdmiralRalwood on August 06, 2016, 04:39:42 am
Actually, polycount doesn't kill performance nearly as much as number of textures...
...except when it comes to things like collision detection. On the plus side, you can set a lower LOD to be used for collision detection.
Title: Re: Federal Navy revision project
Post by: Dragon on August 06, 2016, 05:31:50 am
You could, if it had LODs. :) Still, wasn't collision detection recently optimized to make that less of a problem?
Title: Re: Federal Navy revision project
Post by: AdmiralRalwood on August 06, 2016, 05:54:05 am
wasn't collision detection recently optimized to make that less of a problem?
Not to my knowledge, no.
Title: Re: Federal Navy revision project
Post by: --Steve-O-- on August 06, 2016, 11:30:29 am
Its been a while since I actually touched it. If I recall the hull it's self was assembled to work on a detail box system. Never had time to fully implement it. If time is kind I'll see what I can do....I'm a bit rusty at this anymore.
As for FX for the weapons I'll try and roll those out sooner than 2 years.

Title: Re: Federal Navy revision project
Post by: Colonol Dekker on August 06, 2016, 11:44:04 am
I still truespace.

Love .cob


Take as long as you need.