Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Colonol Dekker on August 07, 2012, 07:04:53 am

Title: Source Filmmaker
Post by: Colonol Dekker on August 07, 2012, 07:04:53 am
Randomly thinking at my desk, Could adding Ship meshes and skyboxes to a TF2/HL2 map make creating FS2/Mod cutscenes even easier?


(I appreciate the highly added cinematic powers and addition camera control granted to Fred-Open in advance)
Title: Re: Source Filmmaker
Post by: Cobra on August 07, 2012, 08:02:55 am
I suppose it could be possible, but the huge ***** would be converting from .pof to .mdl.
Title: Re: Source Filmmaker
Post by: Colonol Dekker on August 07, 2012, 08:07:55 am
Nah, all the HTL stuff has source (pardon the pun) models which can easily be saved as DAE and imported/converted to the proper format.
Title: Re: Source Filmmaker
Post by: mralexs on August 09, 2012, 12:03:13 pm
I've been porting ship models from freespace to source, but some of them need to be rigged (medusa, ursa, orion, etc.). i can give you a zip file full of em'  ;)

Just pm me
Title: Re: Source Filmmaker
Post by: Colonol Dekker on August 09, 2012, 12:21:46 pm
SFM kind of, urmmmmmmmmm, kills my PC. TF2 refuses to run.