Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Colonol Dekker on August 07, 2012, 07:04:53 am
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Randomly thinking at my desk, Could adding Ship meshes and skyboxes to a TF2/HL2 map make creating FS2/Mod cutscenes even easier?
(I appreciate the highly added cinematic powers and addition camera control granted to Fred-Open in advance)
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I suppose it could be possible, but the huge ***** would be converting from .pof to .mdl.
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Nah, all the HTL stuff has source (pardon the pun) models which can easily be saved as DAE and imported/converted to the proper format.
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I've been porting ship models from freespace to source, but some of them need to be rigged (medusa, ursa, orion, etc.). i can give you a zip file full of em' ;)
Just pm me
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SFM kind of, urmmmmmmmmm, kills my PC. TF2 refuses to run.